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xonotic/xonotic-data.pk3dir.git
2015-08-05
Mario
Disable swapper & magnet buffs by default
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2015-08-05
Mario
Merge branch 'master' into Mario/buff_updates
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2015-08-05
Mario
Merge branch 'sev/buff_updates' into 'Mario/buff_updates'
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2015-08-05
Mario
Add a limit to prevent ultra rare buffs
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2015-08-05
Mario
Merge branch 'Mario/triggers' into 'master'
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2015-08-05
Severin Meyer
Remove deprecated buff HUD panel and associated cvars
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2015-08-05
Mario
Make TimePath happier
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2015-08-05
Mario
Add a virtually useless comment as an excuse to push...
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2015-08-05
Mario
Merge branch 'master' into Mario/triggers
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2015-08-04
Severin Meyer
Update HUD themes for new powerup panel
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2015-08-04
Severin Meyer
Reduce blur of default buff icons
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2015-08-04
Severin Meyer
Remove unused powerup icons from Luma theme (sourcefile...
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2015-08-04
Severin Meyer
Add default buff HUD icons
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2015-08-04
Severin Meyer
Add Luma buff HUD icons
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2015-08-04
Severin Meyer
Revise buff colors
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2015-08-04
Severin Meyer
Rewrite the powerup panel to handle a variable number...
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2015-08-04
Severin Meyer
Revise buff shaders
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2015-08-04
Severin Meyer
Rename buff shaders to match the buff netnames from...
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2015-08-04
Severin Meyer
Remove deprecated buff shaders
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2015-08-04
Mario
Merge branch 'terencehill/mapvote_layout_changes' into...
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2015-08-04
Mario
Merge branch 'BuddyFriendGuy/mapStringFilter' into...
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2015-08-04
BuddyFriendGuy
fix gametype filter bug
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2015-08-04
BuddyFriendGuy
function for add all button; tooltip
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2015-08-04
Mario
Merge branch 'master' into Mario/buff_updates
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2015-08-04
BuddyFriendGuy
add add all button in the UI
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2015-08-03
Rudolf Polzer
Set the teamplay cvar because DP needs it.
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2015-08-03
Mario
Merge branch 'terencehill/accuracyboard_fix' into ...
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2015-08-03
Mario
Merge branch 'matthiaskrgr/campingsimulator_2015' into...
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2015-08-03
terencehill
Remove g_instagib, it's useless now
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2015-08-03
Matthias Krüger
cl_zoomfactor: max zoom: 16->30
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2015-08-03
Mario
Move new flag effects to the bottom of the file, to...
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2015-08-02
terencehill
Fix accuracy board layout
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2015-08-02
Mario
Merge branch 'sev/luma_revisions' into 'master'
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2015-08-02
Mario
Merge branch 'Mario/ctf_updates' into 'master'
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2015-08-02
Mario
Fix capture and pass effects
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2015-08-02
Severin Meyer
Make noncurrent weapon icons in Luma slightly larger...
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2015-08-02
Severin Meyer
Merge branch 'master' into sev/luma_revisions
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2015-08-02
TimePath
Merge branch 'master' into Mario/ctf_updates
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2015-08-02
TimePath
Compact HUD_Mod_CTF
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2015-08-02
Mario
Merge branch 'Mario/weapon_stats' into 'master'
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2015-08-02
Mario
Merge branch 'sev/luma_hud_vehicles' into 'master'
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2015-08-02
Mario
Merge branch 'master' into sev/luma_hud_vehicles
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2015-08-02
Mario
Merge branch 'sev/hud_nades' into 'master'
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2015-08-01
Mario
Merge branch 'terencehill/vehicle_hud_fix' into 'master'
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2015-08-01
terencehill
Fix HUD color when spectating a player in a vehicle...
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2015-07-31
Severin Meyer
Fix the HUD panels to retain the teamcolor when enterin...
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2015-07-31
Severin Meyer
Add weapon panel cvars to adjust the scale and alpha...
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2015-07-31
Severin Meyer
Make Luma weapon bg omnidirectional
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2015-07-31
Mario
Make doublerows broken, but not as much
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2015-07-31
Mario
Only show available weapons in the accuracy scoreboard
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2015-07-31
Mario
Fix an issue that's been around since the beginning...
