2011-11-30 |
havoc | bind to GL_ARB_framebuffer_object functions correctly... |
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2011-11-30 |
havoc | since motorsep put steelstorm2 after steelstorm, change... |
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2011-11-30 |
motorsep | + Added Steel Storm 2 and Tomes of Mephistopheles games |
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2011-11-26 |
divverent | fix lightmapscale logic for sRGB lightmaps to actually... |
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2011-11-26 |
divverent | fix a stupid typo in pausable checking code |
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2011-11-26 |
divverent | runstandardplayerphysics: also implement the no-args... |
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2011-11-26 |
divverent | more bugfix |
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2011-11-26 |
divverent | make dpdefs capable to compile Xonotic |
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2011-11-26 |
divverent | we need max with ... |
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2011-11-26 |
divverent | dpdefs: lots of improvements |
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2011-11-26 |
divverent | remove dpmod stuff here |
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2011-11-26 |
divverent | move VF_MAINVIEW and VF_MINFPS_QUALITY to DP's extensio... |
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2011-11-25 |
divverent | fix another bug with HDR bloom |
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2011-11-25 |
divverent | fix r_bloom_colorexponent with fbo (fixed version doesn... |
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2011-11-25 |
divverent | fix typo |
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2011-11-25 |
divverent | fix a bug in handling "accept" for crypto connections |
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2011-11-25 |
divverent | introduce a lightmap scale for models, and use this... |
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2011-11-23 |
divverent | crypto: some simplifications; also apply policies prope... |
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2011-11-19 |
divverent | support viewentity to be shared; DP_CSQC_V_CALCREFDEF |
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2011-11-18 |
divverent | make locksession a bit more robust by calling FS_Create... |
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2011-11-17 |
divverent | document DP_CSQC_MINFPS_QUALITY |
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2011-11-17 |
divverent | expose r_refdef.view.quality to CSQC R_SetView VF_MINFP... |
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2011-11-15 |
divverent | new effectinfo keywords: relativeoriginoffset, relative... |
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2011-11-15 |
divverent | actually USE surfaceparms parsed from the shaders ... |
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2011-11-14 |
divverent | fix another bug in grounded V_CalcRefDef |
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2011-11-14 |
divverent | hopefully fix the r_stereo bug |
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2011-11-14 |
divverent | ground R_CalcRefdef when the player entity is shared |
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2011-11-14 |
divverent | match FTEQW more closely in runstandardplayerphysics |
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2011-11-14 |
divverent | CSQC: track client-side entities for sounds issued... |
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2011-11-14 |
divverent | factor V_CalcRefdef into two functions |
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2011-11-13 |
divverent | always set movement_velocity even for unpredicted moves |
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2011-11-13 |
havoc | fix C++ compile error (missing cast) |
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2011-11-12 |
divverent | support pmove_flags (the actual flag values may be... |
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2011-11-12 |
divverent | we don't need ALL those fields I marked with ??? |
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2011-11-12 |
divverent | an attempt to do CL_runplayerphysics, not working prope... |
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2011-11-12 |
divverent | make it possible to unset effects for CSQC entities |
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2011-11-12 |
divverent | -benchmarkruns: show a report of min/median/max of... |
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2011-11-12 |
divverent | complexanimation now beginning to be suitable for SVQC use |
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2011-11-10 |
havoc | removed a model->numframes <= 1 check which broke anima... |
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2011-11-09 |
havoc | don't call ODE dWorldQuickStep with 0 step time |
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2011-11-09 |
havoc | added r_transparent_sortsurfacesbynearest cvar (default... |
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2011-11-09 |
havoc | default r_usedepthtextures to 1 until issues are resolv... |
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2011-11-09 |
vortex | DDS with DXT1a: was not correctly detected if r_texture... |
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2011-11-08 |
divverent | 1. make the first CSQC rendered view the "main" view... |
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2011-11-08 |
havoc | allow time-based traileffectnum effects by passing... |
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2011-11-08 |
havoc | remove physics_ode_worldstep cvar, it is now always... |
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2011-11-08 |
havoc | fix compile error (missing variable) |
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2011-11-08 |
divverent | fix compile error regarding vid_sRGB declaration |
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2011-11-08 |
divverent | sRGB fallback: properly convert r_hdr_scenebrightness |
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2011-11-08 |
divverent | explain that with pausable 0, the server admin still... |
