]> git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/shortlog
xonotic/xonotic-maps.pk3dir.git
2017-12-14 Yannick Le... Replace all monsters with zombies, because they can... DefaultUser/tutorial
2017-12-14 Yannick Le... Close the door in the blaster run room after 2,5sec...
2017-12-14 Yannick Le... Merge branch 'master' into Spike29/tutorial_visuals
2017-12-10 MirioFix loud sparks noise
2017-12-02 Yannick Le... Merge branch 'master' into Spike29/tutorial_visuals
2017-12-02 Yannick Le... Improve the double-ramp jump room appearance
2017-11-30 Miriooptions file
2017-11-30 MirioFix #139 with packer solution
2017-11-30 MirioMerge branch 'Mirio/boil' into 'master'
2017-11-30 MirioFix z-fight 109/head
2017-11-30 MirioFix #137
2017-11-30 Miriomore glass
2017-11-25 MarioMerge branch 'DefaultUser/func_button_dont_accumulate_d...
2017-11-04 Yannick Le... Clip the window borders in the weapon rooms + add red...
2017-10-15 Yannick Le... Cleanups
2017-10-14 Yannick Le... Texture the last test chamber
2017-10-14 Yannick Le... Various tweaks
2017-10-09 Yannick Le... Texture the shooting range room
2017-10-08 Yannick Le... Various tweaks
2017-10-08 Yannick Le... Add trims on the ledges in the jump rooms
2017-10-08 Yannick Le... Texture 2 more jump rooms
2017-10-08 Yannick Le... Update authors
2017-10-07 Yannick Le... Texture the L-shaped rooms + various cleanups in the...
2017-10-03 MirioFix skybox
2017-10-03 Yannick Le... Merge branch 'master' into Spike29/tutorial_visuals
2017-10-02 MirioFix #139
2017-10-02 MirioMerge branch 'Spike29/implosion_fixes' into 'master'
2017-10-02 SpiKeSmall tweaks on Implosion
2017-09-28 Yannick Le... New visuals for the jump rooms
2017-09-24 Yannick Le... Improve the appearance of the race rooms
2017-09-09 FreddyTutorial: Improvements after first feedback
2017-09-06 FreddyAdd a tutorial map
2017-08-30 FreddyUpdate func_button flags for radiant
2017-08-23 MirioMerge branch 'DefaultUser/entity_description_update...
2017-08-23 MirioGrammar Nazi 104/head
2017-08-23 Freddymoveing -> moving
2017-08-22 FreddyImprove entity descriptions for radiant
2017-08-05 MirioUpdate boil.map.options
2017-08-05 MirioMerge branch 'terencehill/boil_trigger_hurt' into ...
2017-08-04 terencehillMove trigger_hurt down as the trigger_hurt box generate... 103/head
2017-07-21 MirioMerge branch 'patch-1' into 'master'
2017-07-20 munyulUpdate entities.ent, added more help information to... 102/head
2017-07-19 MirioFix #140 for real
2017-07-17 MirioFix #140
2017-06-21 MirioUpdate shaderlist.txt
2017-06-20 MirioFix Geoplanetary warnings: target_Light -> target_light
2017-04-29 MirioMove a spawnpoint
2017-04-03 MirioSolarium waypoints, see #130
2017-04-02 MirioGeoplanetary: Improve jumppads for bots
2017-03-31 MirioMerge branch 't0uYK8Ne/finalrage-lights' into 'master' xonotic-v0.8.2
2017-03-31 t0uYK8Nefinalrage: add back the ground lights along the lava 100/head
2017-03-31 MirioHQ waypoints v1.2-1.3, see #130
2017-03-30 MirioMerge branch 'maddin/shader-weapclip' into 'master'
2017-03-30 MirioMerge branch 'master' into maddin/shader-weapclip
2017-03-29 MirioPut more levels between each runningman level, add...
2017-03-29 MirioAdd a lot of clips
2017-03-29 MirioMerge branch 't0uYK8Ne/geoplanetary-warpzone' into...
2017-03-29 MirioAdd terencehills HQ waypoints v1.1
2017-03-28 t0uYK8Negeoplanetary: fix warpzone z-fighting 99/head
2017-03-28 t0uYK8Negeoplanetary: increase warpzone fade distance
2017-03-28 MirioFix #132 with a clip
2017-03-28 MirioWarfare: Add clips to avoid to get stuck
2017-03-28 MirioFuse: Fix odd issue with a hint brush
2017-03-28 MirioCouple of Erbium fixes
2017-03-27 MirioMerge branch 'matthiaskrgr/afterslime' into 'master'
2017-03-26 Matthias Krügerafterslime: fix leak 98/head
2017-03-26 Matthias Krügerafterslime: texture fixes to the rotating things I...
2017-03-26 Matthias Krügerafterslime: caulk some more
2017-03-26 Matthias Krügerafterslime: improve caulkiness
2017-03-25 MirioFix more visible caulk
2017-03-23 MirioUse new song
2017-03-22 MirioMerge branch 'packer/vorix' into 'master'
2017-03-22 packerfix lights, fix hint brushes, fix zero angles 96/head
2017-03-22 MirioDance picture
2017-03-22 MirioFuse versioning
2017-03-22 MirioMerge branch 't0uYK8Ne/fuse' into 'master'
2017-03-22 t0uYK8Nefuse: More fixes. 95/head
2017-03-21 MirioRevert "Remove light entities for real"
2017-03-21 MirioRemove light entities for real
2017-03-21 MirioMerge branch 'packer/dance' into 'master'
2017-03-21 MirioFix conflict 94/head
2017-03-21 MirioCleanup mapinfos and options
2017-03-21 packerremove light entities and their targets, because shader...
2017-03-21 MirioImplosion picture
2017-03-21 MirioSort of fix panels in Courtfun
2017-03-20 packerredesign floor attached pillars
2017-03-20 MirioUpdate map pictures
2017-03-20 MirioMore Implosion improvements
2017-03-19 MirioMerge branch 'packer/dance-caulked' into 'master'
2017-03-19 packercaulk the map, use detailed brushes 93/head
2017-03-19 MirioMerge branch 'packer/implosion' into 'master'
2017-03-19 packerReduce light intensity and other updatings/fixes 92/head
2017-03-18 MirioFix more at atelier
2017-03-18 MirioFix light and alignments
2017-03-18 MirioMerge branch 'matthiaskrgr/dance_lightgrid' into 'master'
2017-03-18 MirioFix visible caulk
2017-03-18 MirioVersion
2017-03-18 MirioMerge branch 'matthiaskrgr/oilrig_lightgrid' into ...
2017-03-18 Matthias Krügeroilrig: tighten up lightgrid 91/head
2017-03-18 Matthias Krügerdance: add lightgrid to reduce map compile time. 90/head
next