2002-07-25 |
havoc | massive cleanup of S_TransferPaintBuffer and moved... |
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2002-07-21 |
havoc | include quakedef (which drags in lots of other stuff... |
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2002-07-20 |
havoc | fix view blends so they are alpha, not additive |
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2002-07-17 |
havoc | faster static light tracing (by not doing it as often... |
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2002-07-17 |
havoc | merged matrix4x4 and matrix3x4 into matrixlib, updated... |
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2002-07-17 |
havoc | put parentheses around parameters to min/max/bound... |
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2002-07-17 |
havoc | scrag, hellknight, and shalrath shots now glow, also... |
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2002-07-09 |
knghtbrd | The Nehahra movie was borked. They were making static... |
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2002-07-08 |
havoc | updated mingw makefile and MSVC project to add matrix4x... |
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2002-07-08 |
havoc | better check for 0 alpha (it now must be exactly 0... |
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2002-07-08 |
havoc | some whitespace cleanups and a correction of a comment |
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2002-07-08 |
havoc | Matrix4x4_CreateRotate and Matrix3x4_CreateRotate now... |
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2002-07-08 |
havoc | a minor whitespace cleanup on R_ConcatRotations |
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2002-07-08 |
havoc | if the OS returns a very bogus time (or it wrapped... |
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2002-07-08 |
havoc | updated .cvsignore so it ignores darkplaces-3dfx and... |
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2002-07-08 |
havoc | added snd_null for anyone who can't use the other sound... |
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2002-07-07 |
havoc | created a couple matrix libraries (4x4 and 3x4), hopefu... |
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2002-07-07 |
havoc | now includes qtypes.h |
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2002-07-07 |
havoc | added a qtypes.h for little things like qbyte and such |
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2002-07-07 |
knghtbrd | Make screenshot saving more like Twilight's. |
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2002-07-06 |
havoc | corrected QuatMake math, and commented out the entire... |
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2002-07-06 |
knghtbrd | Make sure these files are marked as binary so CVS keeps... |
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2002-07-06 |
havoc | some cleanup of map texture loading and related code... |
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2002-07-06 |
havoc | disabled RecursiveHullCheckPoint because it probably... |
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2002-07-06 |
havoc | fix for grenades sinking into brush model floor in... |
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2002-07-05 |
knghtbrd | Change to using a flash for teleport rather than a... |
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2002-07-05 |
knghtbrd | Kill trigraphs. Die die die. Or something. |
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2002-06-29 |
havoc | no longer complains about missing sounds loaded by... |
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2002-06-24 |
molivier | Fixed video modes menu on Win32 |
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2002-06-14 |
knghtbrd | Someone has been programming QC too long. (At least... |
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2002-06-13 |
lordhavoc | Fixed major bug in time wrap code, would have not advan... |
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2002-06-13 |
lordhavoc | Forgot to apply Vic's axial patch for r_light.c, here... |
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2002-06-13 |
lordhavoc | Optimized AddDynamicLights and StainNode for axial... |
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2002-06-12 |
molivier | Added a special key binding menu when compiling for... |
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2002-06-12 |
molivier | Removed an error when compiling with MSVC |
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2002-06-10 |
lordhavoc | faster stainmap code in BuildLightMap |
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2002-06-10 |
lordhavoc | cleaned up order of bbox checks (whether to use the... |
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2002-06-10 |
lordhavoc | cleaned up SV_Physics_Toss a bit - particularly water... |
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2002-06-10 |
lordhavoc | get rid of velocity jittering on rain and snow, except... |
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2002-06-10 |
lordhavoc | advance angles as well as origin on clients when noclip... |
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2002-06-09 |
lordhavoc | step up stairs while flying |
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2002-06-09 |
lordhavoc | SV_PointContents removed (all calls replaced with Mod_P... |
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2002-06-09 |
lordhavoc | made snow smaller and slightly transparent, looks bette... |
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2002-06-09 |
lordhavoc | timer now simply returns the same time twice if the... |
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2002-06-09 |
lordhavoc | timer now simply returns same time twice if the time... |
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2002-06-07 |
knghtbrd | cd_null.c works now. It's the default because cd_linux... |
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2002-06-07 |
lordhavoc | added back this file from stock quake, so people can... |
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2002-06-03 |
lordhavoc | changed model lighting to match map lighting (this... |
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2002-06-03 |
molivier | Updated BloodBath maps list |
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2002-06-03 |
lordhavoc | make r_render skip the 3D rendering code (I forgot... |
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2002-06-03 |
