2011-07-19 |
MirceaKitsune | Move vore swallowing to the alt fire button, which... |
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2011-07-19 |
MirceaKitsune | Allow grabber secondary to be toggled |
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2011-07-19 |
MirceaKitsune | No alt fire if hooked or firing the hook |
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2011-07-19 |
MirceaKitsune | We don't need to dim the crosshair this much when unarm... |
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2011-07-19 |
MirceaKitsune | Fix a menu bug |
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2011-07-19 |
MirceaKitsune | Better default crosshairs |
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2011-07-19 |
MirceaKitsune | Add menu selectors for all crosshairs |
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2011-07-19 |
MirceaKitsune | Crosshair style based on weapon and firing type |
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2011-07-19 |
MirceaKitsune | Grabber firing type now depends on distance, rather... |
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2011-07-19 |
MirceaKitsune | Create a crosshair style stat |
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2011-07-19 |
MirceaKitsune | Make a menu change which will be needed for multiple... |
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2011-07-18 |
MirceaKitsune | Limit the stomach board to 9 entries due to the HUD... |
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2011-07-18 |
MirceaKitsune | Remove the % symbol from the capacity indicator. It... |
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2011-07-18 |
MirceaKitsune | Better balance settings and other tweaks |
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2011-07-18 |
MirceaKitsune | Make stomach capacity twice brighter than health /... |
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2011-07-18 |
MirceaKitsune | Document the new feature |
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2011-07-18 |
MirceaKitsune | Fix a typo causing bad values to show |
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2011-07-18 |
MirceaKitsune | Remove forgotten debug print |
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2011-07-18 |
MirceaKitsune | Better neighboring prey limit |
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2011-07-18 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/quantity_stoma... |
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2011-07-18 |
MirceaKitsune | Make kick damage a little bit lower |
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2011-07-18 |
MirceaKitsune | Fix a bug that caused the stomach load to be filtered... |
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2011-07-18 |
MirceaKitsune | Don't show capacity when there's no prey and healthsize... |
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2011-07-18 |
MirceaKitsune | Revert change I made to the text coloring function... |
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2011-07-18 |
MirceaKitsune | Value based color for the stomach board capacity indicator |
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2011-07-18 |
MirceaKitsune | Fix extra space in my last commit |
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2011-07-18 |
MirceaKitsune | More descriptive swallow message when out of prey capacity |
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2011-07-18 |
MirceaKitsune | Draw text bigger when showing only the capacity |
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2011-07-18 |
MirceaKitsune | Do not show 0/ when there's no prey |
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2011-07-18 |
MirceaKitsune | Add a percent symbol to the stomach board |
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2011-07-18 |
MirceaKitsune | Better sbar font size with the new indicator |
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2011-07-18 |
MirceaKitsune | Make prey pop out of the predator if the pred becomes... |
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2011-07-18 |
MirceaKitsune | Properly prevent swallowing more players than your... |
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2011-07-18 |
MirceaKitsune | Randomize the position of prey in the stomach, now... |
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2011-07-18 |
MirceaKitsune | Fix distributed digestion |
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2011-07-18 |
MirceaKitsune | Adapt walking speed based on stomach load to the new... |
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2011-07-18 |
MirceaKitsune | Actually fix the speedcap |
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2011-07-18 |
MirceaKitsune | Adapt the speedcap to the new system |
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2011-07-18 |
MirceaKitsune | Get the gravity system to work properly |
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2011-07-18 |
MirceaKitsune | New system for applying stomach load and weight |
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2011-07-18 |
MirceaKitsune | Use floor() instead of ceil() for max load, to match... |
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2011-07-18 |
MirceaKitsune | Fix how weight is calculated and applied |
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2011-07-18 |
MirceaKitsune | Adjust some more cvars to the new system |
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2011-07-18 |
MirceaKitsune | Rename some cvars |
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2011-07-18 |
MirceaKitsune | Further progress on the belly mass system |
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2011-07-18 |
MirceaKitsune | More progress on the mass based stomach system, impleme... |
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2011-07-18 |
MirceaKitsune | First part of a mass based swallowing system. Swallow... |
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2011-07-17 |
MirceaKitsune | Reduce Grabber damage a bit for now, as several people... |
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2011-07-17 |
MirceaKitsune | Document the previous fix |
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2011-07-17 |
MirceaKitsune | Hopefully fix another small issue with the stomach... |
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2011-07-17 |
MirceaKitsune | Fix the stomach board showing the wrong player in multi... |
