2011-07-08 |
MirceaKitsune | Tweak other colors and effects a little |
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2011-07-08 |
MirceaKitsune | Tweak regurgitated player colors a bit, now that we... |
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2011-07-08 |
MirceaKitsune | Better balance settings, for all of the new changes |
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2011-07-08 |
MirceaKitsune | Add hud_saturation to the video presets |
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2011-07-08 |
MirceaKitsune | Saturation should depend on the configured max armor... |
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2011-07-08 |
MirceaKitsune | Remove the old saturation slider from the menu, and... |
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2011-07-08 |
MirceaKitsune | Don't check the warmup stage to see if armor is enabled... |
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2011-07-08 |
MirceaKitsune | Make saturation depend on the amount of armor the playe... |
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2011-07-08 |
MirceaKitsune | Increase / decrease digestion damage and stomach kick... |
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2011-07-08 |
MirceaKitsune | Misc tweaks on several things |
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2011-07-08 |
MirceaKitsune | New vore sounds for the vixens. Some people will love... |
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2011-07-08 |
MirceaKitsune | Fix my last fix |
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2011-07-07 |
MirceaKitsune | Re-fix players showing as stomach models after being... |
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2011-07-07 |
MirceaKitsune | Fix a bug causing the bot AI to get stuck at high skill... |
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2011-07-07 |
MirceaKitsune | Add some better stomach kick sounds. Much better >:) |
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2011-07-07 |
MirceaKitsune | Brighter HUD by default |
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2011-07-07 |
MirceaKitsune | Add a discrete glow around the HUD panels |
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2011-07-07 |
MirceaKitsune | Tweaks to the new HUD design |
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2011-07-07 |
MirceaKitsune | Sources for the new HUD |
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2011-07-07 |
MirceaKitsune | Better and more detailed HUD and Scoreboard textures |
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2011-07-07 |
MirceaKitsune | Show a different fuel icon when owning the fuel_regen |
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2011-07-07 |
MirceaKitsune | Disable damage blur when dead, but keep content blur... |
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2011-07-07 |
MirceaKitsune | Limit g_balance_vore_swallow_limit between 1 and 9... |
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2011-07-07 |
MirceaKitsune | Fix stomach states not being applied correctly when... |
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2011-07-07 |
MirceaKitsune | Add distributed digestion. When enabled, digestion... |
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2011-07-07 |
MirceaKitsune | Fix a code that was causing digestion to be applied... |
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2011-07-07 |
MirceaKitsune | Base regurgitation probability on the amount of damage... |
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2011-07-07 |
MirceaKitsune | Stomach kicks no longer have a probability of regurgita... |
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2011-07-07 |
MirceaKitsune | Properly fit the logo on CTF flags |
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2011-07-07 |
MirceaKitsune | Credit the users I used clipart from |
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2011-07-07 |
MirceaKitsune | Replace the old logo from CTF flags, DOM control points... |
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2011-07-07 |
MirceaKitsune | Loading screen settings |
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2011-07-07 |
MirceaKitsune | Two new loading screens, using the new logo |
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2011-07-07 |
MirceaKitsune | Add source for the new Vore Tournament logo. Uses clip... |
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2011-07-06 |
MirceaKitsune | Pickup flash effect, for more eye candy |
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2011-07-06 |
MirceaKitsune | Update preview images to represent the glowing characte... |
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2011-07-06 |
MirceaKitsune | Appropriate vixen and grabber textures for the latest... |
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2011-07-06 |
MirceaKitsune | Adapt the coloring system in Xonotic. The second player... |
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2011-07-06 |
MirceaKitsune | Add Arena and Clan Arena to maps that should have had... |
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2011-07-06 |
MirceaKitsune | Evilspace waypoint cache |
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2011-07-06 |
MirceaKitsune | Give Evilspace a better song, as well as a better skybox |
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2011-07-06 |
MirceaKitsune | Evilspace radar and maplist |
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2011-07-06 |
MirceaKitsune | Evilspace. Not my favorite Nexuiz map, but many people... |
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2011-07-06 |
MirceaKitsune | Tweak video config presets, and add Weather and Iris... |
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2011-07-06 |
MirceaKitsune | Make Weather a menu setting |
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2011-07-06 |
MirceaKitsune | Make Warfare a snowy winter map |
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2011-07-06 |
MirceaKitsune | Radar and maplist for DesertFactory |
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2011-07-06 |
MirceaKitsune | Port Desert Factory, another good Nexuiz map |
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2011-07-06 |
MirceaKitsune | Improve the menu song a little (export it better) |
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2011-07-05 |
MirceaKitsune | Update maplist |
