2002-09-30 |
havoc | newline to keep gcc3 happy |
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2002-09-30 |
havoc | forgot to commit this |
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2002-09-30 |
havoc | new experimental shadow volumes, try r_shadows 2 to... |
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2002-09-30 |
havoc | added radius and radius2 (squared radius) fields to... |
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2002-09-30 |
havoc | ent field added back to dlight structures |
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2002-09-30 |
havoc | now uses more smoke particles for gunshots, looks better |
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2002-09-30 |
havoc | added -gl_driver commandline option, and cleaned up... |
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2002-09-29 |
havoc | fix DrawQ_Fill rendering (Pic with no string) |
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2002-09-28 |
havoc | fixed vid_restart |
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2002-09-28 |
havoc | needed one more prototype |
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2002-09-28 |
havoc | trying to fix many forward references in input code |
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2002-09-28 |
havoc | major speedup to alias model fake shadow rendering |
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2002-09-28 |
havoc | disabled smoke from explosions, it was a minor effect... |
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2002-09-28 |
havoc | fix restart command (can't do the "connect local" for... |
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2002-09-28 |
havoc | map and load commands are now delayed until the video... |
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2002-09-28 |
havoc | 2D is now drawn using R_Mesh system |
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2002-09-28 |
havoc | fixed glOrtho call |
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2002-09-28 |
havoc | added sparks and smoke to explosions |
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2002-09-27 |
havoc | CL_TraceLine can now return what entity was hit (this... |
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2002-09-27 |
havoc | stencil is now supported (optional, off by default... |
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2002-09-27 |
havoc | alias mdl/md2 models now have a mdlmd2data_triangleneig... |
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2002-09-27 |
havoc | added Mod_FindTriangleWithEdge and Mod_BuildTriangleNei... |
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2002-09-27 |
havoc | added newline to end of Draw_CachePic error message |
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2002-09-26 |
molivier | Updated Transfusion map list |
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2002-09-26 |
molivier | The call to alloca has been removed. This function... |
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2002-09-26 |
havoc | increased maximum stack depth |
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2002-09-26 |
havoc | limit entity movement lerp to 10th of a second |
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2002-09-26 |
havoc | fix for repeated mode switchs losing keyboard/mouse... |
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2002-09-26 |
havoc | this commit adds video mode switching, and preferred... |
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2002-09-25 |
havoc | added -gl_driver commandline option, it's useless thoug... |
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2002-09-24 |
havoc | fix warnings |
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2002-09-24 |
havoc | fix some prototype warnings |
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2002-09-24 |
havoc | update file list |
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2002-09-24 |
havoc | fix a warning on argv |
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2002-09-24 |
havoc | remove an unused extension function list |
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2002-09-24 |
havoc | Thanks to Elric for adding dpmaster support! |
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2002-09-24 |
havoc | whitespace changes by Elric |
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2002-09-24 |
havoc | static crosshair is now drawn during sbar stage (where... |
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2002-09-24 |
havoc | now pretends gfx.wad pics are in the gfx/ directory... |
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2002-09-24 |
havoc | fixed. |
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2002-09-23 |
havoc | default to 640x480x16 again, just for consistency with... |
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2002-09-23 |
havoc | wglGetExtensionsString is properly detected now (was... |
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2002-09-23 |
havoc | VID_CompareMode removed |
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2002-09-23 |
havoc | almost completely rewrote vid_wgl's mode code, there... |
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2002-09-23 |
havoc | now uses VID_Shutdown instead of VID_SetDefaultMode... |
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2002-09-23 |
havoc | no need to include winquake.h |
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2002-09-23 |
eviltypeguy | Make formatting sane |
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2002-09-22 |
havoc | fixed crash on startup and shutdown |
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2002-09-22 |
havoc | VID_Init now takes an int bpp parameter |
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2002-09-22 |
havoc | const. |
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2002-09-22 |
