]> git.rm.cloudns.org Git - xonotic/darkplaces.git/shortlog
xonotic/darkplaces.git
2007-10-09 havocfix a warning (con_text is static, no need for an if...
2007-10-09 havocfix typo
2007-10-09 havocfix water plane center calculation (it was never cleared)
2007-10-07 divverentfix reflections not working when just reflective stuff...
2007-10-07 divverentsorry... dp_refract parameters should work THAT way...
2007-10-07 divverentchanged reflect/refract keywords to
2007-10-06 divverentmake bestweapon customizable using a new register_bestw...
2007-10-03 divverentCleaned up reflection and refraction a bit; added Q3...
2007-10-01 havocfix uninitialized variables
2007-10-01 havocreworked R_Water_StartFrame to fix the bug that changes to
2007-10-01 havocimplemented support for more than 32768 clipnodes ...
2007-10-01 havocr_showtris/r_shownormals/r_showcollisionbrushes are...
2007-10-01 havocadded support for arguire's strange protocols that...
2007-09-30 sajtfix some errors
2007-09-30 havocimplemented pvs support in water reflection rendering...
2007-09-30 havocfix a bug where map becomes invisible (just sky) when...
2007-09-30 divverentuse $(WINDRES) variable for win32, don't hardcode the...
2007-09-29 havocchanged q1bsp loader to allow more than 32768 nodes...
2007-09-26 divverent"" binds are removed binds (fix behaviour in conjunctio...
2007-09-26 havocimplemented chase_overhead cvar
2007-09-26 havocchanged SND_MAX_SPEED to 96000 and added corresponding...
2007-09-25 havocupdated darkplaces.dev from m0rfar
2007-09-25 havocattempt to fix unintentionally forced gloss problems
2007-09-25 havocuse even bigger primes actually
2007-09-25 havocuse bigger prime numbers in calculating vertex hash...
2007-09-24 havocpatch for nexuiz from m0rfar to colorize health/armor...
2007-09-24 havocchanged COM_ParseToken_Simple to have a parsebackslash...
2007-09-24 havocfix a crash in levels without water
2007-09-24 havocfix incorrect casts in the default.glsl shader
2007-09-24 havocadded GL_CullFace(GL_NONE); in sky rendering in an...
2007-09-24 havoccorrect a typo (-lws_32 should be -lws2_32)
2007-09-24 havocrevised water shader, less refraction, more focus on...
2007-09-23 havocreplace strcpy use with strlcpy in some commented out...
2007-09-23 havocdisable double/float conversion warnings in matrixlib...
2007-09-23 havocchanged -lwsock32 to -lws2_32 in windows builds
2007-09-23 havocadded dinput.lib requirement in darkplaces.dsp
2007-09-23 havocmoved resource.h and darkplaces.rc from Source Files...
2007-09-23 havocadded sv_demo.[ch] to MSVS6 projects
2007-09-22 havocimplemented r_glsl_water cvar (refraction and reflectio...
2007-09-20 havocreduced default value of sv_clmovement_waitforinput...
2007-09-19 havocchanged sv_demo.c to sv_demo.o in object file list
2007-09-19 havoclimit r_bloom_colorexponent to 32
2007-09-19 havocfix a typo in r_bloom_colorexponent which allowed it...
2007-09-16 dreskAdded optional CSQC function CSQC_Event_Sound with...
2007-09-09 divverentsv_autodemo_perclient - record client-like demos on...
2007-09-09 divverentFor now, ground snd_restart and snd_unloadallsounds...
2007-09-08 dreskAdded optional float global sb_showscores to CSQC that...
2007-09-05 dreskAdded QC function drawcolorcodedstring (#326 CSQC,...
2007-09-04 havocmade r_view.showdebug affect more r_show* features
2007-09-04 havocremove unused variable
2007-09-04 havocadded r_view.showdebug flag, which is used to disable...