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2011-11-08 |
divverent | allow listen server owner to pause the game (this also... |
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2011-11-06 |
divverent | change framegroups parsing so the final EOL is optional |
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2011-11-06 |
divverent | fix two checks to not crash when showtex is used withou... |
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2011-11-06 |
divverent | fix showtex |
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2011-11-05 |
divverent | fix OBJ models not getting any lighting |
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2011-11-05 |
divverent | refactoring to avoid doing the same mistake again ... |
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2011-11-05 |
divverent | sync _DrawQ_Setup to R_ResetViewRendering2D (they match... |
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2011-11-05 |
divverent | eat unsupported tokens from framegroups file |
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2011-11-05 |
divverent | framegroups parsing: make 5th arg animation name, not... |
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2011-11-04 |
havoc | fix crash in CL_ModelIndexList_f |
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2011-11-03 |
divverent | fix segfault in prvm_printfunction |
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2011-11-02 |
divverent | fix accuracy issue in timerefresh |
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2011-11-02 |
havoc | support GL_ARB_framebuffer_object, with GL_EXT_framebuf... |
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2011-11-02 |
divverent | mark 5 permutation bits eligible for moving to static... |
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2011-11-02 |
divverent | win32: add two includes to make sure the constants... |
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2011-11-02 |
divverent | fix some typos |
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2011-11-01 |
divverent | Crypto_LoadKeys: make the caller responsible for the... |
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2011-11-01 |
divverent | lock the thread mutex while altering crypto key stuff |
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2011-11-01 |
divverent | Command line: -sessionid, cvars: locksession, (R/O... |
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2011-11-01 |
havoc | fix an issue with glStencilFuncSeparate being misused... |
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2011-11-01 |
divverent | impact handling: instead of detecting teleports by... |
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2011-11-01 |
divverent | speed up leaktest a bit |
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2011-11-01 |
divverent | remove debug print |
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2011-11-01 |
divverent | more parsing fix |
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2011-11-01 |
divverent | fix a parsing issue for framegroups files |
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2011-11-01 |
divverent | fix compile of VM_Warning changes |
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2011-11-01 |
divverent | VM_Warning should appear even if developer is 0. |
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2011-11-01 |
divverent | turn "z value discarded" into VM_Warnings so one can... |
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2011-11-01 |
havoc | fix compile errors and warnings in MSVC |
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2011-11-01 |
havoc | always use RGBA16F format for deferred rendering regard... |
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2011-10-31 |
havoc | added R_LoadTextureRenderbuffer for creating renderbuff... |
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2011-10-31 |
havoc | fix a bug that broke cl_maxphysicsframesperserverframe |
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2011-10-31 |
havoc | changed sv_fixedframeratesingleplayer logic a bit ... |
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2011-10-31 |
havoc | hit q1bsp sky as a solid in surface traceline |
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2011-10-31 |
havoc | undo the SUPERCONTENTS_SKY change, it should not be... |
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2011-10-31 |
havoc | removed r_shadow_deferred_8bitrange cvar |
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2011-10-31 |
havoc | fix r_shadow_deferred total breakage from r11146 |
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2011-10-31 |
havoc | fix dpmod shell casings spinning on the floor by disabl... |
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2011-10-31 |
havoc | cleaned up SV_Physics_Toss code to be more maintainable |
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2011-10-31 |
havoc | added support for GL_EXT_packed_depth_stencil, this... |
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2011-10-30 |
havoc | fix compile error on OSX |
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2011-10-30 |
havoc | fix two more C++ compile errors |
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2011-10-30 |
havoc | fix C++ compile error |
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2011-10-30 |
havoc | fix compile errors in D3D renderer (missing vabuf variable) |
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2011-10-29 |
havoc | let traces hit sky by default, don't know why this... |
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2011-10-29 |
havoc | allow .psk models to be loaded without a corresponding... |
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2011-10-29 |
havoc | less warning spew about non-existent frames in a model... |
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2011-10-27 |
havoc | added USEREFLECTCUBE case to MODE_GENERIC, this disable... |
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2011-10-27 |
divverent | -demo and -capturedemo: don't quit if loading another... |
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2011-10-27 |
divverent | rename some functions to avoid a name conflict |
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next |