2016-07-26 |
TimePath | Accept gameplay change in 36285c721a47b471913473e9a2979... |
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2016-07-25 |
terencehill | Properly show / hide Race and CTS from the game type... |
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2016-07-25 |
Mario | Merge branch 'terencehill/camera_spectator_2' into... |
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2016-07-25 |
Mario | Don't allow bumblebee to swim |
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2016-07-25 |
Mario | Remove engine side player movement prediction, and... |
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2016-07-25 |
Mario | Fix bot preferred weapons |
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2016-07-25 |
Mario | Fix shockwave's position in weapon order |
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2016-07-24 |
Mario | Fix damagetext and make shockwave initial shot origin... |
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2016-07-24 |
terencehill | Cleanup / fix some cvar definitions |
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2016-07-24 |
Mario | Improve FPS by a lot |
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2016-07-24 |
Mario | Merge branch 'Mario/qc_physics_cleanup_v2' |
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2016-07-24 |
TimePath | Registry: add reload method |
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2016-07-24 |
TimePath | Add cvar_localchanges command |
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2016-07-24 |
TimePath | Reduce weapon impulse verbosity |
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2016-07-24 |
Mario | Get v_angle when air dodging is enabled |
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2016-07-24 |
Mario | Fix compile |
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2016-07-24 |
Mario | Implement air dodging |
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2016-07-24 |
Mario | Fix Arc firing after warmup ends |
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2016-07-23 |
Mario | Also in notifications |
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2016-07-23 |
Mario | Use special icon for shockwave |
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2016-07-23 |
Mario | Apply antilag to shockwave, also fix accuracy |
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2016-07-23 |
Mario | Shockwave is a new toy, just don't replace anything... |
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2016-07-23 |
Mario | Merge branch 'master' into Mario/qc_physics_cleanup_v2 341/head |
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2016-07-23 |
Mario | Turn off prediction entirely while inside a vehicle... |
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2016-07-23 |
Mario | Fix a few more missed movetypes |
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2016-07-23 |
Mario | Fix up some missed movetype setters |
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2016-07-23 |
Mario | Implement move_qcphysics |
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2016-07-22 |
Mario | Don't constantly unset onground status on casings ... |
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2016-07-22 |
Mario | Fix network updates |
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2016-07-22 |
Mario | Another cleanup attempt for grenades (bit more self... |
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2016-07-22 |
Mario | Fix grenades by temporarily disabling matching ticrate... |
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2016-07-22 |
Mario | Cleanup the warpzone fix to support .move_movetype |
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2016-07-22 |
Mario | Merge remote-tracking branch 'origin/terencehill/campai... |
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2016-07-22 |
Mario | Merge remote-tracking branch 'origin/terencehill/count_... |
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2016-07-22 |
Mario | Fix warpzones |
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2016-07-22 |
Mario | Fix compile |
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2016-07-22 |
Mario | Remove .move_* fields and MOVETYPE_PUSH logic (doesn... |
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2016-07-21 |
Mario | Swim down with crouch, swim up at full speed (to match... |
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2016-07-21 |
Mario | Optimize Physics_ClientOption by using autocvars instea... |
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2016-07-21 |
Mario | Hide CTS from the menu (poll 316 passed) |
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2016-07-21 |
terencehill | Load the correct gametype when launching a campaign... |
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2016-07-21 |
Mario | Add simple items for overkill's heavy machinegun and... |
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2016-07-19 |
Mario | Fix flag passing |
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2016-07-19 |
Mario | Implement reverse thrusting with jetpack when crouching... |
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2016-07-19 |
Mario | Merge branch 'Mario/flag_return_fixes' |
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2016-07-19 |
Mario | Update notifications.cfg |
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2016-07-19 |
Mario | Manual flag returning: show a carrier waypoint to enemi... |
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2016-07-19 |
Mario | Remove .frozen field (virtually unused) |
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2016-07-19 |
terencehill | Clean up STAT usage: this.camera_spectator --> STAT... 339/head |
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2016-07-19 |
Mario | Fix some translated strings |
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2016-07-19 |
Mario | Silence item pickup messages |
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2016-07-18 |
