2011-04-17 |
MirceaKitsune | Rename the compiled fteqcc to fteqcc-win32 (as that... |
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2011-04-17 |
MirceaKitsune | Even slightly lower damage for Grabber secondary |
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2011-04-17 |
MirceaKitsune | Better balancing for Grabber secondary |
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2011-04-17 |
MirceaKitsune | Restore old default for kick damage, now that we remove... |
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2011-04-17 |
MirceaKitsune | Some changes to the punch angles in vore. No longer... |
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2011-04-17 |
MirceaKitsune | Remove my idea of stomach kicking with the grabber... |
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2011-04-17 |
MirceaKitsune | Actually, allow reloading inside bellies. Better and... |
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2011-04-17 |
MirceaKitsune | Use a good balancing with the last change |
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2011-04-17 |
MirceaKitsune | Use swing animation and sound for normal grabber alt... |
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2011-04-17 |
MirceaKitsune | Fix a few things regarding grabber swinging |
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2011-04-17 |
MirceaKitsune | fteqcc source |
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2011-04-17 |
MirceaKitsune | Include fteqcc as well. Just like the engine, don't... |
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2011-04-17 |
MirceaKitsune | From now on, include the already compiled engine in... |
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2011-04-17 |
MirceaKitsune | Include netRadiant source in this GIT |
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2011-04-17 |
MirceaKitsune | Update netRadiant to latest version, part 2 |
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2011-04-17 |
MirceaKitsune | Update netRadiant to latest version, part 1 |
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2011-04-17 |
MirceaKitsune | TODO: make bots also know the amount of damage boost... |
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2011-04-17 |
MirceaKitsune | Better balancing with the new 'weapon during stomach... |
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2011-04-17 |
MirceaKitsune | When stomach kicking with a weapon, do more damage... |
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2011-04-16 |
MirceaKitsune | Lower probability of dropping your weapon when getting... |
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2011-04-16 |
MirceaKitsune | Don't allow dropping weapons from the stomach. They... |
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2011-04-16 |
MirceaKitsune | Commit the melee sound file |
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2011-04-16 |
MirceaKitsune | Also play woosh sound (shotgun melee sound from Xonotic... |
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2011-04-16 |
MirceaKitsune | Play the swing animation on the weapon when stomach... |
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2011-04-16 |
MirceaKitsune | Fix secondary fire anim |
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2011-04-16 |
MirceaKitsune | Mother of god... I still had the sources for Nexuiz... |
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2011-04-16 |
MirceaKitsune | Add iqm support to the code, and use it for weapons... |
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2011-04-16 |
MirceaKitsune | Add source for h_grabber |
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2011-04-16 |
MirceaKitsune | Upgrade grabber support from dpm format to iqm. Does... |
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2011-04-16 |
MirceaKitsune | Fix bug with fake prey being removed from predator |
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2011-04-16 |
MirceaKitsune | Use modelindex to hide dead fakeprey. Also fix another... |
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2011-04-16 |
MirceaKitsune | If we teleported above the ground, require touching... |
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2011-04-16 |
MirceaKitsune | Same thing in player_setupanimsformodel(), to fix legac... |
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2011-04-16 |
MirceaKitsune | Finally fix the server code attempting to animate stoma... |
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2011-04-16 |
MirceaKitsune | Make sure we can never reload weapons inside stomachs |
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2011-04-16 |
MirceaKitsune | Update all engine components to latest version |
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2011-04-16 |
MirceaKitsune | Prefix all sounds as .wav, since this is the way it... |
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2011-04-16 |
MirceaKitsune | Play beep sound when a team mate was healed to the... |
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2011-04-15 |
MirceaKitsune | Vore Temple map - Update compiled map |
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2011-04-15 |
MirceaKitsune | Vore Temple map - Fix secret buttons being hard to... |
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2011-04-15 |
MirceaKitsune | Vore Temple map - Fix area where you could get stuck... |
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2011-04-15 |
MirceaKitsune | Update the tutorial map to include information about... |
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2011-04-15 |
MirceaKitsune | Remove part of an old forgotten Nexuiz code |
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2011-04-15 |
MirceaKitsune | Do it AFTER setting the new player origin, else the... |
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2011-04-15 |
MirceaKitsune | Fix a bug that caused insane speeds when respawning... |
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2011-04-15 |
MirceaKitsune | Update cd-tracks as well |
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2011-04-15 |
MirceaKitsune | Update sources as well |
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2011-04-15 |
MirceaKitsune | Update some songs to the latest versions, and add a... |
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2011-04-15 |
MirceaKitsune | Only show "don't digest" / "don't kick" team messages... |
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2011-04-15 |
