]> git.rm.cloudns.org Git - xonotic/darkplaces.git/shortlog
xonotic/darkplaces.git
2011-06-21 havocfix two typos in DP_PHYSICS_ODE explanation (thanks...
2011-06-21 havocchange default r_texture_dds_load_logfailure to 0 as...
2011-06-14 divverentfix entity networking AGAIN
2011-06-13 divverentfix wrong array sizes in MODE_WATER in softrast causing...
2011-06-13 divverentfix some warnings about useless code (unsigned < 0...
2011-06-13 divverentfix detection of multisampling for ATC
2011-06-13 havocrefactored MSG_ReadString to be nicer code (and fix...
2011-06-13 divverentMSG_ReadString: if hitting the max length of the string...
2011-06-13 divverentmake "exec" accept wildcards
2011-06-13 divverentremove duplicate names from file search results
2011-06-13 havocfix a crash on saving a game
2011-06-13 havocreworked progs loading so that entvars_t and globalvars...
2011-06-08 divverentuse subtractive blend equation to support negative...
2011-06-08 havoceliminated S_LockSfx and S_UnlockSfx which were not...
2011-06-08 havocimplemented r_transparent_alphatocoverage 2 which promo...
2011-06-08 havocreworked use of alphatest - now only GL11/GL13/GLES1...
2011-06-08 divverentinitial attempt do do r_trippy in HLSL
2011-06-08 havocreduce cvar spam when using developer_extra
2011-06-08 havocdisable sv_gameplayfix_nudgeoutofsolid by default until...
2011-06-08 havocreworked sv_gameplayfix_nudgeoutofsolid, it now begins...
2011-06-07 divverenttheora encoding: simplify; bump default quality to...
2011-06-07 divverenttheora encoding: allow both bitrate and quality to...
2011-06-07 divverenttheora encoding: set VP3 compatibility mode. This SHOUL...
2011-06-05 havocUNMERGE! reworked sv_gameplayfix_nudgeoutofsolid, it...
2011-06-05 divverentfix r_trippy compile with DRI/Mesa
2011-06-04 divverentenable alpha test in dpsoftrast. Why was it turned...
2011-06-04 divverentadd the new S_ function to snd_null.c too
2011-06-03 divverentnew cvars: snd_startloopingsounds, snd_startnonloopings...
2011-06-03 havoccheck OpenGL 2.0 version again, rather than supporting...
2011-06-01 eihruliqm version 1 compatibility
2011-06-01 eihrulsupport for version 2 of iqm
2011-06-01 eihrulUNMERGE! support for version 2 of iqm
2011-06-01 divverentthe git describe option --dirty is too new, so don...
2011-06-01 eihrulsupport for version 2 of iqm
2011-05-31 divverentviewmodel matrix fixes:
2011-05-29 divverentfix calculation of viewangles to include v_idlescale
2011-05-29 havocadded r_trippy cvar
2011-05-29 havocreworked sv_gameplayfix_nudgeoutofsolid, it now begins...
2011-05-27 divverentcall SetDllDirectory on Win32 too
2011-05-27 havocapply vid_sRGB correction to viewblends and particles
2011-05-25 havocr_speeds now shows without being connected (in menu...
2011-05-25 havocfix bugs with deformvertexes autosprite in GL11/GL13...
2011-05-24 havochonor ent->shadertime in all material handling (tcmod...
2011-05-23 havocadded LoopingFrameNumberFromDouble function to do this...
2011-05-23 havocfix a crash in debug builds where the compiler did...
2011-05-23 havocfix steelstorm animated shader timing (shadertime was...
2011-05-23 vortexMove some sprite-related cvars to model_sprite.c.
2011-05-23 vortexadd precache_cubemap() builtin
2011-05-23 vortexAdded "loadcubemap" builtin to allow preload cubemaps...
2011-05-23 havocadded JOY_UP/DOWN/LEFT/RIGHT keys which are a more...
