2007-05-17 |
havoc | moved the code that applies slowmo to demo playback... |
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2007-05-17 |
divverent | cvar apple_mouse_noaccel (1 default) disables mouse... |
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2007-05-17 |
divverent | setting skinframe to R_SkinFrame_LoadMissing for animma... |
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2007-05-17 |
havoc | fix 3 typos |
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2007-05-17 |
havoc | renamed vid_dga to vid_dgamouse |
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2007-05-17 |
havoc | renamed vid_dga to vid_dgamouse |
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2007-05-17 |
havoc | cleaned up vid_dga code, removed vid_dga_mouseaccel... |
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2007-05-17 |
havoc | improved coreaudio initialization code to suggest more... |
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2007-05-17 |
havoc | fix CoreAudio support so that it suggests a proper... |
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2007-05-17 |
divverent | enable apple multithreaded GL by default; let's see... |
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2007-05-17 |
divverent | libcurl-4; vid_glx: RTLD_GLOBAL (apparently FreeBSD... |
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2007-05-16 |
havoc | trace corona checks from eye to light origin, this... |
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2007-05-16 |
havoc | fix some unused variables |
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2007-05-16 |
havoc | changed 1-frame warm-up period to 3 frames before time... |
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2007-05-16 |
havoc | changed an error when fighting the end boss of Nehahra... |
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2007-05-16 |
havoc | hopefully fixed a bug in line/sphere collision code... |
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2007-05-16 |
havoc | optimized the Mod_Q3BSP_LightPoint pitch/yaw math by... |
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2007-05-15 |
divverent | only print Set: and SetA: for developer >= 100 (as... |
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2007-05-15 |
divverent | calling VM_SetTraceGlobals can create a tempstring... |
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2007-05-15 |
havoc | renamed QUAKEWORLD protocol to QW to shorten connect... |
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2007-05-15 |
havoc | fix a bug that caused the DP server to only report... |
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2007-05-14 |
havoc | added a proper gl_lightmaps rendering path, previously... |
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2007-05-14 |
divverent | oops, forgot to remove it... |
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2007-05-14 |
divverent | need to explicitly load vorbis_comment_query from libvo... |
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2007-05-14 |
havoc | remove a piece of debugging code |
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2007-05-14 |
havoc | fixed lightmap merging bugs and added a special simplif... |
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2007-05-14 |
havoc | reworked lightmap merging code to determine optimal... |
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2007-05-14 |
divverent | LOOP_START tag in vorbis files now gives the sample... |
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2007-05-14 |
havoc | restored the old lightmap batching code that I removed... |
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2007-05-14 |
havoc | changed loopstart from signed to unsigned, now un-loope... |
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2007-05-14 |
havoc | removed channel_t->end and lastptime, now only pos... |
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2007-05-12 |
havoc | don't use cl_nettimesync code when playing a demo |
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2007-05-12 |
havoc | added a keyname for backslash which is now used instead... |
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2007-05-12 |
havoc | patch from David Cristian which adds a "browse mods... |
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2007-05-11 |
divverent | fix description of cl_movement_wateraccelerate; make... |
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2007-05-11 |
divverent | if .gravity field is zero, it means the same as one... |
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2007-05-11 |
divverent | also send friction/waterfriction as stats |
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2007-05-11 |
divverent | fix typo in r_q1bsp_skymasking cvar name |
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2007-05-11 |
havoc | added back cl_netsyncboundmode 5 (4 with sub-millisecon... |
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2007-05-11 |
havoc | moved almost all server cvars to sv_main.c and added... |
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2007-05-11 |
havoc | added friction and waterfriction movevars stats |
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2007-05-09 |
havoc | added back support for {}()[]: special characters in |
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2007-05-09 |
havoc | renamed COM_ParseTokenConsole to COM_ParseToken_Console |
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2007-05-09 |
havoc | fixed several critical bugs in VM_tokenizebyseparator |
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2007-05-09 |
havoc | fix broken OFS_PARM0 + index code in VM_M_callfunction and |
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2007-05-09 |
havoc | removed a wasted normalize in fragment shader for model... |
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2007-05-09 |
havoc | scale demo playback speed by slowmo cvar |
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2007-05-07 |
divverent | GAME_NEXUIZ: move the key up a bit for keyhunt, looks... |
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2007-05-07 |
divverent | Impossible combination of GAME_NEXUIZ CTF status icons... |
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2007-05-07 |
havoc | fix crash when loading progs/null.spr in nehahra, which... |
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2007-05-07 |