Mario | Implement stalemate condition on the client |
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2016-07-17 |
terencehill | Add possibility of changing camera mode (first person... |
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2016-07-17 |
TimePath | Measure startup time |
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2016-07-16 |
terencehill | Reduce CTX calls from 5 to 1 when calling count_fill... |
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2016-07-15 |
Mario | Don't draw rain when the func_rain brush is too far... |
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2016-07-14 |
Mario | Merge branch 'terencehill/vortex_zoom_fix' into 'master' |
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2016-07-14 |
terencehill | Reset active weapon field of the current PlayerState... 337/head |
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2016-07-14 |
Mario | Default cl_maxfps to 200 instead of 125, so faster... |
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2016-07-13 |
Mario | Use a cleaner check for health |
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2016-07-13 |
Mario | Add a volume parameter to GlobalSound, also muffle... |
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2016-07-13 |
Mario | Fix target_items |
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2016-07-13 |
Mario | Set minigame_self to this again after activating a... |
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2016-07-13 |
Mario | Also allow glow effect in non-teamplay modes |
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2016-07-13 |
Mario | Use server side number for team |
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2016-07-13 |
Mario | Fix balance config comparison |
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2016-07-13 |
Mario | Set spawnpoint's team when updating |
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2016-07-13 |
Mario | Add a hook to customize entities post-update |
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2016-07-13 |
Mario | Some tweaks for clickable radar |
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2016-07-13 |
Mario | Merge branch 'Mario/balance' |
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2016-07-13 |
Mario | Don't start with shockwave in Nexuiz balance |
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2016-07-13 |
Mario | Change balance mod name |
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2016-07-13 |
Mario | Merge branch 'master' into Mario/balance |
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2016-07-12 |
Mario | Don't allow zooming with secondary attack while spectat... |
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2016-07-12 |
Mario | Use the real player entity for shownames self checks... |
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2016-07-12 |
Mario | Reset vehicles when match is resetting, also make sure... |
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2016-07-11 |
Mario | Default cl_maxfps to 125 |
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2016-07-11 |
Mario | Add maximum FPS of 150 for 144hz monitors |
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2016-07-11 |
Mario | Remove some stupid maximum FPS settings and add 80... |
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2016-07-11 |
Mario | Rename GeomLerp's lerp parameter (conflicts with a... |
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2016-07-11 |
Mario | Merge branch 'terencehill/misc_hud_fixes' into 'master' |
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2016-07-10 |
terencehill | Display left time only once for multiple server notices... 334/head |
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2016-07-10 |
Mario | Don't show player nametags to everyone before match... |
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2016-07-09 |
terencehill | Merge branch 'master' into terencehill/misc_hud_fixes |
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2016-07-09 |
terencehill | Clear server notices when they've expired |
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2016-07-09 |
Mario | Disable effectinfo parsing code (shaves 6 seconds off... |
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2016-07-09 |
Mario | Fix arguments for SendWaypoint, fixes onslaught waypoints |
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2016-07-09 |
Mario | Call setup hook before setting vehicle location |
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2016-07-07 |
Mario | Move gunner enter checking into the bumblebee's file... |
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2016-07-06 |
terencehill | Change theAlpha to alpha in a few comments |
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2016-07-06 |
terencehill | Make sure centerprint panel isn't empty right on hud... |
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2016-07-06 |
terencehill | Compact a few similar code blocks |
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2016-07-06 |
terencehill | Remove main panel cvars not used by certain panels |
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2016-07-06 |
terencehill | Reset QuickMenu_Page_Command_Type when clearing up... |
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2016-07-06 |
Mario | Add a mutator hook to grappling hook drawing, to allow... |
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2016-07-06 |
Mario | Clean up racer target locking trace |
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2016-07-05 |
Mario | Enable damagetext by default |
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2016-07-05 |
Mario | Disable raptor bomb marker while spectating (can't... |
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2016-07-05 |
Mario | Fix view snapping as a vehicle spectator |
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2016-07-04 |
Mario | Remove gameover checking (slightly buggy on join),... |
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next |