2010-05-22 |
vortex | documented DP_GFX_FONTS/DP_GFX_FONTS_FREETYPE/DP_UTF8 |
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2010-05-22 |
vortex | formed DP_GFX_FONTS/DP_GFX_FONTS_FREETYPE/DP_UTF8 exten... |
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2010-05-22 |
divverent | sv_airstrafeaccel_qw cvar for tuning CPMA-style physics |
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2010-05-22 |
motorsep | +Added Urre's game, "Strap-on-bomb Car" |
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2010-05-21 |
divverent | fix a wrong mempool use in Mod_Alias_AnimateVertices... |
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2010-05-21 |
divverent | fix a typo in default deluxemap setup |
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2010-05-21 |
divverent | Make another replacement |
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2010-05-21 |
divverent | Oops, forgot something |
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2010-05-21 |
divverent | Attempt to fix issues with spectating / demos |
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2010-05-19 |
divverent | fix warning |
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2010-05-19 |
divverent | fix stairsmoothing annoyance through warpzones |
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2010-05-18 |
vortex | remove some Blood Omnicide related hacks, fixed video... |
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2010-05-18 |
divverent | autocvars: update to current value after loading a... |
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2010-05-18 |
divverent | fix a double free problem in jpeg.c |
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2010-05-18 |
divverent | start of "dpdefs", QC files that define all current... |
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2010-05-16 |
vortex | made cprogs.dat builtin #303 (setproperty) accept 1... |
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2010-05-15 |
divverent | attempt at better defaults for gunmodel effects; try... |
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2010-05-12 |
divverent | DP_CSQC_BOXPARTICLES |
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2010-05-11 |
havoc | really fix multiple effectinfo.txt file loading |
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2010-05-11 |
havoc | fix loading of q1bsp sky replacement textures to also... |
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2010-05-11 |
divverent | two more obvious bugs in worldnamenoextension |
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2010-05-11 |
divverent | properly strip the / from worldbasename |
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2010-05-11 |
havoc | append maps/mapname_effectinfo.txt as intended |
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2010-05-11 |
havoc | somehow I missed this edit in the other maps/ checks |
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2010-05-11 |
divverent | particles: apply rotation so that in the initial displa... |
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2010-05-10 |
divverent | anoth'error bites the dust |
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2010-05-10 |
divverent | fix compile error |
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2010-05-10 |
havoc | fixed bug with effectinfo.txt loading so that it now... |
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2010-05-09 |
divverent | stringbuffers: allow "" strings, keep disallowing NULL... |
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2010-05-09 |
divverent | fix segfault on empty slots in a stringbuffer on buf_sort |
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2010-05-09 |
divverent | fix funny loading screen breakage with DX vertex formats |
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2010-05-09 |
divverent | add a missing include |
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2010-05-09 |
divverent | screenshot: get rid of the 3*w*h+18 TGA buffer; instead... |
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2010-05-09 |
havoc | changed R_Mesh_PrepareVertices_*_Unlock and _Lock funct... |
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2010-05-09 |
havoc | use rsurface.modelelement3i variable instead of |
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2010-05-09 |
havoc | fix a stencil shadowvolume bug with models that use... |
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2010-05-08 |
divverent | WritePicture: also support png input images :P |
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2010-05-08 |
divverent | makefile: we need to link to image loading libs in... |
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2010-05-06 |
divverent | new cvar: mastervolume (controlling both volume and... |
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2010-05-05 |
vortex | add r_editlights_lock command which will lock selection... |
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2010-05-04 |
divverent | demo deleting: switch the meaning of the values 2 and... |
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2010-05-04 |
divverent | properly declare the aircontrol power cvar |
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2010-05-04 |
divverent | fix the EndIncreaseEdicts handlers as edicts beyond... |
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2010-05-03 |
divverent | sv_aircontrol_power - customizing the response curve... |
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2010-05-02 |
vortex | call m_hide() on loadgame/map/changelevel/restart if... |
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2010-05-02 |
havoc | don't generate vertex colors in q1bsp format for shader... |
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2010-05-02 |
havoc | added -noconfig commandline option for benchmarking... |
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2010-05-02 |
havoc | fix water/reflection/camera surface rendering |
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2010-05-02 |
havoc | fix a crash on deformvertexes wave |
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2010-05-02 |
