2011-07-14 |
cbrutail | Merge branch 'master' into cbrutail/map-lightspeed |
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2011-07-09 |
Rudolf Polzer | remove options that don't do anything anyway; trigger... |
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2011-07-09 |
Rudolf Polzer | lightspeed: use a cubemap reflection as fallback, inste... |
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2011-07-09 |
Rudolf Polzer | hopefully fix the leak |
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2011-07-09 |
Rudolf Polzer | Merge remote-tracking branch 'origin/master' into divVe... |
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2011-07-09 |
Rudolf Polzer | version bumps to trigger a recompile so I can see why... |
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2011-06-30 |
Rudolf Polzer | no longer need this file |
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2011-06-30 |
Rudolf Polzer | merge .def files of turrets and vehicles into main |
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2011-06-27 |
Rudolf Polzer | samplesize of red-planet should be 8 for better performance |
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2011-06-22 |
Jakob MG | Editor models for vehicles |
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2011-06-22 |
Jakob MG | Add a .def for vehicles so mappers can use them. |
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2011-06-21 |
cbrutail | Added humming sounds for lights, and location system... |
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2011-06-21 |
cbrutail | mapimage is done |
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2011-06-21 |
cbrutail | Playerclips, proper hints, lightnings, more detail... |
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2011-06-20 |
cbrutail | small changes |
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2011-06-18 |
cbrutail | Splitting a brush :D |
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2011-06-18 |
cbrutail | Merge branch 'master' into cbrutail/map-lightspeed |
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2011-06-18 |
cbrutail | Playerclips, new details |
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2011-06-18 |
cbrutail | Lighting is done |
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2011-06-17 |
cbrutail | lighting up the place, but there's still some work... |
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2011-06-17 |
Rudolf Polzer | document the new spawnflag |
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2011-06-16 |
Jakob MG | Merge remote branch 'origin/cbrutail/trakmodelfixes' |
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2011-06-16 |
Jakob MG | Merge remote branch 'origin/cbrutail/treeleavesfix' |
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2011-06-15 |
cbrutail | Merge branch 'master' into cbrutail/map-lightspeed |
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2011-06-15 |
cbrutail | Lighting u pthe place |
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2011-06-15 |
cbrutail | You've been... THUNDERSTRUCK! |
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2011-06-15 |
cbrutail | removed alphafunc from shader, and addded blendfunc |
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2011-06-14 |
merlijn | Merge remote-tracking branch 'origin/diabolik/afterslime' |
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2011-06-14 |
Sahil Singhal | Update version number. |
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2011-06-14 |
Sahil Singhal | Fixes the object errors, but not sure whats causing... |
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2011-06-13 |
cbrutail | new, high-res textures |
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2011-06-13 |
cbrutail | removed some obviously floating leaves |
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2011-06-13 |
cbrutail | 4 times larger texture |
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2011-06-13 |
cbrutail | Modified two textures, to look better with ATC rendering |
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2011-06-13 |
cbrutail | New texture, modified shaders, new edtails etc. |
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2011-06-12 |
cbrutail | Merge branch 'cbrutail/lightspeed_foliage_models' into... |
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2011-06-12 |
cbrutail | A simple ase model for lightspeed |
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2011-06-12 |
cbrutail | new details + background sounds |
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2011-06-12 |
cbrutail | Merge branch 'master' into cbrutail/map-lightspeed |
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2011-06-08 |
Rudolf Polzer | entities.ent for it too |
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2011-06-08 |
Rudolf Polzer | entities.def update for target_random |
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2011-06-08 |
cbrutail | Fixed on texture issue. |
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2011-06-07 |
cbrutail | Reworked skybox |
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2011-06-07 |
cbrutail | detailing up |
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2011-06-06 |
cbrutail | Modified hallways, added some ambient sounds, details... |
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2011-06-06 |
cbrutail | Deleted a backup file |
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2011-06-06 |
cbrutail | Added some more details to the red lab :D |
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2011-06-06 |
cbrutail | Merge branch 'master' into cbrutail/map-lightspeed |
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2011-06-06 |
Jakob MG | Merge remote branch 'origin/cbrutail/trakmodelfixes' |
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2011-06-05 |
cbrutail | Introducing .skin files for trak's models. Lot's of... |
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2011-06-05 |
Rudolf Polzer | document _skin key in misc_model |
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2011-06-04 |
