2013-09-30 |
Rudolf Polzer | Merge branch 'master' into divVerent/sse-animation... divVerent/sse-animation-optimizations |
commit | commitdiff | tree | snapshot |
2013-09-30 |
divverent | support "declaring" particle effects at the top of... |
commit | commitdiff | tree | snapshot |
2013-09-29 |
divverent | Initialize host_dirtytime. |
commit | commitdiff | tree | snapshot |
2013-09-26 |
havoc | fix several visual studio projects which did not have... |
commit | commitdiff | tree | snapshot |
2013-09-26 |
havoc | fix a typo |
commit | commitdiff | tree | snapshot |
2013-09-26 |
havoc | added GAME_SSAMMO |
commit | commitdiff | tree | snapshot |
2013-09-21 |
havoc | restore the wrapping behavior on tcMod scroll for compa... |
commit | commitdiff | tree | snapshot |
2013-09-20 |
divverent | GLX: Fix desktopfullscreen size when we actually switch... |
commit | commitdiff | tree | snapshot |
2013-09-20 |
divverent | Fix a compile error on win32 I introduced. |
commit | commitdiff | tree | snapshot |
2013-09-19 |
divverent | Rework game specific hacks to have a special group... |
commit | commitdiff | tree | snapshot |
2013-09-19 |
divverent | Game definitions for Vore Tournament |
commit | commitdiff | tree | snapshot |
2013-09-19 |
divverent | TEMPHACK_origin is no longer needed. Begone! |
commit | commitdiff | tree | snapshot |
2013-09-18 |
divverent | vid_desktopfullscreen improvements; allow querying... |
commit | commitdiff | tree | snapshot |
2013-09-17 |
divverent | rename netwmfullscreen to desktopfullscreen; implement... |
commit | commitdiff | tree | snapshot |
2013-09-17 |
havoc | reworked tcmod to wrap shadertime every 9.1 hours ... |
commit | commitdiff | tree | snapshot |
2013-09-15 |
havoc | set world.absmin and world.absmax in csqc |
commit | commitdiff | tree | snapshot |
2013-09-12 |
divverent | Fix loading of common.LANGUAGE.po. |
commit | commitdiff | tree | snapshot |
2013-09-11 |
divverent | .po support: support common.<language>.po as secondary... |
commit | commitdiff | tree | snapshot |
2013-08-29 |
divverent | remove this movetype from CSQC. How did it get there... |
commit | commitdiff | tree | snapshot |
2013-08-29 |
divverent | sync dpdefs |
commit | commitdiff | tree | snapshot |
2013-08-22 |
divverent | fix bug in Crypto_RetrieveLocalKey |
commit | commitdiff | tree | snapshot |
2013-08-08 |
divverent | fix typo, sorry |
commit | commitdiff | tree | snapshot |
2013-08-08 |
divverent | Make d0_rijndael library optional again. |
commit | commitdiff | tree | snapshot |
2013-08-06 |
divverent | In prog reset functions, do not call functions unless... |
commit | commitdiff | tree | snapshot |
2013-08-03 |
divverent | fix DP_FS_BASEDIR escaping |
commit | commitdiff | tree | snapshot |
2013-08-03 |
divverent | Fix name of CONFIG_VIDEO_CAPTURE macro. |
commit | commitdiff | tree | snapshot |
2013-08-03 |
divverent | Revert "Revert "Build in subdirs"", as the issues seem... |
commit | commitdiff | tree | snapshot |
2013-07-29 |
divverent | audit all uses of CL_ParticleEffect and CL_ParticleTrai... |
commit | commitdiff | tree | snapshot |
2013-07-29 |
divverent | Treat attempts to draw trails with pointparticles as... |
commit | commitdiff | tree | snapshot |
2013-07-28 |
divverent | cl_particles_forcetraileffects: emulate old trail behav... |
commit | commitdiff | tree | snapshot |
2013-07-28 |
havoc | added FORCEGAME define for building an engine that... |
commit | commitdiff | tree | snapshot |
2013-07-28 |
havoc | fix an unused variable warning caused by USEODE |
commit | commitdiff | tree | snapshot |
2013-07-27 |
divverent | Revert "Make cdda optional, server does not need to... |
commit | commitdiff | tree | snapshot |
2013-07-27 |
divverent | Separate box and trail particles. Makes Xonotic's Nex... |