divverent | for now, turn off gun lean and follow effects by default |
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2010-05-02 |
divverent | Revert "gunangles[ROLL] = cl.viewangles[ROLL] rather... |
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2010-05-02 |
divverent | fix most of the guneffect issues with warpzones |
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2010-05-02 |
divverent | gunangles[ROLL] = cl.viewangles[ROLL] rather than 0... |
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2010-05-02 |
divverent | Use only one pair of toggle cvars. |
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2010-05-02 |
divverent | attempted fix for teleports |
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2010-05-02 |
divverent | Better following limits for the new code. Added new... |
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2010-05-02 |
divverent | hopefully fix issues with mouse motion (shivering)... |
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2010-05-02 |
divverent | Add the highpass cvars to darkplaces.txt |
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2010-05-02 |
divverent | simplify and clean up the gun model effects code a bit |
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2010-05-02 |
divverent | Very minor renaming |
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2010-05-02 |
divverent | Use cl.realframetime properly again |
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2010-05-02 |
divverent | Actually, why not persist gunorg and gunangles and... |
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2010-05-02 |
divverent | Minor optimizations |
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2010-05-02 |
divverent | Weapon following: Subtract player velocity from gun... |
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2010-05-02 |
divverent | Use averaging for calculating the leaning speed. Most... |
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2010-05-02 |
divverent | Make leaning even faster (more discrete). Fix typos... |
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2010-05-02 |
divverent | Tweak limits, to make this more like in Half-Life 2 :) |
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2010-05-02 |
divverent | Faster speeds and tighter limits by default |
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2010-05-02 |
divverent | Fix slowmo speed |
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2010-05-02 |
divverent | Minor comment arrangements |
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2010-05-02 |
divverent | try to fix the gun origin for view bobbing |
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2010-05-02 |
divverent | Revert "More arrangements" |
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2010-05-02 |
divverent | More arrangements |
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2010-05-02 |
divverent | Fix some comments |
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2010-05-02 |
divverent | fix a typo in the last commit |
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2010-05-02 |
divverent | move the new globals into the cl struct |
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2010-05-02 |
divverent | some fixes to Taoki's code regarding axis-independence |
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2010-05-02 |
divverent | Final checking and cleanup on my end. Imo this should... |
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2010-05-02 |
divverent | Cvars for part 2. Added safety checks and fixed gunmode... |
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2010-05-02 |
divverent | Limits for part 2. |
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2010-05-02 |
divverent | Part 2 of the viewmodel effects. Gunmodel now "follows... |
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2010-05-02 |
divverent | Add cl.movevars_timescale into the mix so this works... |
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2010-05-02 |
divverent | Disable when cl.realframetime * speed_cvar go over... |
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2010-05-02 |
divverent | Base animation on cl.frametime |
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2010-05-02 |
divverent | TODO 3 done. Cvared everything and added better default... |
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2010-05-02 |
divverent | TODO 2 done. View model rotation is now limited. Will... |
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2010-05-02 |
divverent | Remove reference comment |
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2010-05-02 |
divverent | TODO 1 done. Gun no longer spins when when passing... |
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2010-05-02 |
divverent | Gun model leaning effect when looking around (eg. the... |
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2010-05-02 |
divverent | use 1 + uservec2.x |
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2010-05-02 |
divverent | this supposedly is faster on older cards (or with badly... |
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2010-05-02 |
divverent | removing the comments |
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2010-05-02 |
divverent | using float for sobel value |
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2010-05-02 |
divverent | get rid of a warning in the shader |
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2010-05-02 |
divverent | uservec2.x is now the scene, .y the sobel strength... |
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2010-05-02 |
divverent | uservec2 now combines the possibly-blurred scene and... |
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2010-05-02 |
divverent | first draft of sobel operator, use r_glsl_postprocess_u... |
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2010-05-02 |
divverent | unset command |
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2010-05-02 |
divverent | DP_SV_DISCARDABLEDEMO |
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2010-05-02 |
divverent | Add QC/cfg facilities to control deletion of automatica... |
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