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xonotic/xonotic-data.pk3dir.git
2016-01-04
Mario
Simplify maths for most vlen cases
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2016-01-04
TimePath
gitlab-ci: run unit tests
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2016-01-04
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Self: purge
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2016-01-04
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Add .gitlab-ci.yml
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2016-01-03
Mario
Remove self (we have the technology)
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2016-01-03
Mario
Don't remove self (probable cause of an annoying crash)
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2016-01-03
Mario
Hopefully fix a potential crash
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2016-01-03
Mario
Undo last commit (causes a segmentation fault)
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2016-01-03
Mario
Fix the only remaining cases of self in CSQC model lib
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2016-01-03
Mario
Bring back LAMBDA incase it actually does something...
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2016-01-03
Mario
Fix use of self in .draw
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2016-01-03
Mario
Don't depend on self for draw2d
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2016-01-03
Mario
Fix even more cases of self
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2016-01-03
Mario
Add a hack to fix the use of self in .predraw functions
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2016-01-03
Mario
Make sure it can't be null
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2016-01-03
Mario
Use the CSQC player for checking viewloc (possibly...
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2016-01-03
Mario
Rename some comments to be less annoying
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2016-01-03
Mario
Clean some more self uses
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2016-01-03
Mario
Purge most cases of self from the client folder
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2016-01-03
Mario
Fix self usage in midair mutator's PlayerDamage hook
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2016-01-03
Mario
Purge self from event_damage
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2016-01-03
Mario
Gib monsters at -50 health, so they can be gibbed when...
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2016-01-03
Mario
Purge self from most of the monster code
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2016-01-03
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Turrets: propagate self
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2016-01-03
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Vehicles: propagate self
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2016-01-03
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Test: fix TEST_Fail
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2016-01-03
Mario
Kill some uses of self in the vehicle code
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2016-01-02
Mario
Remove a useless comment
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2016-01-02
Mario
Kill get_vehicleinfo
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2016-01-02
Mario
Make view offset and view height attributes to vehicles
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2016-01-02
Mario
Vehicles: always show smoke when low on health, even...
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2016-01-02
Mario
Don't override alpha to 1 if warpzones exist, fixes...
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2016-01-02
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qcc.sh: fix read-only `sed -i`
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2016-01-01
Mario
Teleporter: support random teleportation sounds
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2016-01-01
Mario
Fix compile
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2016-01-01
Mario
If teleporter has .noise set, use that sound instead
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2016-01-01
Mario
Use IS_DEAD where possible, also fix vehicles targeting...
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2016-01-01
Mario
Use STAT(FROZEN, e) instead of e.frozen
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2016-01-01
Mario
Remove qcc.cfg (we no longer support FTEQCC)
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2016-01-01
Mario
More loops
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2016-01-01
Mario
Use new loop to kill notifications
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2016-01-01
Mario
Use loop to kill hooks attached to nade
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2016-01-01
Mario
Use loop on race checkpoints
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2016-01-01
Mario
Use new loop for finding player's placed mines
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2016-01-01
Mario
It should be safe to remove this safety check
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2015-12-31
Mario
Deprecate FOR_EACH_CLIENT and FOR_EACH_CLIENTSLOT
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2015-12-31
Mario
Use IS_DEAD everywhere
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2015-12-31
Mario
Rename PHYS_DEAD to IS_DEAD and make it usable outside...
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2015-12-31
Mario
Use the constant string for player classname where...
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2015-12-31
Mario
Clean up some player loops
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2015-12-31
Mario
Remove another useless debug function
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2015-12-31
Mario
Remove a now useless debug function
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2015-12-31
Mario
Remove a compile-time message
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2015-12-31
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Makefile: fix bad CPP
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2015-12-31
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Makefile: be very specific
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2015-12-31
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Makefile: factor out qcc
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2015-12-31
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##__VA_ARGS__: replace with standards compliant alternative
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2015-12-31
Mario
Fix warning
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2015-12-31
Mario
Strip some handy lib functions out of turret util code
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2015-12-30
Mario
Revert change to client models (breaks on some maps)
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2015-12-30
Mario
Make all game models client models (may need to revert...
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2015-12-30
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Update more include paths to simplify log output
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2015-12-30
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Add missing include guards
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2015-12-30
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Makefile: use `-I.`
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2015-12-30
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#pragma once
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2015-12-30
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Log: stringify __LINE__ at compile time
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2015-12-30
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ftepp: remove
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2015-12-29
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Iter: prevent invalidation
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2015-12-29
Mario
Fix compile
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2015-12-29
Mario
Potentially fix a crash
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2015-12-29
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Makefile: depend on transitive #includes
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2015-12-29
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cpp compat
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2015-12-29
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Whitespace police
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2015-12-29
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Merge branch 'terencehill/server_aliases_fix' into...
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2015-12-29
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Vector: vlen2 in terms of dotproduct
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2015-12-29
Mario
Optimize more maths
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2015-12-28
Rudolf Polzer
Transifex sync.
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2015-12-28
Rudolf Polzer
Sync dpextensions.qc.
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2015-12-28
Mario
Optimize more maths
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2015-12-28
Mario
Matherize
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2015-12-28
Mario
Optimize maths
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2015-12-28
Mario
Move minigame HUD command into minigame file
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2015-12-28
Mario
Add a hook for HUD commands
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2015-12-28
Mario
Make it optional
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2015-12-28
Mario
Show ghost items while in a vehicle
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2015-12-28
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s/make_pure/new_pure/
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2015-12-28
Mario
Turn some stupidly long cvars into autocvars
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2015-12-28
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Registry: SHA256 isn't always available, use MD4 instead
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2015-12-27
Mario
Increase maximum number of vehicles
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2015-12-27
Mario
Improve Snake status panel
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2015-12-25
Mario
Loopify find command
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2015-12-25
Mario
Kill some uses of TRUE and FALSE
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2015-12-25
Mario
Add a loop for entities
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2015-12-25
Mario
Use the ONGROUND macros
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2015-12-25
Mario
Fix up a couple more cases
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2015-12-25
Mario
Use an org local instead of multi-line setorigin
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2015-12-24
terencehill
Fix definition of many server aliases in local games...
271/head
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2015-12-24
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tuba: fix #1621
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2015-12-24
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hook: move to common
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2015-12-24
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tuba: move to common
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