2016-10-25 |
Mirio | Merge branch 'master' into kuniuthefrogg/apace |
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2016-10-20 |
Mirio | Merge branch 'stormkeep-caulk-fix' into 'master' |
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2016-10-18 |
t0uYK8Ne | stormkeep: fix visible caulk 55/head |
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2016-08-16 |
Mario | Merge remote-tracking branch 'origin/matthiaskrgr/implo... |
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2016-08-08 |
Mario | Use .wav instead of .ogg in warfare map file, should... |
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2016-07-27 |
Matthias Krüger | implosion: fix tubes not connected to brush (near map... |
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2016-07-13 |
Mario | Fix a minor texture issue on dance |
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2016-07-11 |
Mario | Remove non-team modes from dance (servers that wish... |
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2016-06-25 |
Mario | Fix Atelier speakers pointing to a non-existent sound... |
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2016-06-12 |
Mario | Correct spelling mistake in some commented out cvars |
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2016-04-15 |
Mirio | Fix texture alignment |
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2016-04-06 |
Mirio | Merge branch 'matthiaskrgr/afterslime_windowfix' into... |
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2016-03-25 |
Matthias Krüger | afterslime: fix window when viewing from inside slime... |
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2016-03-24 |
Mirio | Revert stuff |
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2016-03-23 |
Mirio | Clips clips clip |
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2016-03-09 |
Mirio | Merge branch 'master' into kuniuthefrogg/apace |
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2016-01-27 |
Rudolf Polzer | WTF, this texture had red and green channels swapped... |
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2016-01-27 |
Rudolf Polzer | Fix some Y channels. |
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2016-01-20 |
Mirio | Fix missing texture |
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2016-01-20 |
Mirio | Merge branch 'master' into kuniuthefrogg/apace |
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2016-01-15 |
Rudolf Polzer | Fix most of solarpanel. |
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2016-01-14 |
Rudolf Polzer | Update shaderlist. |
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2016-01-14 |
Rudolf Polzer | Fix catharsis and crystals shader (make them conform... |
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2016-01-14 |
Rudolf Polzer | Fix blendfunc auditing for texture blending shaders. |
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2016-01-14 |
Rudolf Polzer | minor fixes |
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2016-01-11 |
Mirio | Weapon clips, so projectiles do not disappear |
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2016-01-11 |
Mirio | Enlarge teleporter trigger so you won't get stuck anymore |
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2016-01-01 |
Mirio | Clip places which you should not reach, clip doorways... |
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2015-12-31 |
Mirio | Fix warpzone sound volumes |
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2015-12-30 |
Mario | Add a note to misc_gamemodel preferring use of misc_cli... |
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2015-10-27 |
Mirio | Merge branch 'master' into kuniuthefrogg/apace |
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2015-10-26 |
Mirio | Merge branch 'maddin/textures-phillipk2x-fixes' into... |
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2015-10-23 |
mschwan | actual add the missing image... |
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2015-10-23 |
mschwan | added transparent and opaque variations for grate shade... |
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2015-10-01 |
Mirio | Fix getting stuck at pipes |
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2015-10-01 |
Mirio | Merge branch 'maddin/map-warfare' into 'master' |
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2015-10-01 |
mschwan | aligned light over the MG |
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2015-10-01 |
mschwan | enable reflections again |
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2015-10-01 |
mschwan | workaround for issue with buggy reflections, see #102... |
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2015-10-01 |
Mirio | Merge branch 'maddin/textures-phillipk2x-cleanup' into... |
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2015-10-01 |
Mirio | Merge branch 'maddin/textures-common' into 'master' |
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2015-10-01 |
Mirio | Merge branch 'maddin/map-warfare' into 'master' |
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2015-10-01 |
Mirio | Disable reflections |
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2015-09-30 |
mschwan | added missing empty lines, formatting |
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2015-09-29 |
Mirio | Merge branch 'matthiaskrgr/light_misc' into 'master' |
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2015-09-28 |
mschwan | increased bouncescale |
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2015-09-28 |
mschwan | added polygonoffset and sort keys for proper decals |
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2015-09-28 |
mschwan | new compile options: less bounce but more intense bounc... |
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2015-09-28 |
mschwan | readding info_autoscreenshot |
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2015-09-28 |
mschwan | minor shader adjustments |
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2015-09-28 |
mschwan | panels done, pipes done, trims done, walls done |
