]> git.rm.cloudns.org Git - xonotic/darkplaces.git/shortlog
xonotic/darkplaces.git
2020-05-26 cloudwalkImplement clipgroup extension from DarkplacesRM
2020-05-26 havocAdded lightgrid texture based lighting in q3bsp maps...
2020-05-26 cloudwalkChange the ping calculation back. It wasn't necessary...
2020-05-25 cloudwalkRevert "Fix visual regression where parts of the Xonoti...
2020-05-25 cloudwalkDon't query the master server when the menu isn't shown
2020-05-25 cloudwalkCalculate ping in the server list better.
2020-05-25 havocWith MATERIALFLAG_ALPHAGEN_VERTEX we should basically...
2020-05-25 cloudwalkMake sv_cheats instant. No need to restart the map...
2020-05-25 cloudwalkMake sv_cheats CVAR_NOTIFY
2020-05-25 cloudwalkChange default value of sv_disablenotify to 0. Print...
2020-05-25 cloudwalkImplement Con_Error(f) and Con_Warn(f), error and warni...
2020-05-25 cloudwalkDon't continue loading image if we already have it...
2020-05-25 cloudwalkFix most Q3 & QL glow maps
2020-05-25 cloudwalkFix visual regression where parts of the Xonotic menu...
2020-05-25 havocForcibly disable the alphatocoverage feature because...
2020-05-25 havocAllow r_viewscale to be set to values higher than 1...
2020-05-25 havocAdd csqc_polygons_defaultmaterial_nocullface cvar which...
2020-05-25 havocAdd support for textures named "*white" and "$whiteimag...
2020-05-25 havocReworked VM_CL_PolygonBegin/Vertex/End functions to...
2020-05-25 havocRefactored VM_SV_AddStat to allow overrides of all...
2020-05-24 havocAdd MSVS2019 project and solution files.
2020-05-24 cloudwalkFix FS_Seek for compressed file from PK3
2020-05-24 cloudwalkRevert "Don't try to spawn if the worldmodel is missing...
2020-05-24 havocRework r_shadow_shadowmode to be more maintainable...
2020-05-24 havocFix r_celoutlines description to not mention OpenGL...
2020-05-24 havocFix a size_t comparison warning by doing the math better.
2020-05-24 cloudwalkAdd curl to clientfromserver interpreter.
2020-05-23 cloudwalkFix Windows-specific use-after-free causing crash after...
2020-05-23 cloudwalkPrint "Disconnected" only if actually disconnecting...
2020-05-23 cloudwalkSlight refactor of loading screen. Starting a local...
2020-05-23 cloudwalkPrint when disconnected
2020-05-23 cloudwalkRemove duplicate function call. CL_Disconnect already...
2020-05-22 cloudwalkFix regression causing loading screen to flicker while...
2020-05-21 cloudwalkFix missing loading screen text. A redraw must always...
2020-05-21 cloudwalkMake Sys_Error message more generic. Quake -> Engine
2020-05-20 cloudwalkNew prvm_stringdebug cvar to print string-related warni...
2020-05-20 cloudwalkRevert "Set prvm_garbagecollection_enable to 0 by default."
2020-05-20 cloudwalkAdd a few commands to clientfromserver interpreter...
2020-05-20 cloudwalkRemove signon check for QW reconnect. Client now follow...
2020-05-20 cloudwalkPrint different message for invalid sv->cl cmd. Improve...
2020-05-20 cloudwalkMake sure the server<->client interpreters run.
2020-05-20 cloudwalkMake connections atomic. Disconnect before trying to...
2020-05-20 cloudwalkDon't try to spawn if the worldmodel is missing. No...
2020-05-20 cloudwalkSet prvm_garbagecollection_enable to 0 by default.
2020-05-19 cloudwalkReset r_shadow_occlusion_buf on vid_restart. Fixes...
2020-05-19 cloudwalkTemporary workaround for tempstring offset console...
2020-05-18 cloudwalkAdd gameversion_[min,max] to CVAR_SERVER.
2020-05-18 cloudwalkImplement chromatic aberration, configurable with r_col...