commit | commitdiff | tree | snapshot |
2013-07-27 |
divverent | Revert "Build in subdirs" |
commit | commitdiff | tree | snapshot |
2013-07-27 |
havoc | use DP_LINK_ZLIB=dlopen on mingw build to reduce compil... |
commit | commitdiff | tree | snapshot |
2013-07-26 |
havoc | removed modplug support, the library is too insecure... |
commit | commitdiff | tree | snapshot |
2013-07-26 |
nikoli | Make cdda optional, server does not need to play music |
commit | commitdiff | tree | snapshot |
2013-07-26 |
nikoli | Build in subdirs |
commit | commitdiff | tree | snapshot |
2013-07-24 |
nikoli | Update build system, fix and enable ODE by default |
commit | commitdiff | tree | snapshot |
2013-07-24 |
nikoli | Add ability to reproduce build |
commit | commitdiff | tree | snapshot |
2013-07-24 |
divverent | make clock_gettime default (since 2.6.28 it is NTP... |
commit | commitdiff | tree | snapshot |
2013-07-22 |
divverent | fix alpha screenshots |
commit | commitdiff | tree | snapshot |
2013-07-22 |
divverent | fix typo leading to DP_PHYSICS_ODE not being detectable |
commit | commitdiff | tree | snapshot |
2013-07-21 |
vortex | Fix C++ typecast/linkage specification errors. |
commit | commitdiff | tree | snapshot |
2013-07-17 |
havoc | Steel Storm additions for mobile (EluanCM) |
commit | commitdiff | tree | snapshot |
2013-07-17 |
havoc | moved #include <SDL.h> above #include "quakedef.h" |
commit | commitdiff | tree | snapshot |
2013-07-17 |
havoc | fix an unused variable warning with USE_GLES2 |
commit | commitdiff | tree | snapshot |
2013-07-17 |
havoc | added #ifndef DP_MOBILETOUCH on the command history... |
commit | commitdiff | tree | snapshot |
2013-07-17 |
havoc | we need to #include <SDL.h> before #include "quakedef.h" |
commit | commitdiff | tree | snapshot |
2013-07-17 |
havoc | Cmd_ExecuteString now calls Cbuf_LockThreadMutex |
commit | commitdiff | tree | snapshot |
2013-07-17 |
havoc | new #define DP_FREETYPE_STATIC for compiling with freet... |
commit | commitdiff | tree | snapshot |
2013-07-13 |
divverent | New rate burst handling; cvars: cl_rate_burstsize,... |
commit | commitdiff | tree | snapshot |
2013-07-08 |
divverent | implement curl --cachepic and curl --skinframe (experim... |
commit | commitdiff | tree | snapshot |
2013-07-07 |
havoc | fix a serious issue with CSQC frametime being non-zero... |
commit | commitdiff | tree | snapshot |
2013-06-29 |
divverent | oops... fix nul termination. luckily not exploitable. |
commit | commitdiff | tree | snapshot |
2013-06-27 |
havoc | reenabled index buffers on GLES2 path |
commit | commitdiff | tree | snapshot |
2013-06-27 |
havoc | fix severe (crashing) bugs with two calls to qglDrawEle... |
commit | commitdiff | tree | snapshot |
2013-06-27 |
havoc | remove cvar gl_mesh_prefer_short_elements because many... |
commit | commitdiff | tree | snapshot |
2013-06-27 |
havoc | allow use of cvar gl_vbo_dynamicindex in RENDERPATH_GLES2 |
commit | commitdiff | tree | snapshot |
2013-06-19 |
havoc | further optimizations for gl_vbo_dynamicvertex and... |
commit | commitdiff | tree | snapshot |
2013-06-19 |
havoc | gl_vbo_dynamicvertex and gl_vbo_dynamicindex now use... |
commit | commitdiff | tree | snapshot |
2013-06-19 |
havoc | some cleanup of glDelete calls to guard against bugs... |
commit | commitdiff | tree | snapshot |
2013-06-18 |
havoc | fix a critical bug with r_restart or vid_restart in... |
commit | commitdiff | tree | snapshot |
2013-06-18 |
havoc | renamed r_bufferdatasize_ cvars to r_buffermegs_ to... |
commit | commitdiff | tree | snapshot |
2013-06-18 |
havoc | removed allowfail flag on R_BufferData_Store and made... |
commit | commitdiff | tree | snapshot |
2013-05-29 |
divverent | image_png: libpng16 support (by graphitemaster) |
