2011-01-30 |
Mircea Kitsune | Commonize even more code, now that its possible |
commit | commitdiff | tree | snapshot |
2011-01-30 |
Mircea Kitsune | Fix laser modelindex thingie (doesn't like reload's... |
commit | commitdiff | tree | snapshot |
2011-01-30 |
Mircea Kitsune | Adapt the laser and its no-ammo usage too |
commit | commitdiff | tree | snapshot |
2011-01-30 |
Mircea Kitsune | Fix ammo types |
commit | commitdiff | tree | snapshot |
2011-01-30 |
Mircea Kitsune | Port new code to all weapons, part 2 |
commit | commitdiff | tree | snapshot |
2011-01-30 |
Mircea Kitsune | Port new code to all weapons, part 1 |
commit | commitdiff | tree | snapshot |
2011-01-30 |
Mircea Kitsune | Turn weapon load floats into a single float with an... |
commit | commitdiff | tree | snapshot |
2011-01-30 |
Mircea Kitsune | First part of a more common weapon reload code. Impleme... |
commit | commitdiff | tree | snapshot |
2011-01-30 |
Mircea Kitsune | Rename W_Reload again. Needed for an upcoming change |
commit | commitdiff | tree | snapshot |
2011-01-30 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
commit | commitdiff | tree | snapshot |
2011-01-29 |
Rudolf Polzer | Merge remote branch 'origin/terencehill/menu_dialogs_cl... |
commit | commitdiff | tree | snapshot |
2011-01-29 |
Rudolf Polzer | Merge remote branch 'origin/terencehill/cvarlist_patch' |
commit | commitdiff | tree | snapshot |
2011-01-29 |
Rudolf Polzer | Merge remote branch 'origin/terencehill/freezetag_fix' |
commit | commitdiff | tree | snapshot |
2011-01-29 |
Rudolf Polzer | Merge branch 'master' of git://git.xonotic.org/xonotic... |
commit | commitdiff | tree | snapshot |
2011-01-29 |
Rudolf Polzer | trigger_hurt now can be targeted, and if triggered... |
commit | commitdiff | tree | snapshot |
2011-01-29 |
Rudolf Polzer | Merge branch 'master' of git://de.git.xonotic.org/xonot... |
commit | commitdiff | tree | snapshot |
2011-01-29 |
Rudolf Polzer | do some sanity checking when getting player entity... |
commit | commitdiff | tree | snapshot |
2011-01-28 |
Rudolf Polzer | show number of free player slots in the rightclick... |
commit | commitdiff | tree | snapshot |
2011-01-28 |
Rudolf Polzer | with this, we can allow g_maxplayers on pure servers |
commit | commitdiff | tree | snapshot |
2011-01-28 |
Rudolf Polzer | check for free-slots in menuqc |
commit | commitdiff | tree | snapshot |
2011-01-28 |
Rudolf Polzer | add number of free player slots to the statusResponse |
commit | commitdiff | tree | snapshot |
2011-01-28 |
Rudolf Polzer | document the last change better |
commit | commitdiff | tree | snapshot |
2011-01-28 |
Rudolf Polzer | allow changes in help_ cvars (makes PN server pure) |
commit | commitdiff | tree | snapshot |
2011-01-28 |
Rudolf Polzer | CheckLinks: more checking |
commit | commitdiff | tree | snapshot |
2011-01-28 |
Rudolf Polzer | crylink: add some more CheckLinks calls... maybe this... |
commit | commitdiff | tree | snapshot |
2011-01-27 |
Rudolf Polzer | update translation files |
commit | commitdiff | tree | snapshot |
2011-01-27 |
Rudolf Polzer | Merge /tmp/bundle |
commit | commitdiff | tree | snapshot |
2011-01-27 |
Rudolf Polzer | update of Hungarian |
commit | commitdiff | tree | snapshot |
2011-01-27 |
Rudolf Polzer | Hungarian translation by xaN1C4n3 |
commit | commitdiff | tree | snapshot |
2011-01-27 |
Rudolf Polzer | initial swedish translation by marcus256 |
commit | commitdiff | tree | snapshot |
2011-01-25 |
Mircea Kitsune | Fully fix Electro ammo checks |
commit | commitdiff | tree | snapshot |
2011-01-25 |
Mircea Kitsune | Fix another electro bug, one issue left |
commit | commitdiff | tree | snapshot |
2011-01-25 |
Mircea Kitsune | Fix electro beam ammo check. Not fully ready |
commit | commitdiff | tree | snapshot |
2011-01-25 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
commit | commitdiff | tree | snapshot |
2011-01-25 |
Rudolf Polzer | change extend/reducematchtime from an rpn alias into... |
commit | commitdiff | tree | snapshot |
2011-01-24 |
terencehill | Merge branch 'master' into terencehill/menu_dialogs_cle... |
commit | commitdiff | tree | snapshot |
2011-01-24 |
Rudolf Polzer | optimize isnan() |
commit | commitdiff | tree | snapshot |
2011-01-24 |
Mircea Kitsune | Remove a useless cvar check. If reloading is disabled... |
commit | commitdiff | tree | snapshot |
2011-01-24 |
Mircea Kitsune | Fix switching to the shotgun with no ammo when melee... |
commit | commitdiff | tree | snapshot |
2011-01-23 |
Mircea Kitsune | Fix Rocket Launcher and Mine Layer ammo check code |
commit | commitdiff | tree | snapshot |
2011-01-23 |
Rudolf Polzer | include push-deaths in the weapon stats too |
commit | commitdiff | tree | snapshot |
2011-01-23 |
Rudolf Polzer | weapon profiling. output to a new format |
commit | commitdiff | tree | snapshot |
2011-01-23 |
Samual | Update how much ammo is given when you pick up a weapon... |
commit | commitdiff | tree | snapshot |
2011-01-23 |
Rudolf Polzer | fix "for up to" number format |
commit | commitdiff | tree | snapshot |
2011-01-23 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
commit | commitdiff | tree | snapshot |
2011-01-23 |
Mircea Kitsune | Fix duplicate WR_RESETPLAYER in Sniper code |
commit | commitdiff | tree | snapshot |
2011-01-23 |
Mircea Kitsune | Move load persistence floats back to their weapon files... |
