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xonotic/xonotic-data.pk3dir.git
2017-12-27
terencehill
Compilation units test fix + comment
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2017-12-24
terencehill
Test correct destination point
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2017-12-24
terencehill
Merge remote-tracking branch 'origin/terencehill/bot_wa...
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2017-12-23
terencehill
Merge branch 'master' into terencehill/bot_waypoints
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2017-12-22
terencehill
Fix wrong jumppad push when entity that is to be pushed...
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2017-12-11
terencehill
Bot AI: properly update goal when the item bot is movin...
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2017-12-11
terencehill
Remove nearest waypoint of dynamic goals very close...
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2017-12-11
terencehill
Fix another minor bug in navigation_get_really_close_wa...
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2017-12-11
terencehill
Fix bug in navigation_get_really_close_waypoint
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2017-12-11
terencehill
Remove unused return value from bot_aimdir
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2017-12-09
terencehill
Bot AI: improve bot's ability to walk obstacles up...
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2017-12-03
Mario
Merge branch 'DefaultUser/HUD_teamkill_position' into...
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2017-12-03
Mario
Remove some unused cvar from config
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2017-12-02
terencehill
Merge remote-tracking branch 'origin/terencehill/bot_wa...
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2017-12-02
Mario
Merge branch 'Lyberta/TeamplayFixes2' into 'master'
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2017-12-02
Freddy
Scoreboard: Fix position of "teamkills" field
510/head
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2017-12-02
Lyberta
Merge branch 'master' into Lyberta/TeamplayFixes2
507/head
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2017-12-02
terencehill
Revert "Increase tracewalk destination height to includ...
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2017-12-02
Mario
Merge branch 'Lyberta/NoalignFix' into 'master'
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2017-12-01
Lyberta
Fixed AutoBalanceBots fully this time.
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2017-12-01
Lyberta
Fixed noalign handling in random items and overkill.
509/head
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2017-12-01
terencehill
Merge branch 'master' into terencehill/bot_waypoints
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2017-12-01
Mario
Always link edict for clients (matches engine physics)
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2017-12-01
Mario
Merge branch 'Lyberta/target_giveFix' into 'master'
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2017-12-01
Lyberta
target_give now uses new classnames.
508/head
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2017-12-01
Mario
Don't update the weapon's classname on spawn (we still...
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2017-11-29
Mario
Antilag nades so they can be shot at high ping
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2017-11-28
Lyberta
Grammar fix.
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2017-11-28
Lyberta
Merge branch 'master' into Lyberta/TeamplayFixes2
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2017-11-28
Lyberta
Hardening of several teamplay functions.
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2017-11-27
Mario
Merge branch 'Mario/target_teleporter_v2' into 'master'
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2017-11-26
Mario
Fix compilation unit test (hopefully)
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2017-11-26
Mario
Fix the field 0 warning spam at the start of every...
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2017-11-25
Mario
Take armor into consideration for the crosshair color...
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2017-11-25
Mario
Merge branch 'DefaultUser/kick_teamkiller' into 'master'
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2017-11-25
Mario
Merge branch 'master' into DefaultUser/kick_teamkiller
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2017-11-25
Mario
Merge branch 'Lyberta/RandomItems' into 'master'
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2017-11-25
Mario
Merge branch 'master' into Lyberta/RandomItems
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2017-11-25
Lyberta
Random items: Split most cvars into separate file.
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2017-11-25
Mario
Update hash
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2017-11-25
Lyberta
Random items: Use noalign value set by mapper.
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2017-11-25
Lyberta
Random items: Added checks for cvar existence.
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2017-11-25
Mario
Merge branch 'martin-t/aesinfo' into 'master'
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2017-11-25
Lyberta
Added no_align option to Item_Create.
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2017-11-25
Mario
Merge branch 'master' into DefaultUser/kick_teamkiller
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2017-11-25
Mario
SCO, not SC0
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2017-11-25
Mario
Merge branch 'TimePath/stale_move_negation' into 'master'
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2017-11-25
Mario
Merge branch 'DefaultUser/func_button_dont_accumulate_d...
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2017-11-25
Mario
Merge branch 'martin-t/okc2' into 'master'
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2017-11-25
Mario
Include stale-move negation's cvars in mutators.cfg
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2017-11-25
Mario
Use start_health instead of a cvar() call to the origin...