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2015-07-31
Mario
Some new features and stuff for triggers (plus side...
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2015-07-31
Severin Meyer
Slightly raise pressedkey and physics HUD panel to...
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2015-07-31
Mario
Apply some old updates
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2015-07-31
Mario
Merge branch 'master' into Mario/buff_updates
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2015-07-30
Severin Meyer
Correct the format of one of the nade images
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2015-07-30
terencehill
Make sure mapvote panel doesn't interact with the hud...
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2015-07-30
Mario
Merge branch 'sev/menu_icons_mipmap' into 'master'
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2015-07-29
Rudolf Polzer
Merge branch 'sev/hud_font_weights' into 'master'
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2015-07-29
Severin Meyer
Make vehicle crosshairs even more consistent
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2015-07-29
terencehill
Highlight the selected map including its name
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2015-07-29
terencehill
Make the mapvote panel less horizontally stretched...
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2015-07-28
Severin Meyer
Use consistent names
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2015-07-28
Severin Meyer
Update HUD nade icons
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2015-07-28
Severin Meyer
Use common nade icons for both the ammo and notificatio...
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2015-07-28
Severin Meyer
Use tab indents
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2015-07-28
Severin Meyer
Some minor color adjustments for Luma vehicle HUD images
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2015-07-27
Severin Meyer
Revise some of the Luma HUD images and settings
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2015-07-27
terencehill
This comment wasn't supposed to be committed
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2015-07-27
terencehill
Make map/gametype voting screen a panel; apply a backgr...
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2015-07-27
Mirio
Merge branch 'master' of ssh://gitlab.com/xonotic/xonot...
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2015-07-27
Mirio
Add Penguinum
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2015-07-27
Mario
Merge branch 'terencehill/ka_fixes' into 'master'
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2015-07-27
Mario
Merge branch 'master' into Mario/ctf_updates
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2015-07-27
Severin Meyer
Adjust color and brightness of legacy vehicle images...
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2015-07-27
Severin Meyer
Remove null.tga and instead test for empty string
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2015-07-27
Mario
Merge branch 'Mario/qc_physics_prehax' into 'master'
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2015-07-27
Severin Meyer
Add and revise a few Luma images
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2015-07-26
terencehill
Gametype vote screen: fix border thickness not correctl...
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2015-07-26
terencehill
Fix mapvote header text not perfectly centered (also...
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2015-07-26
Severin Meyer
Use old behaviour as default
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2015-07-26
Severin Meyer
Do not hardcode dirty fix for aliased gametype icons...
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2015-07-26
Severin Meyer
Remove GFX_SERVERLIST_ICON. There is no reason why...
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2015-07-26
Severin Meyer
Draw menu serverlist icons consistently without mipmap...
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2015-07-26
terencehill
Small cleanup
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2015-07-26
terencehill
Decrease a bit cell ar
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2015-07-26
terencehill
Make map voting screen more compact when possible ...
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2015-07-26
terencehill
Further changes were necessary to make everything work...
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2015-07-26
terencehill
Reduce too big map images when there are very few choices
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2015-07-26
terencehill
Self explanatory function name
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2015-07-26
terencehill
Improve map voting and gametype voting layouts: items...
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2015-07-25
Severin Meyer
Integrate the vehicle HUD images into the existing...
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2015-07-24
Severin Meyer
Give vehicle crosshairs more consistent and self-explan...
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2015-07-24
Severin Meyer
There was no need for custom booleans, the same can...
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2015-07-24
Severin Meyer
Use the same gunner crosshair for both the bumblebee...
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2015-07-24
Severin Meyer
Small fix for the bumblebee gunner HUD
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2015-07-23
Severin Meyer
Use existing cvars for the vehicle HUD, add new cvars...
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2015-07-23
Severin Meyer
Revise vehicle HUD images and make small updates to...
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2015-07-23
Severin Meyer
Revise vehicle crosshairs
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2015-07-21
Severin Meyer
Bugfix: Properly initialize vehicle_energy, otherwise...
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