]> git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/shortlog
xonotic/xonotic-maps.pk3dir.git
2013-08-07 Matthias Krügerunsealed: add modifications by theShadow matthiaskrgr/theShadow/unsealedtrial2
2013-08-06 Matthias Krügerunsealed: shader: make tree leaves display semi-transpa...
2013-08-06 Matthias Krügerunsealed: update shaderfile
2013-08-06 Matthias KrügerMerge branch 'matthiaskrgr/shader_stuff' into matthiask...
2013-08-06 Matthias Krügershaders: trak5x: display misc-glass semi-transparent...
2013-08-06 Matthias Krügershaders: glassx: display hexglass semi-transparent...
2013-08-06 Matthias Krügerunsealed: fix textures under one of the flac turrets
2013-08-06 Matthias Krügerunsealed: add 50 armor and health next to bumblebee
2013-08-06 Matthias Krügerunsealed: fix light position
2013-08-06 Matthias Krügerunsealed: change texture of upper level doorframe
2013-08-06 Matthias Krügerunsealed: z0mgz sh1ny sp@rks :3 :3 :3
2013-08-06 Matthias Krügerunsealed: add a few more light inside the red base
2013-08-06 Matthias Krügerunsealed: fix shaderfile paths.
2013-08-06 Matthias Krügerunsealed: change brushes to the new darker metal texture.
2013-08-06 Matthias Krügermap: unsealed: add black metal version of diamondplate...
2013-08-06 Matthias Krügermap: unsealed: add some trims around doors of second...
2013-08-06 Matthias Krügerunsealed: add blacker version of ex2x base_stone_metal...
2013-08-06 Matthias KrügerMerge branch 'master' into matthiaskrgr/unsealedtrial2
2013-08-06 Matthias KrügerMerge branch 'master' into matthiaskrgr/unsealedtrial2
2013-08-06 Rudolf PolzerRevert "shaders: glassx: remove dpnoshadow flag."
2013-08-05 Matthias Krügerunsealed: fix small texture alignment, merge 4 brushes...
2013-08-05 Matthias Krügerunsealed: change the warning stripes surrounding the...
2013-08-05 Matthias Krügerunsealed: add exx floor warningstripes as texture but...
2013-08-05 Matthias Krügershaders: glassx: remove dpnoshadow flag.
2013-08-05 Matthias Krügerunsealed: oops, fix shaderfile; paths to orange lights.
2013-08-05 Matthias KrügerRevert "unsealed: add lights to second floor surface."
2013-08-05 Matthias Krügerunsealed: add lights to second floor surface.
2013-08-05 Matthias Krügerunsealed: revert some other texture changes near base...
2013-08-05 Matthias Krügerunsealed: fix trim near window.
2013-08-05 Matthias Krügerunsealed: make trims aroung glas on the floor smaller.
2013-08-05 Matthias Krügerunsealed: adjust light textures on stairs.
2013-08-05 Matthias Krügerunsealed: properly align some more textures.
2013-08-05 Matthias Krügerunsealed: remove invisible brushes.
2013-08-03 Matthias Krügerunsealed: change some textures around the lightgrates.
2013-08-03 Matthias Krügerunsealed: rework the stairs in the base, add lights...
2013-08-03 Matthias Krügerunsealed: add orange light texture based on trak5x...
2013-08-03 Matthias Krügerunsealed: the map had "_lightmapscale" "1.5" set. Inste...
2013-08-02 Matthias Krügerunsealed: some more texture alignments and changes
2013-08-02 Matthias Krügerunsealed: some more small texture improvements
2013-08-02 Matthias Krügerunsealed: fix texture alignment + add to light brushes
2013-08-02 Matthias Krügerunsealed: put frame behind xonotic logo decal.
2013-08-02 Matthias Krügerunsealed: add glass to the second floor so that we...
2013-08-02 Matthias Krügerunsealed: I think it's the third time now I fixed this...
2013-08-02 Matthias Krügerunsealed: solve some more disalignments
2013-08-02 Matthias Krügerunsealed: sigh, why does it feel like I was doing the...
2013-08-02 Matthias Krügerunsealed: change area around megahealth a bit.
2013-08-02 Matthias Krügerunsealed: more texture changes and fixes.
2013-08-02 Matthias Krügerunsealed: fix some texture disalignments.
2013-08-02 Matthias Krügerunsealed: make hunter turret socket a light.
2013-08-02 Matthias Krügerunsealed: even more texture fixes.