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2017-11-25
Mario
Merge branch 'DefaultUser/warmup_no_GR_events' into...
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2017-11-25
Lyberta
Merge branch 'master' into Lyberta/RandomItems
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2017-11-25
Mario
Merge branch 'Lyberta/TeamChangeFix' into 'master'
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2017-11-25
Mario
Move killindicator_teamchange out of clientstate (poten...
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2017-11-24
Lyberta
Disallow changing to invalid team. Fixes #1964.
505/head
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2017-11-22
Mario
Restore the fabs
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2017-11-22
Mario
Temporarily remove a fabs that didn't exist before...
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2017-11-22
Mario
Fix another case of 'other'
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2017-11-21
terencehill
Bot AI: if the nearest waypoint of a dynamic goal is...
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2017-11-20
terencehill
Clan Arena: prevent unwanted sudden rejoin as spectator...
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2017-11-20
terencehill
Don't display a negative 0 as acceleration value in...
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2017-11-20
terencehill
Bot AI: Optimize path finding CPU cost when bot switche...
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2017-11-20
terencehill
Bot AI: if a goal is unreachable, make it not selectabl...
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2017-11-20
Mario
Add an option to change jump height while crouching
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2017-11-19
terencehill
Bot AI: improve conditions for deciding whether bot...
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2017-11-15
terencehill
Check distance of the goal from the previous waypoint...
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2017-11-15
Mario
Add a new target_heal entity (duplicate of trigger_heal...
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2017-11-13
terencehill
Fix bug in nearest waypoint search I introduced in...
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2017-11-13
terencehill
Bot AI: check if path is walkable while chasing a player
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2017-11-10
terencehill
Bot AI: if bot is closer to player than next waypoint...
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2017-11-10
Lyberta
Added ITEM_FLAG_NORMAL.
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2017-11-10
Lyberta
Added ITEM_FLAG_OVERKILL.
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2017-11-10
Lyberta
Added ITEM_FLAG_INSTAGIB.
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2017-11-10
Lyberta
Random items: Major refactoring.
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2017-11-10
terencehill
Bot AI: allow to find nearest waypoint of players in...
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2017-11-10
terencehill
Make work chasing of players in the air when bot ends...
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2017-11-10
terencehill
Bot AI: allow bots to chase players in the air by adjus...
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2017-11-10
Lyberta
Random items: Removing more useless macros.
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2017-11-09
Lyberta
Random items: Removing some useless macros.
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2017-11-09
Lyberta
Merge branch 'master' into Lyberta/RandomItems
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2017-11-05
Mario
Add support for target_relay and weapon_railgun in...
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2017-11-05
terencehill
Bot AI: fix bots using waypoints to reach a player...
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2017-11-03
terencehill
When setting a goal as dynamic, delay nearest waypoint...
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2017-11-03
terencehill
Implement goal removal when bot returns the flag in...
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2017-11-03
terencehill
Bot AI: when assigning a bot frame to find a new goal...
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2017-11-02
terencehill
Don't assign needlessly a frame to find a new goal...
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2017-11-02
terencehill
Clear current bot route as soon as bot dies or gets...
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2017-11-02
terencehill
Bot AI: fix bots sometimes going back and forth between...
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2017-11-01
terencehill
Bot AI: implement goal locking for goals that require...
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2017-10-29
terencehill
Bot AI: don't rate again items already rated with a...
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2017-10-29
Martin Taibr
Merge branch 'master' into martin-t/okc2
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2017-10-28
terencehill
Assume nearest waypoint of a bot is its current goal...
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2017-10-28
terencehill
Bot AI: don't rate enemies running too fast for chasing...
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2017-10-27
terencehill
Fix cost of travel from jumppad to item
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2017-10-27
terencehill
Make bot head to the jumppad destination once it reache...
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2017-10-26
terencehill
Bot AI: make bots aware of items that can be reached...
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2017-10-24
Lyberta
Disable new toys weapon replacement when random items...
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2017-10-24
Lyberta
Better item creation code.
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2017-10-24
Lyberta
Merge branch 'master' into Lyberta/RandomItems
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