commit | commitdiff | tree | snapshot |
2013-05-25 |
divverent | Implement DSCP for ToS according to RFC2474 / RFC4594 |
commit | commitdiff | tree | snapshot |
2013-05-22 |
havoc | clarify the code when gl_mesh_prefer_short_elements... |
commit | commitdiff | tree | snapshot |
2013-05-08 |
divverent | order postprocess code properly (so blur does not cance... |
commit | commitdiff | tree | snapshot |
2013-05-06 |
divverent | fix a floating around mutexattr object |
commit | commitdiff | tree | snapshot |
2013-05-06 |
divverent | fix a possible pthread crash |
commit | commitdiff | tree | snapshot |
2013-05-05 |
havoc | VM_CL_findradius now uses World_EntitiesInBox as it... |
commit | commitdiff | tree | snapshot |
2013-04-19 |
divverent | fix endless loop with gcc 4.8 |
commit | commitdiff | tree | snapshot |
2013-04-18 |
eihrul | OPENGL_ORIENTATION -> MATRIX4x4_OPENGLORIENTATION |
commit | commitdiff | tree | snapshot |
2013-04-17 |
havoc | set vid_stereobuffer cvar based on whether GL_STEREO... |
commit | commitdiff | tree | snapshot |
2013-04-17 |
havoc | fix a severe texture corruption and crash case when... |
commit | commitdiff | tree | snapshot |
2013-04-17 |
havoc | add prvm_uint_t type |
commit | commitdiff | tree | snapshot |
2013-04-16 |
havoc | optimized vm by using cached local variables instead... |
commit | commitdiff | tree | snapshot |
2013-04-16 |
havoc | added prvm_uint_t for bounds check tests in the vm |
commit | commitdiff | tree | snapshot |
2013-04-16 |
havoc | use unsigned comparisons for most of the boundschecks... |
commit | commitdiff | tree | snapshot |
2013-04-16 |
divverent | ipv6 dpmaster.sudo.rm-f.org has moved |
commit | commitdiff | tree | snapshot |
2013-04-16 |
havoc | clarify a comment |
commit | commitdiff | tree | snapshot |
2013-04-16 |
havoc | when using engine particles (not effectinfo), prevent... |
commit | commitdiff | tree | snapshot |
2013-04-16 |
havoc | fix two very ambiguous for loops that calculate cameraw... |
commit | commitdiff | tree | snapshot |
2013-04-16 |
havoc | use int not qboolean for glshaderversion |
commit | commitdiff | tree | snapshot |
2013-04-01 |
eihrul | move extension enables to the top of the shader to... |
commit | commitdiff | tree | snapshot |
2013-04-01 |
eihrul | enable UBO extension for skeletal |
commit | commitdiff | tree | snapshot |
2013-03-28 |
vortex | Rewritten SVQC stringbuffer saving routines (which... |
commit | commitdiff | tree | snapshot |
2013-03-26 |
eihrul | disable depthfirst rendering on animated models since... |
commit | commitdiff | tree | snapshot |
2013-03-26 |
eihrul | fix boneposerelative address |
commit | commitdiff | tree | snapshot |
2013-03-26 |
eihrul | factor out skeletal animation transform generation... |
commit | commitdiff | tree | snapshot |
2013-03-24 |
havoc | reworked the MOVETYPE_WALK and MOVETYPE_STEP sticking... |
commit | commitdiff | tree | snapshot |
2013-03-05 |
havoc | don't call glGetUniformBlockIndex without GL_ARB_unifor... |
commit | commitdiff | tree | snapshot |
2013-03-03 |
havoc | restrict which CHANNELFLAG_ values can be used in sound... |
commit | commitdiff | tree | snapshot |
2013-03-02 |
havoc | changed MOVETYPE_STEP and MOVETYPE_WALK to match Quake... |
commit | commitdiff | tree | snapshot |
2013-03-02 |
havoc | fix C++ compile error |
commit | commitdiff | tree | snapshot |
2013-02-28 |
havoc | implemented r_batch_dynamicbuffer which allows the... |
commit | commitdiff | tree | snapshot |
2013-02-28 |
divverent | sound7(): properly support channel flags on client... |
commit | commitdiff | tree | snapshot |
2013-02-28 |
havoc | restore flags feature in csqc sound7 builtin, so that... |
commit | commitdiff | tree | snapshot |
next |