MirceaKitsune | Rename in cvar description |
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2011-04-15 |
MirceaKitsune | Use a simpler method of fetching colors. Needed for... |
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2011-04-15 |
MirceaKitsune | Fix and finalize my last code |
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2011-04-15 |
MirceaKitsune | Highlight team mates in a different color, in the stoma... |
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2011-04-15 |
MirceaKitsune | No swallow crosshair image |
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2011-04-15 |
MirceaKitsune | Show a no swallow indicator when the entity is a player... |
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2011-04-15 |
MirceaKitsune | Play a different sound when unable to do some vore... |
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2011-04-15 |
MirceaKitsune | Only do vore complaints if the player is holding down... |
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2011-04-15 |
MirceaKitsune | Default menu_vid_scale to 0 (medium) again |
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2011-04-15 |
MirceaKitsune | Don't make team score fonts whiter, it's ugly |
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2011-04-15 |
MirceaKitsune | Fix something I forgot in last commit |
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2011-04-15 |
MirceaKitsune | Fix CTS score display |
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2011-04-15 |
MirceaKitsune | Some tweaks to show-minus-plus |
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2011-04-15 |
MirceaKitsune | Default all fonts to font-nimbussansl for the time... |
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2011-04-15 |
MirceaKitsune | Fix an old warning |
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2011-04-15 |
MirceaKitsune | Finally fix the HUD, and make positioning with all... |
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2011-04-14 |
MirceaKitsune | Fix health and armor positions with all fonts. Still... |
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2011-04-14 |
MirceaKitsune | Revert back to old drawstring method. It's just some... |
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2011-04-14 |
MirceaKitsune | Re-write the centering code for health. The previous... |
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2011-04-14 |
MirceaKitsune | Commit the fonts themselves |
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2011-04-14 |
MirceaKitsune | Commit the font configs. There are 3 fonts currently... |
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2011-04-14 |
MirceaKitsune | Make team text whiter on sbar scores |
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2011-04-14 |
MirceaKitsune | Remove all forms of sbar highlighting |
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2011-04-14 |
MirceaKitsune | Make a text slightly larger |
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2011-04-14 |
MirceaKitsune | Draw a clock icon in the timer on the HUD |
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2011-04-14 |
MirceaKitsune | We can remove the old HUD number textures now, as they... |
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2011-04-14 |
MirceaKitsune | Remove now useless highlight and stroke parameters... |
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2011-04-14 |
MirceaKitsune | Further improve some text positioning |
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2011-04-14 |
MirceaKitsune | Fix number positioning with minus / plus |
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2011-04-14 |
MirceaKitsune | Finixh positioning the remaining sbar items |
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2011-04-14 |
MirceaKitsune | Re-position half of the HUD items properly with the... |
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2011-04-14 |
MirceaKitsune | Remove a positioning change that only causes trouble now |
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2011-04-14 |
MirceaKitsune | Render number strings whole in sbar |
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2011-04-14 |
MirceaKitsune | First attempt at implementing True Type font support... |
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2011-04-14 |
MirceaKitsune | Port a xonotic feature with UTF-8 characters |
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2011-04-14 |
MirceaKitsune | Load all configs in default.cfg instead of defaultVT.cfg |
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2011-04-14 |
MirceaKitsune | Port some recent engine defaults to the default config... |
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2011-04-14 |
MirceaKitsune | Slightly higher damage for all turrets, now that VT... |
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2011-04-14 |
MirceaKitsune | Add a VT suffix to all configurations by default. This... |
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2011-04-14 |
MirceaKitsune | Allow re-jumping when you have a small falling speed |
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2011-04-14 |
MirceaKitsune | Enable UT2004-style double jumps by default |
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2011-04-14 |
MirceaKitsune | Fix infinite multijumps |
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2011-04-14 |
MirceaKitsune | Fix another forgotten code. Multijump finally works now |
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2011-04-14 |
MirceaKitsune | Some multijump code I forgot |
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2011-04-14 |
MirceaKitsune | MultiJump cvars |
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2011-04-14 |
MirceaKitsune | Attempt to port Xonotic's multi-jump feature (previousl... |
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2011-03-23 |
MirceaKitsune | Another bugfix from Xonotic. |
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2011-03-23 |
MirceaKitsune | Some bugfixes from Xonotic, regarding features I ported... |
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2011-03-20 |
MirceaKitsune | Cvar the amount of health dead bodies must take in... |
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2011-03-14 |
MirceaKitsune | Small tweaks to the weapon reload code, that I also... |
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2011-03-14 |
MirceaKitsune | A new TODO |
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next |