commit | commitdiff | tree | snapshot |
2011-01-23 |
Mircea Kitsune | Set weapons to fully loaded on respawn in each weapon... |
commit | commitdiff | tree | snapshot |
2011-01-23 |
Mircea Kitsune | remove the wish_reload system again |
commit | commitdiff | tree | snapshot |
2011-01-23 |
Mircea Kitsune | Properly implement the new check for all weapons (hopef... |
commit | commitdiff | tree | snapshot |
2011-01-23 |
Mircea Kitsune | Melee attack always available for shotgun |
commit | commitdiff | tree | snapshot |
2011-01-23 |
Mircea Kitsune | Remove the switchable check and do all checks in the... |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Don't look at WR_SWITCHABLE Where we check ammo for... |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Use only WR_SWITCHABLE to check if we can select our... |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | return true in WR_SWITCHABLE for all non-reloadable... |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Remove the wish_reload system. WR_RELOAD can replace it |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Doh, it CAN be done differently than my ugly list.... |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Fix the weapon load check from last commit. You can... |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Attempt to setup a better system for detecting if the... |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Rudolf Polzer | some bugfixes in CSQC hud messages |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Rudolf Polzer | make weapon death messages translatable |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Rudolf Polzer | credits fixing, more of it |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Rudolf Polzer | fix theShadow and sev in the credits |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Move weapon load floats in defs.qh, rather than in... |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | SpectateCopy the clip load and clip size, to see the... |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | skip non-reloadable weapons, or we access undefined... |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Better reload defaults. To be documented and disabled... |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Remove a now useless cvar |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Return ammo code I previously removed from the UZI... |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Small fix and precaches |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Properly check the weapon we are switching to |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Fix seeker cvar |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Remove the crosshair ring if the player goes unarmed... |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Proper weapon ordering |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Empty clip size when selecting a weapon that doesn... |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Rename the Laser cvar, to avoid a functionality conflict |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Very well... add reloading to the Laser too. Uses no... |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Lastly, the Hagar and Rocket Launcher |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Fix the ammo check for that last change |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Actually, create an optional ammo usage cvar for the... |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Simplify that last code a bit |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | An additional feature for the minstanex, allowing the... |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Minstanex and Nex |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Seeker |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Fix some code that was defined in the client part of... |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Rudolf Polzer | more rearranging |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Rudolf Polzer | add r_coronas_occlusionquery to the effects presets |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Rudolf Polzer | Russian update |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Fix some ammo config issues |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Revert that last change, due to not working properly... |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Reload if we don't have ammo for a certain attack.... |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Reloading for fireball |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Little comment change |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Only switch to another weapon if the current one doesn... |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Some case sensitivity name changes |
commit | commitdiff | tree | snapshot |
2011-01-22 |
Mircea Kitsune | Do the ammo maths at the beginning again, more correct... |
commit | commitdiff | tree | snapshot |
2011-01-21 |
Mircea Kitsune | Move onto to the Crylink and HLAC |
commit | commitdiff | tree | snapshot |
2011-01-21 |
Mircea Kitsune | Fix a forgotten buggy line of code that was causing... |
commit | commitdiff | tree | snapshot |
2011-01-21 |
Mircea Kitsune | Fix issues with electro beam |
commit | commitdiff | tree | snapshot |
next |