]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2015-10-18 TimePathBots: fix fix count
2015-10-18 TimePathGametypes: invert control
2015-10-18 TimePathMutators: combine headers
2015-10-14 TimePathMapinfo: decentralise mapinfo parsing
2015-10-14 TimePathForbidDropCurrentWeapon: better location
2015-10-14 TimePathmapinfo: remove some IS_GAMETYPE macros
2015-10-14 MarioMove some race related stuff out of the main physics...
2015-10-14 MarioRemove debug print
2015-10-14 MarioLittle off topic (fix spawnpoints attached to moving...
2015-10-14 MarioMove an existing mutator hook to support the killing...
2015-10-14 MarioAnother 2 gamemode specific checks killed
2015-10-14 MarioButcher another hidden gamemode specific block
2015-10-14 MarioAbuse a sneaky mutator hook to kill yet another gamemod...
2015-10-14 MarioDestroy another gamemode specific check
2015-10-14 MarioMinor comment fix
2015-10-14 MarioFix another gamemode specific check
2015-10-14 MarioMinor comment fix
2015-10-14 MarioMove some more cvars and kill a keyhunt specific call
2015-10-14 MarioClean up even more
2015-10-14 MarioClean up a bunch of gamemode specific code
2015-10-14 MarioAnother gamemode specific file and check
2015-10-14 MarioShoot down another gamemode specific check
2015-10-14 MarioReturn true on MakePlayerObserver to not reset team...
2015-10-14 MarioMerge 3 hooks into 1 and kill another gamemode specific...
2015-10-14 MarioMario scored against another gamemode specific check
2015-10-14 MarioKill another gamemode specific check
2015-10-14 MarioMore gamemode specific checks gone boom
2015-10-14 MarioKill another bunch of gamemode specific checks
2015-10-14 MarioKill another gamemode specific check
2015-10-14 MarioFix another gamemode specific check
2015-10-14 MarioClean up GetTeamCount
2015-10-14 MarioFix gametype loading
2015-10-14 MarioMove the superspec followfc command into the CTF mutato...
2015-10-14 MarioMove all gamemode cvars into their files, also renamed...
2015-10-14 TimePathStatic init: static_init_late()
2015-10-14 TimePathMutators: increase limit
2015-10-14 TimePathMutators: remove MUTATOR_(DECLARATION|DEFINITION)
2015-10-14 MarioMerge branch 'TimePath/gamemode_composition' of https...
2015-10-14 TimePathMutators: remove MUTATOR_HOOKFUNCTION_1
2015-10-14 MarioFix another function full of gamemode specific blocks
2015-10-14 TimePathMutators: port to new syntax
2015-10-14 MarioOne small hook for a plumber, one giant mutator file...
2015-10-14 MarioAdd an argument to SetMovedir
2015-10-14 MarioClean up door key handling
2015-10-13 Rudolf PolzerMerge branch 'terencehill/tooltips_cleanup' into 'master'
2015-10-13 TimePathItems: actually make no sound if the waypoint isn't...
2015-10-13 terencehillMerge branch 'master' into terencehill/tooltips_cleanup 230/head
2015-10-13 MarioFix barrel death message and assault objectives
2015-10-13 Rudolf PolzerTransifex sync.
2015-10-13 Rudolf PolzerFix a format string bug.
2015-10-13 Rudolf PolzerDownload changes from transifex.
2015-10-13 Rudolf PolzerDummy transifex sync.
2015-10-13 Rudolf PolzerRevert "Port the existing tooltips and keybinds transla...
2015-10-13 TimePathMerge branch 'TimePath/deathtypes' into 'master'
2015-10-13 TimePathNades: don't forget to think
2015-10-12 MarioMinor whitespace cleanup
2015-10-12 MarioTrigger targeted entities when key is picked up, mimics...
2015-10-12 MarioFix arguments for the door locked notifications
2015-10-12 MarioAdd an extra spawnflag to func_train to replicate origi...
2015-10-12 MarioFix multi model support with sv_defaultplayermodel...
2015-10-11 TimePathMerge branch 'master' into TimePath/deathtypes 234/head
2015-10-11 TimePathMerge branch 'TimePath/cleanup'
2015-10-11 TimePathcommon: move instagib and nexball as they add custom...
2015-10-11 TimePathlib: move csqcmodellib and warpzonelib
2015-10-10 TimePath#includes: cleanup server
2015-10-10 TimePathString: use strhasword
2015-10-10 TimePath#includes: cleanup menu
2015-10-10 TimePath#includes: cleanup client
2015-10-09 MarioAdd a server side option to disable bunnyhopping
2015-10-09 TimePathCommands: move dump commands to their respective systems
2015-10-09 TimePathCommands: use registry
2015-10-09 TimePath#includes: cleanup
2015-10-09 MarioMerge branch 'Mario/multiplayer_snake' into 'master'
2015-10-09 MarioFix a minor issue with snake tail 238/head
2015-10-09 MarioMerge branch 'master' into Mario/multiplayer_snake
2015-10-09 TimePathDoxygen config
2015-10-08 TimePathRaptor: fix primary friendly fire
2015-10-08 MarioFix compile
2015-10-08 MarioMake an unused function used
2015-10-08 TimePathRevert "Merge branch 'TimePath/bot_api' into 'master'\r"
2015-10-08 MarioGreatly improve network performance with snake movement
2015-10-08 MarioMerge branch 'master' into Mario/multiplayer_snake
2015-10-08 MarioIncrease the maximum number of mutators
2015-10-08 TimePathMerge branch 'TimePath/hudpanels_registry' into 'master'
2015-10-08 MarioMerge branch 'master' into Mario/multiplayer_snake
2015-10-08 TimePathMerge branch 'TimePath/bot_api' into 'master'
2015-10-08 MarioFix lives to not reset when rejoining
2015-10-08 MarioAdd an obligatory comment
2015-10-08 TimePathMerge branch 'master' into TimePath/deathtypes
2015-10-08 TimePathHUD: initialize with registry 236/head
2015-10-08 TimePathRadar icons: fix colour
2015-10-08 TimePathent_cs: cleanup
2015-10-08 TimePathLib: re-home functions from common/util
2015-10-08 TimePathAutocvar: use MakeConsoleSafe
2015-10-08 TimePathBots: move supporting code into bot directory 237/head
2015-10-07 TimePathBots: define the API boundaries
2015-10-07 TimePathEffectinfo: temporary order fix
2015-10-07 MarioExperimental support for multiplayer in the snake minigame
2015-10-07 TimePathDeathtypes: port to registry
2015-10-07 MarioFix particleeffectnum usage
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