2007-09-04 havocremove a weird loop that was attempting to count the...
2007-09-03 havocWIN32: changed stricmp and strnicmp to have an undersco...
2007-09-03 havocadded #ifndef MK_XBUTTON3
2007-09-03 havocfix an array declaration that lacked extern
2007-09-02 divverentReplayGain support for OggVorbis files (mostly useful...
2007-09-02 havocdoubled cl_maxidlefps, this cures sound stuttering...
2007-09-01 havocfix a bug in displaying ammo numbers, was a stupid...
2007-08-30 havocOGG_FreeSfx and WAV_FreeSfx no longer reference sfx_t
2007-08-30 havoceliminated channel_t reference in OGG_FetchEnd
2007-08-30 havoceliminated references to channel_t and sfx_t in OGG_Fet...
2007-08-30 havocturn off r_glsl if compilation of the lowest level...
2007-08-30 havocsave 24bit tga if alpha channel is entirely 255
2007-08-29 havocmake snd_null.c work again (added snd_mutewhenidle)
2007-08-29 havocfix intermission display on recorded singleplayer demos...
2007-08-27 havocimplemented q3 shader keyword polygonoffset
2007-08-27 havocimplemented snd_mutewhenidle cvar, defaults to 1, to...
2007-08-27 havocadded a developer 1000 print for every key event receiv...
2007-08-27 havocadded cl_maxidlefps cvar to control the fps limiting...
2007-08-27 havoccleaned up qw-related todo items and added some newly...
2007-08-26 dreskAdded pointsound QC function to CL and SV VMs (extensio...
2007-08-26 divverentnew sprite types SPR_LABEL and SPR_LABEL_SCALE
2007-08-24 havocchanged reporting of compressed RGB textures to use...
2007-08-24 havocno longer compresses embedded textures (in q1 and hl...
2007-08-24 havocadded gl_texturecompression to the video options menu
2007-08-23 havocimproved r_texturestats output to count compressed...
2007-08-23 havocimplemented support for GL_ARB_texture_compression...
2007-08-22 divverentadd to cvar expansion: new variant $3- for all argument...
2007-08-18 havocimproved COM_ParseToken functions to continue parsing...
2007-08-18 havocgit-svn-id: svn://svn.icculus.org/twilight/trunk/darkpl...
2007-08-16 dreskAdded SSQC Function "SV_OnEntityNoSpawnFunction" which...
2007-08-13 dreskAdded CSQC globals dmg_take, dmg_save and dmg_origin...
2007-08-12 havocfix bug in csqc sound builtin where it multiplied volum...
2007-08-12 havocadded cl_gameplayfix_soundsmovewithentities cvar so...
2007-08-11 havocadded a FIXME comment about r_glsl 1 not working proper...
2007-08-11 havocfix brightness of fullbright entities in r_glsl 1 mode...
2007-08-10 dreskAdded support for assigning coop and deathmatch global...
2007-08-10 divverentallow shirt/pants/scoreboard colors to be pulled from...
2007-08-10 havocallow view warping when underwater with gl_polyblend 0
2007-08-10 dreskAdded "pl" to the list of available keys to the CSQC...
2007-08-09 havocdisplay 4 digit ammo in inventory bar in quake hud
2007-08-09 havocfix a clientside bug with CL_ValidateState altering...
2007-08-09 havocdon't crash if r_listmaptextures or r_replacemaptexture...
2007-08-08 havocadded /LARGEADDRESSAWARE in two more MSVS projects
2007-08-08 havocadded large address aware flags in Dev-C++ and MSVS6...
2007-08-08 havocadded --large-address-aware flag in windows builds
2007-08-03 havocfix a typo that caused incorrect prioritization of...
2007-08-02 havocfix an error in the last patch
2007-08-02 havocrevert tolerances patch in RecursiveHullCheck, toleranc...
2007-07-28 divverentfix and simplify strpad so that it actually works
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