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2011-07-05 |
MirceaKitsune | Radars for the new maps |
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2011-07-05 |
MirceaKitsune | Port two new maps from Nexuiz, Ruiner and Warfare |
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2011-07-05 |
MirceaKitsune | Remove some songs I decided not to include from the... |
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2011-07-05 |
MirceaKitsune | New songs from opengameart.org, used by some existing... |
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2011-07-05 |
MirceaKitsune | Add a setting that should make motion blur a little... |
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2011-07-05 |
MirceaKitsune | Stronger gloss with slightly darker bloom |
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2011-07-05 |
MirceaKitsune | Boost bloom up to 3.5 by default |
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2011-07-05 |
MirceaKitsune | Fix some stuff I forgot in defaultVT.cfg |
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2011-07-05 |
MirceaKitsune | Tweak the Effects menu, and add iris adaptation to... |
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2011-07-05 |
MirceaKitsune | Decrease bloom brightness by default, as the iris adapt... |
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2011-07-05 |
MirceaKitsune | Enable HDR iris adaptation by default. Causes the view... |
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2011-05-14 |
MirceaKitsune | Make a comment more descriptive |
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2011-05-14 |
MirceaKitsune | Event chasecam fixes done in Xonotic |
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2011-05-04 |
MirceaKitsune | Fix bug with bots not selecting the Grabber gun. This... |
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2011-05-04 |
MirceaKitsune | Complete my last commit |
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2011-05-04 |
MirceaKitsune | Fix exterior weapon entities showing when they shouldn... |
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2011-05-04 |
MirceaKitsune | Fix and improve prey animations |
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2011-05-04 |
MirceaKitsune | Decrease healthsize_vore_pos again, as it causes the... |
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2011-05-04 |
MirceaKitsune | Lastly, add some good animations to prey. Idle prey... |
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2011-05-04 |
MirceaKitsune | Don't attempt to rotate positions based on predator... |
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2011-05-04 |
MirceaKitsune | Determine stomach center by the predator's scale also |
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2011-05-04 |
MirceaKitsune | Actually, it seems ok to bump the prey position on... |
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2011-05-03 |
MirceaKitsune | Bigger prey position for healthsize |
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2011-05-03 |
MirceaKitsune | Use a more correct default prey view offset |
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2011-05-03 |
MirceaKitsune | Fix fake prey getting rendered as well |
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2011-05-03 |
MirceaKitsune | Re-integrate prey view offset based on scale with the... |
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2011-05-03 |
MirceaKitsune | More tweaks to the prey positioning code |
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2011-05-03 |
MirceaKitsune | Rename a function |
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2011-05-03 |
MirceaKitsune | No need to check if self == other when setting player... |
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2011-05-03 |
MirceaKitsune | Let's not forget the fake prey |
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2011-05-03 |
MirceaKitsune | Tweaks to how the predator's angles are applied to... |
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2011-05-03 |
MirceaKitsune | Allow scaling prey down when the neighboring prey featu... |
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2011-05-03 |
MirceaKitsune | Rename cvar |
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2011-05-03 |
MirceaKitsune | Cvar the distance by which prey are separated in the... |
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2011-05-03 |
MirceaKitsune | Positions for all 9 occupants |
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2011-05-03 |
MirceaKitsune | First system for positioning prey differently in the... |
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2011-05-03 |
MirceaKitsune | First step in making prey that have the same predator... |
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2011-05-03 |
MirceaKitsune | Cvar each ring's action, and showing the ring for that... |
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2011-05-03 |
MirceaKitsune | Copy ring settings for spectators |
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2011-05-03 |
MirceaKitsune | Slightly smaller rings |
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2011-05-03 |
MirceaKitsune | Less intense crosshair pickup effect |
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2011-05-03 |
MirceaKitsune | Cvar sbar ring settings |
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2011-05-03 |
MirceaKitsune | Larger fonts for the larger ring |
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2011-05-03 |
MirceaKitsune | Ring for stomach kicking |
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2011-05-03 |
MirceaKitsune | Make vore delays a little longer |
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2011-05-03 |
MirceaKitsune | Sbar ring for regurgitation delay |
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2011-05-03 |
MirceaKitsune | Some safety tweaks with the action delay |
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2011-05-03 |
MirceaKitsune | Fix action delay for regurgitating |
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2011-05-03 |
MirceaKitsune | Change th swallow_delay cvar to also affect regurgitati... |
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2011-05-03 |
MirceaKitsune | Add first actual functionality to the sbar ring; Showin... |
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next |