lordhavoc | removed unneeded r_render check |
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2002-06-03 |
lordhavoc | disable hidden surface removal by default |
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2002-06-02 |
knghtbrd | A minor removal of a few pieces of dead code. Nothing... |
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2002-06-02 |
knghtbrd | Unused. |
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2002-06-02 |
knghtbrd | DP code cleanup, stage one - all headers that can be... |
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2002-06-01 |
lordhavoc | remove unused DrawNotifyString, fix intermission screen... |
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2002-06-01 |
lordhavoc | added -texgamma, -texcontrast, -texbrightness, these... |
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2002-06-01 |
lordhavoc | use volatile on icolor and fcolor pointers in GL_Conver... |
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2002-05-29 |
mercury | I have commit access to DP? When did that happen? |
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2002-05-27 |
lordhavoc | attempt at working around a NVIDIA 23.11 TNT driver... |
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2002-05-27 |
lordhavoc | make bbox collisions work again |
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2002-05-27 |
lordhavoc | fix for gl_mesh_maxtriangles not defaulting correctly... |
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2002-05-27 |
lordhavoc | added some smoke to the fire effect (requested for... |
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2002-05-22 |
lordhavoc | fix for uninitialized start/end of trace against bbox... |
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2002-05-22 |
lordhavoc | added RecursiveHullCheckPoint for quicker tracing of... |
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2002-05-22 |
lordhavoc | fix a bunch of pointer type warnings introduced by... |
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2002-05-21 |
lordhavoc | ignore various MSVC files (.opt, .plg, .ncb) and .exe |
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2002-05-21 |
lordhavoc | ignore .o files |
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2002-05-21 |
lordhavoc | added collision.c, cl_collision.c. collision.h, cl_coll... |
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2002-05-21 |
lordhavoc | split out RecursiveHullCheck and related code into... |
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2002-05-21 |
lordhavoc | made various things take const pointers (optimizer... |
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2002-05-21 |
lordhavoc | changed Length() call to VectorLength() macro in two... |
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2002-05-21 |
lordhavoc | changed Length() call to VectorLength() macro... insid... |
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2002-05-21 |
lordhavoc | optimized (now does not use a sqrt for each entity... |
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2002-05-21 |
lordhavoc | build for -mwindows (so it doesn't open a console) |
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2002-05-21 |
lordhavoc | validate animations in zym models |
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2002-05-19 |
lordhavoc | fix for really dumb mistake (missing memset) in Mod_Spl... |
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2002-05-16 |
lordhavoc | now fetchs wgl functions |
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2002-05-16 |
lordhavoc | use qglDeleteTextures, not glDeleteTextures |
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2002-05-15 |
lordhavoc | increased MAX_SURFVERTS to hold as many as the surf... |
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2002-05-15 |
lordhavoc | muzzleflash fades out |
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2002-05-15 |
lordhavoc | reduced skysphere from 2048 triangles to 1024 |
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2002-05-15 |
lordhavoc | directional static lighting support (but not fast yet... |
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2002-05-15 |
lordhavoc | change a lot of calls from gl to qgl |
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2002-05-15 |
lordhavoc | oops forgot to commit this piece of the unsuccessful... |
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2002-05-15 |
lordhavoc | sv_stepheight cvar, SV_Init now calls SV_Phys_Init... |
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2002-05-15 |
lordhavoc | slight optimizations to GL_ConvertColorsFloattoByte |
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2002-05-14 |
lordhavoc | search for GL functions using GetProcAddress on win32... |
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2002-05-14 |
lordhavoc | independent control of gl_mesh_maxtriangles and gl_mesh... |
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2002-05-04 |
lordhavoc | cleaned up and fixed collisions with brush models ... |
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2002-05-04 |
lordhavoc | mostly dynamic GL binding (more needs to be done, but... |
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2002-05-03 |
lordhavoc | reverted embedded-in-other-object behavior to sticking... |
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2002-05-03 |
lordhavoc | hopefully this fixes the problem in TNT drivers with... |
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2002-04-30 |
lordhavoc | i is not longer an unsigned short in Palette_Setup8to24 |
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2002-04-30 |
lordhavoc | more cleaning - glTexParameterf replaced with glTexPara... |
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2002-04-30 |
lordhavoc | changed texrgbscale to int rather than float, this... |
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2002-04-30 |
lordhavoc | no longer uses glColor3f at all |
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2002-04-30 |
lordhavoc | disabled lookup of unused multitexture function (glMult... |
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2002-04-30 |
lordhavoc | disabled lookup of unused multitexture function (glMult... |
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2002-04-28 |
lordhavoc | fix for misparsing of sound length in "data" chunk... |
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