]> git.rm.cloudns.org Git - xonotic/darkplaces.git/shortlog
xonotic/darkplaces.git
2013-09-30 Rudolf PolzerMerge branch 'master' into divVerent/sse-animation... divVerent/sse-animation-optimizations
2013-09-30 divverentsupport "declaring" particle effects at the top of...
2013-09-29 divverentInitialize host_dirtytime.
2013-09-26 havocfix several visual studio projects which did not have...
2013-09-26 havocfix a typo
2013-09-26 havocadded GAME_SSAMMO
2013-09-21 havocrestore the wrapping behavior on tcMod scroll for compa...
2013-09-20 divverentGLX: Fix desktopfullscreen size when we actually switch...
2013-09-20 divverentFix a compile error on win32 I introduced.
2013-09-19 divverentRework game specific hacks to have a special group...
2013-09-19 divverentGame definitions for Vore Tournament
2013-09-19 divverentTEMPHACK_origin is no longer needed. Begone!
2013-09-18 divverentvid_desktopfullscreen improvements; allow querying...
2013-09-17 divverentrename netwmfullscreen to desktopfullscreen; implement...
2013-09-17 havocreworked tcmod to wrap shadertime every 9.1 hours ...
2013-09-15 havocset world.absmin and world.absmax in csqc
2013-09-12 divverentFix loading of common.LANGUAGE.po.
2013-09-11 divverent.po support: support common.<language>.po as secondary...
2013-08-29 divverentremove this movetype from CSQC. How did it get there...
2013-08-29 divverentsync dpdefs
2013-08-22 divverentfix bug in Crypto_RetrieveLocalKey
2013-08-08 divverentfix typo, sorry
2013-08-08 divverentMake d0_rijndael library optional again.
2013-08-06 divverentIn prog reset functions, do not call functions unless...
2013-08-03 divverentfix DP_FS_BASEDIR escaping
2013-08-03 divverentFix name of CONFIG_VIDEO_CAPTURE macro.
2013-08-03 divverentRevert "Revert "Build in subdirs"", as the issues seem...
2013-07-29 divverentaudit all uses of CL_ParticleEffect and CL_ParticleTrai...
2013-07-29 divverentTreat attempts to draw trails with pointparticles as...
2013-07-28 divverentcl_particles_forcetraileffects: emulate old trail behav...
2013-07-28 havocadded FORCEGAME define for building an engine that...
2013-07-28 havocfix an unused variable warning caused by USEODE
2013-07-27 divverentRevert "Make cdda optional, server does not need to...
2013-07-27 divverentSeparate box and trail particles. Makes Xonotic's Nex...
2013-07-27 divverentRevert "Build in subdirs"
2013-07-27 havocuse DP_LINK_ZLIB=dlopen on mingw build to reduce compil...
2013-07-26 havocremoved modplug support, the library is too insecure...
2013-07-26 nikoliMake cdda optional, server does not need to play music
2013-07-26 nikoliBuild in subdirs
2013-07-24 nikoliUpdate build system, fix and enable ODE by default
2013-07-24 nikoliAdd ability to reproduce build
2013-07-24 divverentmake clock_gettime default (since 2.6.28 it is NTP...
2013-07-22 divverentfix alpha screenshots
2013-07-22 divverentfix typo leading to DP_PHYSICS_ODE not being detectable
2013-07-21 vortexFix C++ typecast/linkage specification errors.
2013-07-17 havocSteel Storm additions for mobile (EluanCM)
2013-07-17 havocmoved #include <SDL.h> above #include "quakedef.h"
2013-07-17 havocfix an unused variable warning with USE_GLES2
2013-07-17 havocadded #ifndef DP_MOBILETOUCH on the command history...
2013-07-17 havocwe need to #include <SDL.h> before #include "quakedef.h"
2013-07-17 havocCmd_ExecuteString now calls Cbuf_LockThreadMutex
2013-07-17 havocnew #define DP_FREETYPE_STATIC for compiling with freet...
2013-07-13 divverentNew rate burst handling; cvars: cl_rate_burstsize,...
2013-07-08 divverentimplement curl --cachepic and curl --skinframe (experim...
2013-07-07 havocfix a serious issue with CSQC frametime being non-zero...
2013-06-29 divverentoops... fix nul termination. luckily not exploitable.
2013-06-27 havocreenabled index buffers on GLES2 path
2013-06-27 havocfix severe (crashing) bugs with two calls to qglDrawEle...
2013-06-27 havocremove cvar gl_mesh_prefer_short_elements because many...
2013-06-27 havocallow use of cvar gl_vbo_dynamicindex in RENDERPATH_GLES2
2013-06-19 havocfurther optimizations for gl_vbo_dynamicvertex and...
2013-06-19 havocgl_vbo_dynamicvertex and gl_vbo_dynamicindex now use...
2013-06-19 havocsome cleanup of glDelete calls to guard against bugs...
2013-06-18 havocfix a critical bug with r_restart or vid_restart in...
2013-06-18 havocrenamed r_bufferdatasize_ cvars to r_buffermegs_ to...
2013-06-18 havocremoved allowfail flag on R_BufferData_Store and made...
2013-05-29 divverentimage_png: libpng16 support (by graphitemaster)
2013-05-25 divverentImplement DSCP for ToS according to RFC2474 / RFC4594
2013-05-22 havocclarify the code when gl_mesh_prefer_short_elements...
2013-05-08 divverentorder postprocess code properly (so blur does not cance...
2013-05-06 divverentfix a floating around mutexattr object
2013-05-06 divverentfix a possible pthread crash
2013-05-05 havocVM_CL_findradius now uses World_EntitiesInBox as it...
2013-04-19 divverentfix endless loop with gcc 4.8
2013-04-18 eihrulOPENGL_ORIENTATION -> MATRIX4x4_OPENGLORIENTATION
2013-04-17 havocset vid_stereobuffer cvar based on whether GL_STEREO...
2013-04-17 havocfix a severe texture corruption and crash case when...
2013-04-17 havocadd prvm_uint_t type
2013-04-16 havocoptimized vm by using cached local variables instead...
2013-04-16 havocadded prvm_uint_t for bounds check tests in the vm
2013-04-16 havocuse unsigned comparisons for most of the boundschecks...
2013-04-16 divverentipv6 dpmaster.sudo.rm-f.org has moved
2013-04-16 havocclarify a comment
2013-04-16 havocwhen using engine particles (not effectinfo), prevent...
2013-04-16 havocfix two very ambiguous for loops that calculate cameraw...
2013-04-16 havocuse int not qboolean for glshaderversion
2013-04-01 eihrulmove extension enables to the top of the shader to...
2013-04-01 eihrulenable UBO extension for skeletal
2013-03-28 vortexRewritten SVQC stringbuffer saving routines (which...
2013-03-26 eihruldisable depthfirst rendering on animated models since...
2013-03-26 eihrulfix boneposerelative address
2013-03-26 eihrulfactor out skeletal animation transform generation...
2013-03-24 havocreworked the MOVETYPE_WALK and MOVETYPE_STEP sticking...
2013-03-05 havocdon't call glGetUniformBlockIndex without GL_ARB_unifor...
2013-03-03 havocrestrict which CHANNELFLAG_ values can be used in sound...
2013-03-02 havocchanged MOVETYPE_STEP and MOVETYPE_WALK to match Quake...
2013-03-02 havocfix C++ compile error
2013-02-28 havocimplemented r_batch_dynamicbuffer which allows the...
2013-02-28 divverentsound7(): properly support channel flags on client...
2013-02-28 havocrestore flags feature in csqc sound7 builtin, so that...
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