]> git.rm.cloudns.org Git - xonotic/netradiant.git/shortlog
xonotic/netradiant.git
2010-07-25 Rudolf Polzerimprove the max shader name length in brushexport plugin
2010-07-18 Rudolf Polzercrlf fixes
2010-07-16 Rudolf PolzerMerge remote branch 'refs/remotes/origin/parasti/connec...
2010-07-16 Rudolf Polzerfix a nasty bug breaking "deformvertexes move"
2010-07-14 Jānis RūcisWhen connecting entities, don't reuse the target field...
2010-07-04 Rudolf Polzerqtrue too
2010-07-04 Rudolf Polzerit is qfalse
2010-07-04 Rudolf Polzerfix arg parsing
2010-07-04 Rudolf Polzerq3map2 -scale: new arg -spawn_ref - sets reference...
2010-06-25 Jānis RūcisMakefile: support CHECK_DEPENDENCIES with DOWNLOAD_GAME...
2010-06-24 Rudolf PolzerMerge branch 'icculus'
2010-06-24 Rudolf Polzerallow 64 directories, no longer 8
2010-06-14 jalFix vertexlighting and gridlighting being too dark...
2010-06-12 jalApply floodlight to vertex lighting (there seems to...
2010-06-04 Rudolf PolzerMerge remote branch 'icculus/master'
2010-06-04 Rudolf Polzersupport misc_*model as misc_model in the radiant editor...
2010-05-29 Jānis RūcisConcat all found shaderlist.txt files to build the...
2010-05-29 jaladd shader key q3map_noDirty, which disables the dirty...
2010-05-28 jalMerge branch 'master' of ssh://icculus.org/netradiant
2010-05-28 jalconvert to float the input of RGBTOGRAY macro, or it...
2010-05-20 Jānis RūcisRemove unnecessary locale/UTF-8 encoding conversions
2010-05-20 Rudolf Polzerdefault RM_R correctly in download-gamepacks.sh (as...
2010-05-10 Rudolf PolzerMerge branch 'master' of ssh://icculus.org/netradiant...
2010-05-10 Rudolf Polzernew URL of WarsowPack
2010-05-08 Rudolf Polzerdownload-gamepacks: more robustness
2010-05-02 Rudolf Polzeractually activate -game xonotic in q3map2 :(
2010-04-30 jalIncrease the influence of directional lights on the...
2010-04-27 Rudolf Polzermark some TODOs for overflows reported on the GtkRadian...
2010-04-26 Rudolf PolzerMerge branch 'master' of ssh://git.xonotic.org/netradiant
2010-04-22 jalfix deluxemapping when using floodlight. Also, add...
2010-04-21 jalAllow transparent surfaces on misc_models to be made...
2010-04-19 jalTesting my commit ability
2010-04-17 Rudolf Polzerfix lots of CRLFs
2010-04-17 Rudolf Polzer.gitattributes
2010-04-12 Rudolf Polzerfix typo in the makefile (adding an extra space)
2010-04-12 Rudolf Polzerautodownload gamepacks from make
2010-04-12 Rudolf Polzerdownload gamepacks: properly support xonoticpack
2010-04-12 Rudolf Polzer-game xonotic support in q3map2
2010-04-11 Rudolf Polzerfix gamepack download using git-archive
2010-04-06 Rudolf Polzernew option -extradist to improve lighting a bit, also...
2010-04-02 Rudolf PolzerMerge branch 'master' into icculus
2010-04-02 Rudolf Polzercompile fix in funchandlers-GTK.cpp
2010-04-02 Rudolf Polzerswitch version tracking to git
2010-04-01 Rudolf Polzerfix gamepack downloading
2010-03-28 Rudolf PolzerMerge branch 'osxnetradiant'
2010-03-28 Rudolf Polzersome minor fixes for the osxnetradiant changes
2010-03-28 Rudolf Polzerchanges from OSXnetradiant
2010-03-24 Rudolf Polzerenable size display by default
2010-03-19 Rudolf Polzervfs: support .pk3dir like in darkplaces engine - direct...
2010-03-03 Rudolf Polzerdownload nexuizpack from git
2010-03-01 Rudolf Polzerfix VectorCopy uses in MergeMetaTriangles
2010-02-20 Rudolf Polzermore explicit vec3_t use, no change in behaviour
2010-02-20 Rudolf Polzerimprove patch collision generation a little, should...
2010-02-19 Rudolf Polzerfix patch collision issue by linking patches into all...
2010-02-14 Rudolf Polzerhalf lambert lighting by jal (option: -lightanglehl)
2010-02-14 Rudolf Polzersmall fix by jal regarding normal vectors from lighting
2010-02-14 Rudolf Polzershow error about missing gamepack
2010-02-11 Rudolf Polzerfix mismatched new/delete
2010-02-11 Rudolf Polzersupport "angles" key in generic entities
2010-02-09 Rudolf Polzerunique names debugging (please revert when the bug...
2010-02-08 Rudolf Polzeradd a feature shift-k to assign killtarget, not target...
2010-02-06 Rudolf Polzeradd a "decals" texture filter option (textures/decals/)
2010-02-06 Rudolf Polzerdo not normalize colors in color picker
2010-02-05 Rudolf Polzertry making it work with newer libpng
2010-02-04 divverentseparate out the process of installing a game pack... svn-r421
2010-01-13 divverentadd warning for missing game packs
2010-01-07 divverentadd note to svn in PATH
2010-01-07 divverentadd a comment to indicate the options
2010-01-07 divverentcreate the games subdir first
2010-01-07 divverentremove svn:externals-using games subdirectory
2010-01-07 divverentmention that the C++ compiler is needed
2010-01-07 divverentcompile instructions for native win32
2010-01-07 divverentadd a Makefile.conf for mingw32
2010-01-04 divverentfix a typo that shouldn't have an impact on most maps...
2010-01-04 divverentsync bkgrnd2d with ZeroRadiant (const only)
2010-01-04 divverentmerge l_net from ZeroRadiant
2010-01-04 divverentmerge gtkgensurf from ZeroRadiant trunk
2009-12-30 divverentqfusion: new defaults
2009-12-30 divverentsome more clip shader names
2009-12-30 divverentdon't bounce from trans surfaces
2009-12-30 divverentfix Ctrl-Tab handling in the Floating window style...
2009-12-18 divverentsome fixes, and patch bobtoolz improvements, from osxne...
2009-10-04 divverentshow the grid with faded out alpha if grid snapping...
2009-10-04 divverentToggleGridSnap command (beware of it)
2009-10-04 divverentas patchshadows is broken for grid... turn it off for...
2009-10-04 divverentmake it not loop endlessly :P
2009-10-04 divverentlightgrid search fix; increase max vertices of poly
2009-10-04 divverentallowing to customize how directional the light is
2009-10-04 divverentallow more light contributions to the grid; remove...
2009-08-08 divverent-fno-strict-aliasing
2009-08-02 divverentsupposedly, RTCW and W:ET use BSP format 47... so let...
2009-07-26 divverentfix zip file warnings
2009-07-25 divverentfix smooth operator on cylinders
2009-07-25 divverentallow specifying executable type
2009-07-24 divverentenable the previously disabled "Sphere" patch primitive
2009-07-21 divverentsupport MAX_PATCH_* matching q3map2
2009-07-21 divverentallow up to 31x31 patches
2009-07-21 divverentnew feature to smooth patches
2009-07-14 divverentdisable the max bbox distance feature for now, it seems...
2009-07-12 divverentpossibly speed up MergeMetaTriangles, will benchmark...
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