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xonotic/xonotic-data.pk3dir.git
2021-11-21
terencehill
Merge branch 'terencehill/health_armor_icons' into...
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2021-11-20
Rudolf Polzer
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2021-11-18
terencehill
Merge branch 'drjaska/electrostickylifetime' into ...
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2021-11-18
Dr. Jaska
New cvar for electro balls to get their lifetime from...
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2021-11-17
terencehill
Merge branch 'drjaska/fixSetStartItemsInitialization...
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2021-11-17
Dr. Jaska
update to CA/FT SetStartItems hookfunction
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2021-11-17
terencehill
Merge branch 'bones_was_here/ft_start_armor' into ...
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2021-11-17
terencehill
Merge branch 'bones_was_here/strafehud_jumpheight'...
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2021-11-17
terencehill
Add missing supercells icons in old hud themes (copy...
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2021-11-17
terencehill
Merge branch 'z411/ca_useammunition' into 'master'
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2021-11-16
terencehill
Update .gitignore
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2021-11-16
terencehill
Show full fuel bar with a low alpha, fade it in until...
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2021-11-16
terencehill
Remove a wrong comment, IT_UNLIMITED_AMMO gives unlimit...
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2021-11-16
Rudolf Polzer
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2021-11-15
z411
Make CA/FT/LMS respect g_use_ammunition
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2021-11-11
Rudolf Polzer
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2021-11-10
terencehill
Add health / armor icons to other hud themes
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2021-11-10
Rudolf Polzer
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2021-11-09
Rudolf Polzer
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2021-11-08
Rudolf Polzer
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2021-11-07
Rudolf Polzer
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2021-11-06
Rudolf Polzer
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2021-11-02
terencehill
Add proper health / armor icons (used by the ItemStats...
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2021-11-02
Rudolf Polzer
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2021-10-31
terencehill
Fix compilation units
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2021-10-31
Rudolf Polzer
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2021-10-30
terencehill
moveplayer: add # to player number
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2021-10-30
terencehill
moveplayer: fix / improve error handling and messages
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2021-10-30
terencehill
Fix whitespace in shader files
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2021-10-22
Rudolf Polzer
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2021-10-21
Rudolf Polzer
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2021-10-20
Rudolf Polzer
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2021-10-18
Rudolf Polzer
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2021-10-17
terencehill
Move waypoints slightly away from screen edges. It...
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2021-10-17
Rudolf Polzer
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2021-10-15
Rudolf Polzer
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2021-10-12
bones_was_here
strafehud: fix and refactor jumpheight feature
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2021-10-12
Rudolf Polzer
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2021-10-11
Rudolf Polzer
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2021-10-10
terencehill
Fix / Improve translation context of some strings
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2021-10-10
terencehill
Allow enabling cl_forceplayercolors only in team games...
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2021-10-10
terencehill
Merge branch 'terencehill/weapon_origin_fix' into ...
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2021-10-10
Rudolf Polzer
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2021-10-09
Rudolf Polzer
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2021-10-07
Rudolf Polzer
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2021-10-06
Rudolf Polzer
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2021-10-05
terencehill
Minor cleanups
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2021-10-05
terencehill
Reduce the kill delay when round hasn't started yet...
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2021-10-05
Rudolf Polzer
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2021-10-04
Rudolf Polzer
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2021-10-03
terencehill
Fix #694 "1st person Blaster weapon model not centered...
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2021-10-03
Rudolf Polzer
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2021-09-28
Rudolf Polzer
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2021-09-27
terencehill
Make RotRegen calls easier to understand
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2021-09-27
terencehill
Disable crosshair_chase if cl_lockview is enabled
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2021-09-27
terencehill
Fix medic buff rot setting getting ignored
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2021-09-25
Rudolf Polzer
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2021-09-24
Rudolf Polzer
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2021-09-23
Rudolf Polzer
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2021-09-22
Rudolf Polzer
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2021-09-21
Rudolf Polzer
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2021-09-20
Rudolf Polzer
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2021-09-19
terencehill
Merge branch 'terencehill/quickmenu_bugfix_2487' into...
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2021-09-19
Rudolf Polzer
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2021-09-17
terencehill
Remove "placeholder texture" from the minelayer texture
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2021-09-13
terencehill
Update hash
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2021-09-13
Mario
Implement basic spectator support for the minigames
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2021-09-12
terencehill
Electro: remove leftover code from wr_resetplayer that...
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2021-09-12
terencehill
Fix #2639 "cl_forceplayercolors 2 makes both teams...
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2021-09-12
terencehill
Merge branch 'terencehill/lms_spectatable' into 'master'
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2021-09-12
terencehill
Merge branch 'drjaska/electrorefirefix' into 'master'
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2021-09-12
Dr. Jaska
Fix inconsistency with electro refire time
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2021-09-12
bones_was_here
Increase freezetag starting armor from 0 to 100
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2021-09-11
terencehill
LMS: fix wrong health / armor assignment on respawn
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2021-09-11
terencehill
Remove a few redundant lines of code
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2021-09-10
Mario
Merge branch 'bones_was_here/q3compat' into 'master'
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2021-09-09
terencehill
Make QuickMenu_InputEvent code even more like HUD_Radar...
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2021-09-09
terencehill
Quickmenu: unset the player's buttons as soon as it...
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2021-09-08
terencehill
Quickmenu: let the engine handle all release key events...
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2021-09-06
Mario
Merge branch 'terencehill/maxidle_fix' into 'master'
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2021-09-06
Mario
Disable sv_maxidle_playertospectator in the XDF ruleset...
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2021-09-05
terencehill
Merge branch 'terencehill/cl_forceplayercolors_unique...
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2021-09-05
terencehill
Put sv_maxidle_playertospectator 0 in XPM config (featu...
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2021-09-05
terencehill
sv_maxidle_minplayers 2 "check for idlers only when...
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2021-09-04
Mario
Merge branch 'terencehill/melee_sound' into 'master'
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2021-09-04
terencehill
Fix typo in a variable name
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2021-09-04
terencehill
Apply hud_panel_weapons_aspect to weapon icons in the...
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2021-09-04
terencehill
Fix Item Stats panel not respecting hud_fontsize; make...
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2021-08-29
Mario
Merge branch 'bones_was_here/hlac_speed' into 'master'
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2021-08-29
Mario
Add a note to the balance configurations mentioning...
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2021-08-27
Rudolf Polzer
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2021-08-26
terencehill
Allow assigning each enemy unique colors in all game...
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2021-08-20
Rudolf Polzer
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2021-08-19
Rudolf Polzer
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2021-08-18
terencehill
Merge branch 'Mario/electro_sticky_trail_fix' into...
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2021-08-18
terencehill
Improve g_freezetag_revive_speed description
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2021-08-17
terencehill
Avoid repeating a couple of checks
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2021-08-17
terencehill
Merge branch 'Mario/superweapon_sound_fix' into 'master'
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2021-08-16
terencehill
LMS: improve handling of forced spectators in warmup...
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2021-08-16
terencehill
LMS: improve rank assignment to forfeiters
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