]> git.rm.cloudns.org Git - xonotic/darkplaces.git/shortlog
xonotic/darkplaces.git
2009-12-24 havocrenamed a parameter, removed some unused cvars
2009-12-24 havocremoved r_shadow_culltriangles - the only useful part...
2009-12-24 havocturn off r_shadow_culltriangles by default, because...
2009-12-24 havocreorganized GLSL shader
2009-12-24 havocimproved Cg error reporting
2009-12-24 divverentsame fix in DrawQ_String
2009-12-24 divverentfix text width function
2009-12-24 havocdon't project shadows so far - this fixes broken shadow...
2009-12-24 blubtake utf8_enable into account when printing the dots...
2009-12-24 divverentfix detection of timeout-based lost packets.
2009-12-24 divverenttry to notice uncompensated packet loss due to timeouts
2009-12-23 eihrulfixing sizeof(data) of pointer to particle texture...
2009-12-23 divverentremove unneeded include
2009-12-23 divverentfix typo in last commit
2009-12-23 divverentdo not TOTALLY block translation with csprogs, but...
2009-12-23 divverentprogs loading: allow translation of strings using a...
2009-12-23 divverentadd DLL name for win32
2009-12-23 divverentimprove sprintf a bit to match with documentation
2009-12-23 divverentDP_QC_SPRINTF :P
2009-12-23 blubUsing MAX_QPATH for filenames in ft2.
2009-12-23 blubMSVC doesn't support 'inline'
2009-12-23 divverentoops, a float I meant
2009-12-23 divverentturn font size snapping into a float
2009-12-23 blubstdint.h and uint32_t instead of u_int32_t
2009-12-23 divverentadditionally include stdint.h on non-MSVC too
2009-12-23 havocmake CgGL render path work
2009-12-23 divverentmake utf8 functions safer: give them a size limit in...
2009-12-23 divverentget utf8lib out of common.c by moving the u8_strnlen...
2009-12-23 blubthis should work without strlen as well
2009-12-23 blubdo not use non-standard strnlen function
2009-12-23 blub... forgot to add the files, I'm too used to git now :P
2009-12-23 blubAdding FreeType2 and UTF-8 Support.
2009-12-23 havocfix SUPPORTCG checks
2009-12-23 divverentfix detection of cg libs
2009-12-23 divverentDP_SV_PING_PACKETLOSS: expose packet loss to server QC
2009-12-23 havocthe beginnings of a cgGL rendering path experiment...
2009-12-23 havocload maps/levelname_effectinfo.txt in addition to effec...
2009-12-22 havocfix a crash on non-deluxemapped q3bsp loading
2009-12-21 havocremoved r_precachetextures cvar
2009-12-21 havocfix some issues with r_hdr 1 (or r_hdr_scenebrightness...
2009-12-21 havocforce R_GetCurrentTexture to regenerate data when
2009-12-21 divverentfix movement loss tracking
2009-12-21 divverentmovement packet loss tracking
2009-12-21 havocfix typo in StoreBigLong calls on NETFLAG_ACK packets
2009-12-21 havocprint unknown keys a little differently, to avoid escap...
2009-12-21 havocchange how compression hint check works
2009-12-21 havocremove some gl functions that are not used
2009-12-21 havocuse floats rather than doubles for view matrix stuff
2009-12-21 havocadded LINK_TO_ZLIB define checks, to allow direct linking
2009-12-21 havocadded K_PRINTSCREEN, not actually used by any platforms...
2009-12-21 havocadded SUPPORTIPV6 define checks - not defined by defaul...
2009-12-21 havocincrease NET_MAXMESSAGE in DP_SMALLMEMORY configuration...
2009-12-21 havocadded SUPPORTDLL define and checks, if any platforms...
2009-12-21 havoccheck if FNDELAY is defined instead of checking WIN32
2009-12-21 havocprint memlist if out of memory error occurs
2009-12-21 havocadded mem_bigendian variable
2009-12-21 havocfix big endian loading of patches
2009-12-21 havocadded gl_nopartialtextureupdates cvar which disables...
2009-12-21 havocallocate memory for big temporary storage arrays rather...
2009-12-20 divverentallocate the right byte count for PVS data in framedata
2009-12-20 havocdisable r_transparentdepthmasking by default until...
2009-12-20 havocGLSL shaders no longer use gl_TexCoord[] varying variables
2009-12-20 havocGLSL shaders no longer use gl_TextureMatrix, now all...
2009-12-20 havoceliminated R_Mesh_TextureState function and rmeshstate_...
2009-12-20 havocfixed cl_decals_models 1 rendering
2009-12-20 havocimplemented fogging for cl_decals_newsystem 1
2009-12-20 havocfix GL11/GL13 fogged sprite rendering and q1bsp sky...
2009-12-20 havocfix fog mask scrolling on q1bsp sky
2009-12-20 havocfix bug with cl_decals_newsystem where submodels and...
2009-12-20 havocfix bug where r_shadow_deferred 1 caused transparent...
2009-12-20 havocadded r_transparentdepthmasking cvar (defaults to 1...
2009-12-20 divverentdon't need it twice...
2009-12-20 divverent- fix specular stuff on Q1BSP
2009-12-20 divverentslowmo: when slowmo is < 1, restrict sys_ticrate not...
2009-12-20 divverentDP_EF_RESTARTANIM_BIT
2009-12-20 divverentmaxidlefps fix for maxfps 0
2009-12-20 havocfix bug with deluxemapping (I thought GLSL had a recip...
2009-12-20 havocforce shadowmapping when deferred rendering is on
2009-12-20 havocfix lack of specular on q1 mdl, and a possible case...
2009-12-20 havocavoid a permanent memory leak on lightmap allocation...
2009-12-20 samualUpdate cl_deathfade cvar description
2009-12-19 divverentuseful stuff for server admins: curl command now allows...
2009-12-18 havocchange sv_cullentities_trace_samples from 1 to 2 -...
2009-12-17 havocimplemented deferred rendering (r_shadow_deferred cvar...
2009-12-16 havocfix a bug where gl_max_lightmapsize cvar was not regist...
2009-12-14 eihrulmake Draw_FreePic set pic->tex to NULL to prevent reuse...
2009-12-14 havocreworked animcache code to store information in ent...
2009-12-14 havocincrease r_framedatasize in increments instead of by...
2009-12-14 havocallocate portals differently to reduce Mem_Alloc reports in
2009-12-14 havocfix crash when r_framedatasize increases
2009-12-14 havocfix a crash on shutdown when using developer_memory...
2009-12-14 havocfix void * arithmetic error on MSVC
2009-12-13 havocadded R_FrameData_Alloc and Store functions (a per...
2009-12-09 havocremoved GL_NV_blend_square detection because it is...
2009-12-09 havocremoved DOT3 lighting path (bumpmapped lighting on...
2009-12-09 havocrenderer now uses vid.renderpath to select rendering...
2009-12-08 havocsome cleanup
2009-12-08 havocminor cleanup
2009-12-08 havocremove a couple useless lines
2009-12-08 havocuse gl_max_lightmapsize
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