2020-05-18 cloudwalkFix a few compile warnings. Remove unused locals.
2020-05-18 cloudwalkFix duplicate Cmd_AddCommand(s). Their funcs already...
2020-05-18 cloudwalkFix invalid offset spam when r_showbboxes_client is > 0
2020-05-18 cloudwalkFix r_water_lowquality description
2020-05-18 cloudwalkDon't print warning when QC simply checks if a cachepic...
2020-05-18 cloudwalkFix a few bugs detected by Cppcheck
2020-05-17 cloudwalkSilence some noisy font-related prints. Make them debug...
2020-05-17 cloudwalkUse SDL_GameController instead of SDL_Joystick where...
2020-05-16 cloudwalkMake use of CACHEPICFLAG_FAILONMISSING flag for conback...
2020-05-16 cloudwalkIn Q3 shader, generate white texture for *white too.
2020-05-16 cloudwalkClear the skybox textures on map load. Use memset to...
2020-04-17 havocAdd "cmd" command to cmd_clientfromserver interpreter...
2020-03-23 divverentFix the corona bug. The render bug only though.
2020-03-23 divverentSimplify R_DrawCustomSurface by calling R_DrawCustomSur...
2020-03-15 divverentAdd a Quake Live-style mouse acceleration mode.
2020-02-22 divverentAnother flag bites the dust. This time: -ffinite-math...
2020-02-06 havocFix snd_null prototype for a function which broke the...
2020-02-06 havocImplemented garbage collection of lost references to...
2020-01-29 divverentAnother file without svn:eol-style.
2020-01-29 havocSet svn:eol-style=native property on taskqueue.[ch]
2020-01-29 havocFix line endings on taskqueue.[ch]
2020-01-23 havocAdd the missing cmd_userdefined_all and cmd_userdefined...
2020-01-23 havocMove tracking of aliases and csqc function overrides...
2020-01-23 havocRemove old decal system, cl_decals_newsystem has been...
2020-01-23 havocRedesigned TaskQueue to have a queue and distributor...
2020-01-23 havocMove the taskqueue_state.numthreads update so that...
2020-01-23 havocLower the default value of taskqueue_maxthreads from...
2020-01-22 havocFix one typo on rcon_secure_maxdiff - added CVAR_SAVE...
2020-01-22 havocChanged loading screen to continue during a connection...
2020-01-22 havocChange default value of scr_loadingscreen_background...
2020-01-22 havocFix drawflag handling in Mod_Mesh_GetTexture by duplica...
2020-01-22 havocGet rid of texture_t->currentlayers, this is a legacy...
2020-01-22 havocSet RENDER_NOSELFSHADOW on the MESH_UI entity to avoid...
2020-01-22 havocDisable combining of surfaces in R_PolygonBegin, it...
2020-01-22 havoccvars are now instanced in &cvars_all as a tracking...
2020-01-21 havocSplit the global cmd interpreter into 4 separate ones...
2020-01-18 havocAdd the needed functions for TaskQueue in thread_null...
2020-01-18 havocAdded appropriate prototypes to taskqueue.h, added...
2020-01-18 havocForgot to call TaskQueue_Init during startup, woops.
2020-01-18 havocAdded taskqueue.[ch].
2020-01-18 havocSplit out TaskQueue into its own taskqueue.[ch] module...
2020-01-17 havocR_CanSeeBox no longer uses collision_cache for the...
2020-01-17 havocOverhauled r_shadow_bouncegrid, it performs much faster...
2020-01-15 havocRemoved r_shadow_bouncegrid_bounceanglediffuse function...
2020-01-15 havocOverhauled bouncegrid light splatting for performance...
2020-01-15 havocFix UI rendering to not use the bouncegrid texture...
2020-01-15 havocFix texture binding issues that were breaking r_shadow_...
2020-01-15 havocFix a few warnings.
2020-01-09 havocCorrect names in credits and make them more consistent.
2020-01-09 havocCorrect names in credits and make them more consistent.
2020-01-09 havocCorrected names in credits to be more accurate and...
2020-01-07 havocFix PRVM_ValueString and PRVM_UglyValueString to check...
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