cbrutail | Fixed trak's models, now they can be used. |
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2011-06-04 |
cbrutail | Modified animation speed |
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2011-06-04 |
cbrutail | Added bot waypoint files, thx to nowego |
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2011-06-04 |
cbrutail | Aproaching LIGHTSPEED... |
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2011-06-04 |
cbrutail | Adding new files needed for red-details. |
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2011-06-03 |
cbrutail | Domes are probably placeholders, but they can be later... |
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2011-06-02 |
cbrutail | Just a small fix, and indication that I'm not dead... |
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2011-06-02 |
cbrutail | Merge branch 'master' into cbrutail/map-lightspeed |
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2011-05-24 |
Rudolf Polzer | and even more rename of sniperrifle -> rifle |
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2011-05-24 |
Rudolf Polzer | Merge branch 'master' of git://git.xonotic.org/xonotic... |
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2011-05-24 |
Rudolf Polzer | more sniperrifle -> rifle rename |
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2011-05-23 |
merlijn | Merge remote-tracking branch 'origin/diabolik/afterslime' |
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2011-05-22 |
Rudolf Polzer | Merge remote-tracking branch 'origin/mirceakitsune... |
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2011-05-20 |
cbrutail | Worked a lot on blue details. Started red ones too. |
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2011-05-19 |
cbrutail | Figured out how func_rain does, and made ugly workaroun... |
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2011-05-18 |
cbrutail | Can't remember everything, but making progress. |
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2011-05-18 |
cbrutail | Merge branch 'master' into cbrutail/map-lightspeed |
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2011-05-16 |
Sahil Singhal | Forgot to up version number. |
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2011-05-16 |
Sahil Singhal | Fixed jumppad for better flow. Should be ready for... |
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2011-05-16 |
Sahil Singhal | Merge remote branch 'origin/master' into diabolik/after... |
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2011-05-14 |
Rudolf Polzer | Merge remote-tracking branch 'origin/savagex/common' |
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2011-04-29 |
Rudolf Polzer | let's pass shader-audit |
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2011-04-29 |
Rudolf Polzer | Squashed commit of the following: |
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2011-04-22 |
MirceaKitsune | Position some barrels properly on terrain |
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2011-04-22 |
MirceaKitsune | Add a forgotten weapon clip around a barrel. |
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2011-04-22 |
MirceaKitsune | Make all of the barrels explosive. Original idea and... |
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2011-04-22 |
Rudolf Polzer | document respawntime, respawntimejitter |
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2011-04-22 |
Rudolf Polzer | Merge remote-tracking branch 'origin/morphed/crate02' |
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2011-04-22 |
Rudolf Polzer | update entities.ent file |
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2011-04-22 |
Rudolf Polzer | add misc_breakablemodel |
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2011-04-22 |
Morphed | small fix, should be ready to merge now |
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2011-04-22 |
Morphed | crate model |
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2011-04-16 |
Maik Merten | introduce common/waternodraw, common/slimenodraw and... |
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2011-04-12 |
Rudolf Polzer | shader-audit: detect broken nesting of braces |
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2011-04-08 |
mand1nga | Fixed conflicting cdtracks |
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2011-04-08 |
mand1nga | Merge branch 'master' into diabolik/afterslime |
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2011-04-03 |
mand1nga | Merge remote branch 'origin/mirceakitsune/red_planet' |
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2011-04-01 |
cortez | map fixed by cortez |
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2011-03-15 |
Jakob MG | Make some trick moves in glowplant less hard |
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2011-03-09 |
Rudolf Polzer | naming convention fixes |
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2011-03-09 |
Rudolf Polzer | Squashed commit of the following: |
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2011-03-06 |
ssinghal | Merge branch 'diabolik/afterslime' of ssh://git.xonotic... |
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2011-03-06 |
ssinghal | Update version in .options. |
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2011-03-06 |
ssinghal | Added bot waypoints, music, and dom. Fixed valves. |
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2011-02-17 |
MirceaKitsune | Gametype filtered models shall not cast shadows. If... |
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2011-02-17 |
MirceaKitsune | I think the panel lights are better off left white |
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2011-02-17 |
MirceaKitsune | Use different light colors for blue base entrance doors... |
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2011-02-17 |
MirceaKitsune | Bot waypoints |
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2011-02-17 |
MirceaKitsune | Optimize preview image a bit, and make it of a good... |
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next |