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2015-09-28 |
mschwan | lights done, natural done, natural shader are now impro... |
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2015-09-28 |
mschwan | floor done, grates know render correctly using their... |
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2015-09-28 |
mschwan | base done, ceiling done, computer done |
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2015-09-23 |
mschwan | kill this sneaky autoscreenshot entity with fire |
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2015-09-23 |
mschwan | cactus models shall not receive shadows |
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2015-09-23 |
Matthias Krüger | dance: decrease samplesize from 6 to 4 to avoid shady... |
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2015-09-22 |
Matthias Krüger | dance: gamma 0.7 |
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2015-09-22 |
Matthias Krüger | drain: use gamma 0.75 making inside areas a bit darker |
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2015-09-21 |
Matthias Krüger | space-elevator: fix skylight position, make map a bit... |
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2015-09-21 |
Mirio | Merge branch 'matthiaskrgr/implosion_clipfix' into... |
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2015-09-21 |
mschwan | changed glow textures to include colour, removed redund... |
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2015-09-20 |
mschwan | forgot to increase the version number |
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2015-09-20 |
mschwan | small visual improvements, shader clean-up |
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2015-09-20 |
mschwan | removed trailing whitespace, testing decal shader |
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2015-09-20 |
mschwan | added missing texture "noimpact", reworked texture... |
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2015-09-20 |
mschwan | testing misc_model instead of misc_gamemodel for correc... |
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2015-09-17 |
Matthias Krüger | implosion: there was weaponclip at the bottom of the... |
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2015-09-15 |
mschwan | overhaul of the common textures with a uniform design... |
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2015-09-15 |
mschwan | minor botclipping, added missing force_meta key to... |
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2015-09-11 |
Mirio | fix merge conflicts |
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2015-09-11 |
Mirio | conflict pliz |
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2015-09-11 |
Mirio | Merge branch 'matthiaskrgr/catharsis_2' into 'master' |
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2015-09-11 |
Mirio | Increase version |
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2015-09-11 |
Matthias Krüger | apace: fix red base being brighter than blue base |
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2015-09-09 |
Matthias Krüger | catharsis: fix some horizont-brushes looking cut off... |
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2015-09-07 |
Mirio | Dont forget map file maybe |
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2015-09-07 |
Mirio | Remove spawn decals from items |
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2015-09-07 |
Mirio | Merge branch 'matthiaskrgr/silentsiege' into 'master' |
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2015-09-07 |
Mirio | Increase version |
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2015-09-07 |
Mirio | Merge branch 'matthiaskrgr/atelier' into 'master' |
commit | commitdiff | tree | snapshot |
2015-09-07 |
Mirio | Increase version number |
commit | commitdiff | tree | snapshot |
2015-09-07 |
Matthias Krüger | silentsiege: fix pipe and other small glitch |
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2015-09-07 |
Mirio | Merge branch 'matthiaskrgr/leave_em_behind' into 'master' |
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2015-09-07 |
Mirio | Merge branch 'matthiaskrgr/implosion' into 'master' |
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2015-09-07 |
Matthias Krüger | silentsiege: in the pk3, the bug still existed, try... |
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2015-09-07 |
Matthias Krüger | implosion: add "light" brushes to the lights inside... |
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2015-09-07 |
Matthias Krüger | silentsiege: second attempt to fix getting stuck on... |
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2015-09-07 |
Matthias Krüger | leave_em_behind: make sure players can't fall into... |
commit | commitdiff | tree | snapshot |
2015-09-06 |
Mirio | New mappictures due to srgb builds |
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2015-09-06 |
Mirio | Merge branch 'matthiaskrgr/afterslime_2' into 'master' |
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2015-09-06 |
Mirio | Move bullets, lower armor shards, increase version |
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2015-09-06 |
Mirio | Update shaderlist |
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2015-09-06 |
Mirio | Merge branch 'matthiaskrgr/silentsiege_stuckfix' into... |
commit | commitdiff | tree | snapshot |
2015-09-06 |
Mirio | Increase version |
commit | commitdiff | tree | snapshot |
2015-09-06 |
Mirio | Merge branch 'Mirio/catharsis' into 'master' |
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2015-09-06 |
Matthias Krüger | atelier: change lights from misc_gamemodel to misc_mode... |
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2015-09-06 |
Mirio | Fix texture in red base |
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2015-09-06 |
Matthias Krüger | atelier: remove all the respawnrings. They were removed... |
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2015-09-06 |
Matthias Krüger | afterslime: more texture fixes. |
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next |