2013-08-01 Matthias Krügerunsealed: fix some more light textures.
2013-08-01 Matthias Krügerunsealed: fix light textures
2013-08-01 Matthias Krügerunsealed: move 2 mountains a bit so that we can squeeze...
2013-07-31 Matthias Krügerunsealed: some small texture fixes here and there
2013-07-31 Matthias Krügerunsealed: start retexturing of the red base
2013-07-31 Matthias Krügerunsealed: add modified trak5x/floor_floor2 textures.
2013-07-30 Matthias Krügerunsealed: bring back old minimap, not auto-generated.
2013-07-30 Matthias Krügerunsealed: don't generate a minimap / don't overwrite...
2013-07-30 Matthias Krügerunsealed: remove another weaponclip from a tree
2013-07-30 Matthias Krügerunsealed: prevent bullets from passing crystals.
2013-07-30 Matthias Krügerunsealed: add crystals so inside of central mountain.
2013-07-30 Matthias Krügerunsealed: import crystal models by Morphed, taken from...
2013-07-30 Matthias Krügerunsealed: fix outer fence, once again... will this...
2013-07-30 Matthias Krügerunsealed: oops, I was too lazy while copying the lights...
2013-07-30 Matthias Krügermap:unsealed: add tons of lights to the bases
2013-07-29 Matthias Krügerunsealed: more light details
2013-07-29 Matthias Krügerunsealed: fix decals
2013-07-29 Matthias Krügerunsealed: move electros out of the mountain (wtf?).
2013-07-29 Matthias Krügerunsealed: minor fixes here and there
2013-07-28 Matthias Krügerunsealed: change light ramps a bit, caulk their backs...
2013-07-28 Matthias Krügerunsealed: increase lightmapsize to 2048
2013-07-28 Matthias Krügerunsealed: split up the walls into several pieces.
2013-07-27 Matthias Krügerunsealed: align wall properly.
2013-07-27 Matthias Krügerunsealed: initial import of the outer wall surrounding...
2013-07-26 Matthias Krügerunsealed: add 2 medium armors to each base
2013-07-26 Matthias Krügermap: unsealed: use new trims on stairs inside bases.
2013-07-26 Matthias Krügermap: unsealed: add recolored trims from trak5x
2013-07-26 Matthias Krügerunsealed: make a few jump-ramps look less boring.
2013-07-26 Matthias Krügermap: unsealed: fix another light object.
2013-07-26 Matthias Krügerunsealed: add xonotic logo decals, unfortunately invisi...
2013-07-26 Matthias Krügerunsealed: new attempt to turrets, only have one double...
2013-07-26 Matthias Krügerunsealed: fix positions of a few ramps.
2013-07-25 Matthias Krügermap: unsealed: remove weaponclip near aircraft spawnpoints
2013-07-25 Matthias Krügermap: unsealed: fix turrets, add small ramps+lamps insid...
2013-07-25 Matthias Krügermap: unsealed: add hunter turrets at upper back of...
2013-07-25 Matthias Krügermap: unsealed: finally fix glass near landing platforms.
2013-07-25 Matthias Krügerunsealed: fix all the glass near plane spawnpoints
2013-07-24 Matthias Krügerunsealed: partly fix hexglass overlapping near aircraft...
2013-07-24 Matthias Krügermap: unsealed: remove weaponclip from tree trunks.
2013-07-24 Matthias Krügermap: unsealedtrial: color some surfaces and stairs...
2013-07-23 Matthias Krügertextures: glassx: enable culling.
2013-07-23 Matthias Krügerunsealed: remove now dublicated glassx textures.
2013-07-23 Matthias KrügerMerge branch 'master' into matthiaskrgr/unsealedtrial2
2013-07-13 Rudolf Polzerfix glassx shader
2013-07-13 Rudolf PolzerMerge remote-tracking branch 'origin/matthiaskrgr/glassx'
2013-07-13 Rudolf PolzerMerge remote-tracking branch 'origin/matthiaskrgr/courtfun'
2013-07-13 Rudolf PolzerMerge remote-tracking branch 'origin/matthiaskrgr/explo...
2013-07-13 Rudolf PolzerMerge remote-tracking branch 'origin/matthiaskrgr/surfa...
2013-07-13 Rudolf PolzerMerge remote-tracking branch 'origin/matthiaskrgr/scrns...
2013-07-13 Rudolf PolzerMerge remote-tracking branch 'origin/matthiaskrgr/respa...
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