divverent | fix glsl model lighting on unlit maps (normal vector... |
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2007-05-07 |
divverent | let the slowmo cvar override the server/demo's idea... |
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2007-05-07 |
havoc | reduced uninitialized memory a bit more |
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2007-05-07 |
havoc | reduced uninitialized data size by 13MB by moving some... |
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2007-05-07 |
havoc | replaced mod_known array with a memexpandablearray_t... |
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2007-05-07 |
havoc | rewrote server sendstates building code, no longer... |
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2007-05-07 |
havoc | now sends player physics variables as stats, including... |
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2007-05-07 |
havoc | removed PRVM_EDICT_NUM_UNSIGNED (PRVM_EDICT_NUM now... |
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2007-05-07 |
havoc | changed rain to spawn particles without collisions... |
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2007-05-07 |
havoc | increased tolerance on warnings in DEBUGMOVES code |
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2007-05-07 |
havoc | fixed a reference to sv.models in client code (should... |
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2007-05-06 |
havoc | rewrote most of wad system, this eliminated 512KB of... |
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2007-05-06 |
havoc | made r_depthfirst a saved cvar |
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2007-05-06 |
havoc | added support for \" in console |
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2007-05-06 |
havoc | added r_depthfirst option which defaults to 1 (render... |
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2007-05-06 |
havoc | reworked sound mixing code to fix a bug that caused... |
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2007-05-06 |
havoc | fix a bug that caused GL20 render path to always ask... |
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2007-05-04 |
divverent | oops, the r_picmipworld should be CVAR_SAVE of course... |
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2007-05-04 |
divverent | r_picmipworld - when 0, gl_picmip does not apply to... |
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2007-05-04 |
havoc | fixed broken trails (introduced by my attempt to fix... |
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2007-05-04 |
havoc | reenabled code that unloads unused models on level... |
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2007-05-03 |
havoc | fix bug where attached models spawn a trail from their... |
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2007-05-02 |
divverent | damn, I can't convert hex/dec... |
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2007-05-02 |
divverent | made palette colors more readable |
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2007-05-02 |
havoc | a slight cleanup of PaintAndSubmit conditions and S_Upd... |
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2007-05-01 |
havoc | significant cleanup of input networking code (reorganiz... |
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2007-05-01 |
havoc | default vid_grabkeyboard to 0, it's already forced... |
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2007-04-30 |
divverent | make SV_PushMove push by playerclip faces too (by using... |
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2007-04-30 |
havoc | mvdsv sucks (changed *ver from showing a string like... |
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2007-04-30 |
dresk | Applied KadaverJack's patch on my cl_sound_ric_gunshot... |
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2007-04-30 |
dresk | Added DP_QC_STRING_CASE_FUNCTIONS extension, providing... |
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2007-04-30 |
havoc | fix pl% calculation for QW servers (was using [i] inste... |
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2007-04-30 |
havoc | fix nettimesync bug after the recent cleanup |
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2007-04-30 |
havoc | implemented QW skin support, it's broken on skins that... |
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2007-04-30 |
havoc | count empty packets in rate limiting |
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2007-04-30 |
havoc | fix a bug in texture path identification (the nopath... |
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2007-04-30 |
havoc | removed cl_nettimesyncboundmode 5 because it seems... |
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2007-04-30 |
dresk | Updated cl_sound_ric_gunshot CVar to support multiple... |
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2007-04-29 |
havoc | increased IP + UDP header overhead estimate from 18... |
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2007-04-29 |
divverent | store into *colorindex again |
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2007-04-27 |
dresk | Added cl_sound_ric_gunshot which specifies if the relat... |
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2007-04-27 |
divverent | make COM_StringLengthNoColors and COM_StringDecolorize... |
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2007-04-26 |
havoc | clarified descriptions of r_mipsprites and r_mipskins |
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2007-04-26 |
havoc | split cl_netpacketloss into cl_netpacketloss_send and |
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2007-04-25 |
havoc | fixed bug where animated mdl skins (such as Tomaz's... |
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2007-04-25 |
havoc | changed default cl_movement_minping from 1 to 0 |
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2007-04-25 |
havoc | changed default cl_movement_minping from 50 to 1 |
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2007-04-25 |
havoc | added tracking of memory usage of VBO/EBO buffers |
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2007-04-25 |
havoc | fix bugs in Mod_Q3BSP_Loadtextures that caused crashes... |
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2007-04-25 |
divverent | prevent abuse by ending netname with a ^: if the name... |
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next |