]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2017-01-02 terencehillUpdate notifications.cfg 402/head
2016-12-31 terencehillMerge branch 'master' into terencehill/keyhunt
2016-12-31 terencehillautocvar_g_grappling_hook can't use be used here as...
2016-12-31 terencehillCvar descriptions shouldn't be translatable
2016-12-31 MarioFix compile
2016-12-31 MarioMerge branch 'Mirio/balance' into 'master'
2016-12-31 MarioMerge branch 'martin-t/shuffleteams' into 'master'
2016-12-31 MarioMerge branch 'martin-t/maxshotdist' into 'master'
2016-12-31 MarioUpdate gameplay hash
2016-12-31 MarioMerge branch 'master' into martin-t/shuffleteams
2016-12-31 MarioMerge branch 'master' into martin-t/maxshotdist
2016-12-31 MarioMerge branch 'martin-t/misc' into 'master'
2016-12-31 MarioRevert linkexplode change to crylink
2016-12-31 MarioMerge branch 'master' into Mirio/balance
2016-12-31 MarioUse their instead of his 399/head
2016-12-31 MarioMerge branch 'terencehill/bot_fix' into 'master'
2016-12-30 terencehillRevert "Show to spectators all the waypoints that are...
2016-12-30 terencehillMutators dialog: fix "No start weapons" checkbox enabli...
2016-12-30 MarioEnable buffs by default and don't report them as a...
2016-12-30 MarioUpdate hash 398/head
2016-12-30 Martin TaibrPlayerDamage_Calculate -> Damage_Calculate
2016-12-30 Martin Taibrfix overkill blaster damaging turrets and vehicles...
2016-12-30 Martin Taibrminor optimization
2016-12-30 Martin Taibrsimplify cl_handicap, update description
2016-12-29 terencehillOptimize trigger_hurt check
2016-12-29 terencehillDon't allow bots to move towards a dropped weapon until...
2016-12-29 terencehillFix wrong checks causing bots to ignore dropped weapons...
2016-12-29 terencehillMerge branch 'master' into terencehill/bot_fix
2016-12-29 terencehillFix shotgun ammo field
2016-12-29 terencehillFix %W in chat messages
2016-12-29 terencehillImprove weapon rating balance: bots now really take...
2016-12-28 terencehillFix ammo rating, it was always rated 0
2016-12-28 terencehillHigh rating for 50 armor is more than enough (justified...
2016-12-28 terencehillSmall cleanup
2016-12-27 terencehillCustom weapon priorities for bots: improve rating distr...
2016-12-27 MarioRemove IT_AMMO
2016-12-26 MarioHopefully fix compilation unit
2016-12-26 MarioHunter-Killer: Only loop through entities that can...
2016-12-26 TimePathMerge branch 'TimePath/inventory_tweaks'
2016-12-26 TimePathInventory: expand capacity
2016-12-26 MarioDirectly use jetpack instead of quake 3 item (might...
2016-12-26 terencehillCustom weapon priorities for bots: improve rating scale...
2016-12-26 terencehillFix wrong check causing bots to seek more already owned...
2016-12-25 MirioFix an error
2016-12-25 MirioUpdate credits
2016-12-25 MarioAdd rudimentary support for World of Padman map entitie...
2016-12-25 MarioMove quake, halflife and q3 files into a compat subdire...
2016-12-25 terencehillLine up AI_STATUS_* values
2016-12-25 terencehillFix bots thinking too much after setting a high enough...
2016-12-25 terencehillMove check for freed goals to navigation_poptouchedgoals
2016-12-25 terencehillBot logic: improve jumppad touch detection (e.g. on...
2016-12-25 terencehillRemove path to unreachable goals that lead to falling...
2016-12-25 MarioFix stat references on non-player entities
2016-12-25 MarioFix a reference to the unused global entity 'other'
2016-12-24 MarioUse the constants for player hitbox size when applicabl...
2016-12-24 MarioWe need to send location as coords, can't 'short'cut...
2016-12-24 MarioClean up map vote mask writing to use the BIT macro...
2016-12-24 Martin Taibrlimit max_shot_distance to 230000
2016-12-24 Martin Taibrwarning in case something is wrong with max_shot_distance
2016-12-24 Martin Taibradjust max shot distance according to map size
2016-12-24 MarioDon't use global options for the player hitbox and...
2016-12-24 MarioDon't return if player doesn't have the default powerup...
2016-12-23 MarioMinor monster code cleanup
2016-12-22 terencehillBot logic: tweak bunnyhop stop distance, improve trigge...
2016-12-20 MarioPredict jetpack effect and sound (yay for perfectly...
2016-12-19 terencehillAdd some randomness to the goal selection when a bot...
2016-12-19 terencehillFix ambiguous check causing bots to avoid jumppads...
2016-12-19 MarioRename a lib function (overlaps with an old map entity...
2016-12-18 MarioUse registry to get monster list
2016-12-18 MarioLimit the number of maps lsmaps can show to 250 (better...
2016-12-17 TimePathBots: add navigation_clearroute and goalcurrent to...
2016-12-16 terencehillFix bots always returning to own base after that the...
2016-12-16 terencehillShare some waypoint code in a dedicated function
2016-12-16 terencehillAdd possibility to send a command to all the bots;...
2016-12-15 Martin Taibrg_ctf_reverse description
2016-12-15 terencehillPart 2 of edc2958143 "Make sure bots don't move to...
2016-12-15 terencehillKeyHunt panel: if there is no key to show return early...
2016-12-14 MarioGive it some arguments
2016-12-14 MarioAdd some mutator hooks to clear out another gamemode...
2016-12-14 MarioUse new item name in Quake compat, may fix weird issues...
2016-12-14 MarioAdd a wrapper for item sounds, so they can be easily...
2016-12-13 MarioRemove the o
2016-12-13 MarioDon't count target_ entity checkpoints as a touchable...
2016-12-13 terencehillWhile passing the flag to a team mate, don't return...
2016-12-13 terencehillCTF: rename an entity field; remove some redundant...
2016-12-13 MarioIf a weapon doesn't have a team, show it even if it...
2016-12-13 Martin Taibrincrease MAX_SHOT_DISTANCE again
2016-12-11 terencehillRemove an useless placeholder waypoint
2016-12-10 MarioAllow target_push to be used as a pusher itself (Quake...
2016-12-10 MarioMerge branch 'DefaultUser/armormega' into 'master'
2016-12-10 MarioMerge branch 'terencehill/ca_bots_fix' into 'master'
2016-12-10 MarioMerge branch 'terencehill/gameover_stuff' into 'master'
2016-12-10 MarioMerge branch 'master' into DefaultUser/armormega
2016-12-08 terencehillKey Hunt: when warmup ends kill the "missing teams...
2016-12-08 terencehillKey Hunt: show a centerprint message when a team wins...
2016-12-07 terencehillKey Hunt: add more detailed notifications when a key...
2016-12-07 terencehillKey Hunt: Destroy a key a short while after it falls...
2016-12-06 terencehillClean Key Hunt code up
2016-12-05 MarioMerge branch 'terencehill/item_models' into 'master'
2016-12-05 terencehillUpdate hash 396/head
next