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2011-07-17 |
MirceaKitsune | Vore Tournament 0.6.1 has been released! Mark that... |
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2011-07-17 |
MirceaKitsune | Better default swallow speed |
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2011-07-17 |
MirceaKitsune | Show the proper stomach board color on spectated player... |
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2011-07-16 |
MirceaKitsune | Also use the proper alpha cvars for the swallow model |
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2011-07-16 |
MirceaKitsune | Fix the swallow model not showing to spectators when... |
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2011-07-16 |
MirceaKitsune | Disable GLSL gamma again by default. I believe this... |
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2011-07-16 |
MirceaKitsune | Don't show names for prey when the stomach model is... |
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2011-07-16 |
MirceaKitsune | Enable v_glslgamma. This isn't what was causing the... |
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2011-07-16 |
MirceaKitsune | Limit how often the Grabber's beam effect is sent ... |
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2011-07-16 |
MirceaKitsune | Fix the view weapon model not animating in multiplayer... |
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2011-07-16 |
MirceaKitsune | Fix the server attempting to attach the exterior weapon... |
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2011-07-16 |
MirceaKitsune | Document the last bugfix |
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2011-07-16 |
MirceaKitsune | Fix an issue with the grabber reloading |
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2011-07-16 |
MirceaKitsune | Don't skip some important checks for the grabber while... |
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2011-07-16 |
MirceaKitsune | Upcoming 0.6.1 release notes, with what's been done... |
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2011-07-16 |
MirceaKitsune | Finally fix the prey scanning issue! I was forgetting... |
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2011-07-16 |
MirceaKitsune | Revert everything. Neither the old method nor the new... |
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2011-07-16 |
MirceaKitsune | Use a different, and very weird solution for the prey... |
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2011-07-16 |
MirceaKitsune | Fix a big issue in the new tick check for prey. The... |
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2011-07-16 |
MirceaKitsune | Some balance tweaks to fuel rotting |
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2011-07-16 |
MirceaKitsune | Properly check if we have enough ammo for an attack |
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2011-07-16 |
MirceaKitsune | Don't attempt to switch weapons if we're out of ammo... |
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2011-07-16 |
MirceaKitsune | Properly skip reloading when there's no ammo left |
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2011-07-16 |
MirceaKitsune | Disable v_glslgamma by default. This seems to fix vario... |
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2011-07-16 |
MirceaKitsune | Some balance tweaks on swallowing, and correction on... |
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2011-07-16 |
MirceaKitsune | Better comment on my last change |
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2011-07-16 |
MirceaKitsune | Fully fix the multiplayer swallowing issue, which will... |
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2011-07-16 |
MirceaKitsune | First part of fixing the multiplayer swallowing issue... |
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2011-07-15 |
MirceaKitsune | Vore Tournament 0.6.0 has been released! This GIT is... |
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2011-07-15 |
MirceaKitsune | Use -xonotic instead of -nexuiz for the engine branding... |
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2011-07-15 |
MirceaKitsune | Update stomach kick cvars in tutorial map |
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2011-07-15 |
MirceaKitsune | Fix the stomach board showing the spectatee's name... |
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2011-07-15 |
MirceaKitsune | More animations and animation tweaks |
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2011-07-14 |
MirceaKitsune | Warpzones on ruiner |
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2011-07-14 |
MirceaKitsune | Animations for predators and prey as they are swallowin... |
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2011-07-14 |
MirceaKitsune | Tweak the escape probability again |
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2011-07-14 |
MirceaKitsune | Another balance tweak |
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2011-07-14 |
MirceaKitsune | Another balancing tweak |
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2011-07-14 |
MirceaKitsune | Include the source of the Darkplaces engine too |
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2011-07-14 |
MirceaKitsune | Latest fteqcc and netradiant sources |
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2011-07-14 |
MirceaKitsune | It seems I can delete most FTEQCC_YOU_SUCK_THIS_IS_NOT_... |
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2011-07-14 |
MirceaKitsune | Update netRadiant |
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2011-07-14 |
MirceaKitsune | Rename the folder to just engine |
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2011-07-14 |
MirceaKitsune | Copy SDL.dll to the compiled binaries path |
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2011-07-14 |
MirceaKitsune | Update the compiled engine |
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2011-07-14 |
MirceaKitsune | -customgameuserdirname setting for the engine rebranding |
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2011-07-14 |
MirceaKitsune | Simplify menu code a little |
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2011-07-14 |
MirceaKitsune | Properly fix the decibels slider for music |
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2011-07-14 |
MirceaKitsune | Add 96 x 96 icon too |
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next |