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xonotic/xonotic-data.pk3dir.git
2016-11-12
terencehill
Damagetext: remove {health(ph)} and {total(p)}, add...
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2016-11-12
Mario
Add a physics set for overkill
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2016-11-11
terencehill
Improve sv_itemstime description
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2016-11-11
terencehill
Improve code readability
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2016-11-11
terencehill
Damagetext: add {health(ph)}: shows potential_health...
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2016-11-11
Mario
Merge branch 'DefaultUser/m_itemid' into 'master'
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2016-11-10
terencehill
Make use of constants for damagetext bitflags
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2016-11-10
terencehill
Optimize damagetext networking
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2016-11-10
Freddy
Add .m_respawnsound for GameItems
386/head
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2016-11-10
Freddy
.m_glow is only needed in GAMEQC
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2016-11-10
terencehill
Simplify
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2016-11-10
Mario
Merge branch 'terencehill/ca_shownames_fix' into 'master'
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2016-11-10
Mario
Merge branch 'DefaultUser/more_damagetext' into 'master'
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2016-11-10
Mario
Merge branch 'martin-t/msnt' into 'master'
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2016-11-08
Mario
Merge branch 'DefaultUser/func_train_random_target...
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2016-11-08
Mario
Merge branch 'master' into DefaultUser/func_train_rando...
385/head
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2016-11-07
Mario
Remove mode prefix from some of the server list categories
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2016-11-07
terencehill
Show no title in the uid2name dialog. It fixes #1836
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2016-11-07
Mario
Turn off standard weaponarena in weapon arena modes...
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2016-11-07
terencehill
Simplify conditions
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2016-11-07
Mario
Don't count weapons available in the map as hidden
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2016-11-06
terencehill
CA: fix name tags getting displayed above eliminated...
388/head
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2016-11-06
Martin Taibr
Merge branch 'master' into martin-t/msnt
383/head
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2016-11-06
Martin Taibr
entity array
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2016-11-06
Mario
Move nade timer handling out of offhand code (offhand...
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2016-11-05
Freddy
Change the way item glow is handled
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2016-11-05
Freddy
Don't apply ITS_POWERUP to all powerups
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2016-11-05
Mario
Update hash for hagar fix
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2016-11-05
Freddy
Use .instanceOfPowerup
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2016-11-04
Mario
Fix hagar loading and switching weapons
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2016-11-03
Martin Taibr
test only 10 teammates
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2016-11-02
Martin Taibr
less bad FOREACH_CLIENT_RANDOM
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2016-11-02
Freddy
Add .future_target field for func_train
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2016-11-02
Mario
Hack to fix tuba alternative instruments
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2016-11-02
Freddy
Remove a "="
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2016-11-02
Mario
func_breakable: Always check for updates, not just...
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2016-11-01
Freddy
Also let the first target of func_train be random
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2016-11-01
Freddy
Random entity selection only for the target field for...
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2016-11-01
Freddy
Make func_train respect its target's "target_random...
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2016-10-30
terencehill
Merge branch 'martin-t/damagetext' into 'master'
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2016-10-30
Martin Taibr
add cl_damagetext_accumulate_alpha_rel to default config
384/head
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2016-10-30
Martin Taibr
fix default
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2016-10-30
Martin Taibr
cleanup
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2016-10-29
Martin Taibr
remove msnt_deathloc, fix spot selection
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2016-10-29
Martin Taibr
i could do something like this but it looks ugly
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2016-10-28
Martin Taibr
don't test all spots when a good one is found early
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2016-10-28
Martin Taibr
comment
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2016-10-28
Martin Taibr
Merge branch 'master' into martin-t/msnt
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2016-10-28
Freddy
Also change docstring for cl_damagetext_format in defau...
382/head
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2016-10-28
Martin Taibr
remove redundant test
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2016-10-28
Martin Taibr
iterate through clients in random order
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2016-10-28
Mario
Lower monster think delay (fixes choppy zombies)
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2016-10-27
Mario
Merge branch 'Mario/xonoticless_fix' into 'master'
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2016-10-27
Mario
Fix wall dodging working on the skybox
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2016-10-25
Mario
Fix compilation test
381/head
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2016-10-24
Mario
Merge branch 'master' into Mario/xonoticless_fix
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2016-10-24
Mario
Clear clients from the intrusive lists on disconnect
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2016-10-24
Mario
Merge branch 'Mario/intrusive_3' into 'master'
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2016-10-24
Freddy
Damagetext: change {real_damage} to {potential_health}
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2016-10-23
Mario
Merge branch 'Mario/intrusive_2' into 'master'
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2016-10-23
terencehill
VehicleSpawn --> VehicleInit
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2016-10-23
terencehill
Revert "Rename VehicleSpawn mutator hook to VehicleInit...
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2016-10-23
terencehill
Remove 2 unnecessary function references
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2016-10-23
Mario
Make it compile with XONOTIC, too
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2016-10-23
Mario
Make it compile without XONOTIC defined
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2016-10-22
Mario
Merge branch 'DefaultUser/forceplayercolors_menu_update...
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2016-10-22
Freddy
add new option for cl_forceplayercolor to the menu
379/head
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2016-10-22
Freddy
Damagetext: Add {real_damage}
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2016-10-22
Freddy
Extend docstring for cl_damagetext_format
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2016-10-22
Freddy
Damagetext: add possibility to show potential damage
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2016-10-22
Mario
Kill off one of the biggest baddest findchain loops
380/head
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2016-10-22
Mario
Tweak a few things
363/head
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2016-10-22
Mario
Merge branch 'master' into Mario/intrusive_2
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2016-10-22
Mario
Fix compile
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2016-10-22
Mario
Add wall jump mutator
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2016-10-22
Mario
Merge branch 'martin-t/damagetext' into 'master'
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2016-10-21
Freddy
Add a break
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2016-10-21
Freddy
Replace m_itemid with itemdef in some functions in...
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2016-10-21
Mario
Spawner: Spawn nothing if it's set to an invalid monster
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2016-10-21
Mario
Update hash
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2016-10-21
Rudolf Polzer
Fix source comments in physicsX.cfg.
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2016-10-21
Mario
Reapply size to func_breakable when changing its model
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2016-10-21
Mario
Check for matching switchweapon when auto firing arc...
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2016-10-21
Mario
Merge branch 'terencehill/ons_camera' into 'master'
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2016-10-21
Mario
Merge branch 'martin-t/unused_fields' into 'master'
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2016-10-20
Martin Taibr
one more
378/head
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2016-10-20
Mario
itthis isn't a word
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2016-10-20
Mario
Add a basic entity that spawns monsters when triggered
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2016-10-20
terencehill
Merge branch 'master' into terencehill/ons_camera
377/head
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2016-10-20
terencehill
Onslaught: get rid of an error message when round restart
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2016-10-19
Mario
Make the target entity a parameter instead of spawning...
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2016-10-19
Mario
Allow setting a monster to not auto align itself at...
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2016-10-19
Rudolf Polzer
Fix the error message that appears when loading an...
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2016-10-19
Mario
Fix intrusive list warning when a monster re-spawns
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2016-10-19
Mario
Clean up monster direction checking code a bit more
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2016-10-19
Mario
Don't check trace_fraction on all cases
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2016-10-19
Mario
Make sure monster turns around if it touches another...
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2016-10-19
Mario
Make monster appear flag work properly with re-spawning
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2016-10-19
Rudolf Polzer
Fix warning spam for bots using the tuba.
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2016-10-19
Mario
Don't spawn passive monsters if random is chosen
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