2011-05-23 havocXInput code path no longer emulates arrow keys in menu...
2011-05-23 havocdisable VorteX's multisample setup code because it...
2011-05-23 havocdon't crash in dedicated server when parsing shaders...
2011-05-23 vortexMultisampling initialisation moved from vid_sdl to...
2011-05-18 havocimplemented support for Windows XInput (using different...
2011-05-18 havocfix a bug where the wrong PRVM_ macro was being used
2011-05-17 vortexUNMERGE! Multisampling initialisation moved from vid_sd...
2011-05-17 havocUNMERGE! don't crash in dedicated server when parsing...
2011-05-17 divverentnew movement cvar and stat: sv_airaccel_qw_stretchfactor
2011-05-14 havocadded prvm_offsets.h which centralizes field/global...
2011-05-14 havocreworked PRVM_EDICTFIELD* and PRVM_GLOBALFIELD* usage...
2011-05-14 havocdon't crash in dedicated server when parsing shaders...
2011-05-14 vortexMultisampling initialisation moved from vid_sdl to...
2011-05-14 divverentA temporary hack for GAME_XONOTIC only
2011-05-14 vortexUNMERGE! Multisampling initialisation moved from vid_sd...
2011-05-14 divverentadd a missing declaration in last commit
2011-05-14 divverentAttempt to make loading screens not stay cached, to...
2011-05-14 vortexMultisampling initialisation moved from vid_sdl to...
2011-05-14 vortexOpenGL 2.0 path: Make handling of Alpha-To-Coverage...
2011-05-14 havocadded pmove_onground to get this value from the engine...
2011-05-09 havocfix missing .string message fielddef
2011-05-09 havocadd the prvm_badvalue variable needed by the last commit
2011-05-09 havocadded debugging code for PRVM_EDICTFIELD*/PRVM_GLOBALFI...
2011-05-09 vortexMove Alpha-To-Coverage stuff to gl_backend.c, fix bug...
2011-05-09 havocfix a crash
2011-05-09 havocfix another warning
2011-05-09 havocfix a C++ compile error
2011-05-09 havoca few more PRVM_EDICTFIELDVALUE/PRVM_GLOBALFIELDVALUE...
2011-05-09 havocremoved NULL checks for PRVM_EDICTFIELDVALUE/GLOBALFIEL...
2011-05-09 vortexGL_ARB_multisampling defs (vid_multisampling) and alpha...
2011-05-09 havocfixed RF_VIEWMODEL really good this time
2011-05-09 havocfix bug in last patch, fix RF_USEAXIS handling
2011-05-09 havocfix RF_VIEWMODEL by using CL_GetTagMatrix on self rathe...
2011-05-09 havocadded vid_sRGB cvar, this replaces the r_texture_sRGB...
2011-05-09 havocmac builds now detect if the gamedir exists in the...
2011-05-09 divverentfix naming of two fields
2011-05-09 divverentfix parsing in more places
2011-05-09 divverentadd a compare tool for dpdefs (not really complete!)
2011-05-09 divverentfix annotation of crypto fields
2011-05-09 divverentfix double declarations of ODE stuff
2011-05-09 divverentadd buttons 9 to 16; improve autocvar description
2011-05-09 divverentfix water renders with r_viewscale
2011-05-09 divverenttry harder to get a version string out of git
2011-05-08 havoclovely untested OSX code for detecting gamedir inside...
2011-05-08 havocdon't bother using GL_ARB_texture_non_power_of_two...
2011-05-08 vortexrenabe builtin particle->spawnparticle (DP_CSQC_SPAWNPA...
2011-05-08 havocupdated to SDL1.2.14 version of OSX main code
2011-05-06 divverentadd 2 missing casts
2011-05-06 divverentwe can enable NPOT fonts, there seems to be no slowdown...
2011-05-06 divverentnew cvar: r_font_nonpoweroftwo (to save GPU VRAM for...
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