havoc | Mem_Free on a const pointer apparently irritates MSVC... |
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2002-09-21 |
havoc | DOS line endings |
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2002-09-20 |
havoc | fix for glowing invisible models showing up (artifact... |
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2002-09-19 |
havoc | fix for beams coming from invisible objects |
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2002-09-19 |
havoc | shuffled cl_light and some of cl_tent into cl_main... |
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2002-09-18 |
havoc | disable profiling by default |
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2002-09-18 |
havoc | move CL_RelinkBeams after CL_RelinkNetworkEntities... |
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2002-09-18 |
havoc | make lightning come from player's gun |
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2002-09-18 |
havoc | matchpattern can now be case insensitive if desired |
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2002-09-17 |
havoc | you can now build a darkplaces-dedicated executable... |
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2002-09-17 |
havoc | sparks and rain are now beam particles |
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2002-09-17 |
havoc | added R_CalcBeamVerts function, calculates vertex array... |
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2002-09-17 |
havoc | colors for DrawQ_Mesh are now float rather than byte... |
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2002-09-17 |
havoc | m.wantoverbright is gone |
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2002-09-15 |
havoc | integer dlight code is now 32bit (instead of 64bit) |
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2002-09-14 |
havoc | enlarge bbox for visibility purposes if there is a... |
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2002-09-13 |
havoc | GL_SetupView_* functions added, they replace most of... |
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2002-09-13 |
havoc | unused variable arraylocked removed |
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2002-09-12 |
havoc | got rid of gl_mesh_drawmode, now only gl_mesh_drawrange... |
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2002-09-12 |
havoc | varray_element is gone, instead you pass your own eleme... |
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2002-09-12 |
havoc | manually inlined GL_LockArray and GL_UnlockArray in... |
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2002-09-12 |
havoc | added pr_traceqc cvar, to enable serious spew (printing... |
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2002-09-12 |
havoc | a little extra error checking in keynum lookup |
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2002-09-11 |
havoc | VID_Init now takes mode settings (fullscreen, width... |
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2002-09-11 |
havoc | whitespace |
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2002-09-11 |
havoc | check for -safe |
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2002-09-11 |
havoc | R_SetSkyBox now takes a const char * |
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2002-09-11 |
havoc | whitespace |
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2002-09-11 |
havoc | check for -safe |
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2002-09-11 |
havoc | whitespace |
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2002-09-11 |
havoc | check for -safe |
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2002-09-11 |
havoc | BoxOnPlaneSideFunc code - gone, replaced by BoxOnPlaneSide |
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2002-09-11 |
havoc | major speed gain in cavetest2 by checking if the portal... |
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2002-09-11 |
havoc | memheaders are now doubly linked, so Mem_Free goes... |
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2002-09-10 |
havoc | corrected an error message in .lights code |
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2002-09-10 |
havoc | no need to update lightmaps if using r_vertexsurfaces |
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2002-09-10 |
havoc | optimizing R_DrawSurfaces and WorldNode functions |
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2002-09-10 |
havoc | enable optimizations again (oops) |
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2002-09-10 |
havoc | surfaces are now texture sorted rather than shader... |
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2002-09-10 |
havoc | fixed combine overbright behavior |
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2002-09-09 |
havoc | expanded console buffer from 16k to 128k, and changed... |
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2002-09-09 |
havoc | fixed typo |
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2002-09-09 |
havoc | svs.clients is now allocated dynamically according... |
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2002-09-09 |
havoc | removed modelsortedsurfaces |
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2002-09-06 |
havoc | mempools now have sentinel checks, for completeness |
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2002-09-06 |
havoc | whitespace cleanup |
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2002-09-06 |
havoc | transform matrix is now separate from R_Mesh_State... |
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2002-09-06 |
havoc | now uses hardware transforms |
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2002-09-06 |
havoc | corrected function names reported in various backend... |
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2002-09-06 |
havoc | vertex arrays renamed to varray_ and exposed to rest... |
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