2020-10-12 |
Mario | Merge branch 'master' into Mario/arc_bolt_bounce |
commit | commitdiff | tree | snapshot |
2020-10-09 |
Rudolf Polzer | Transifex autosync |
commit | commitdiff | tree | snapshot |
2020-10-08 |
Mario | Fix Arc bolts bouncing more times than they're supposed... |
commit | commitdiff | tree | snapshot |
2020-10-08 |
Mario | Reduce the number of bounces the Arc bolts can make... |
commit | commitdiff | tree | snapshot |
2020-10-07 |
Mario | Fix Arc continuing to fire after the match ends |
commit | commitdiff | tree | snapshot |
2020-10-07 |
terencehill | Fix locked camera angles if you spectate a particular... |
commit | commitdiff | tree | snapshot |
2020-10-07 |
Mario | Add a burst option to the Arc secondary (available... |
commit | commitdiff | tree | snapshot |
2020-10-07 |
Mario | Implement a new design for the Arc secondary: electric... |
commit | commitdiff | tree | snapshot |
2020-10-05 |
Mario | Merge branch 'terencehill/fps_display_fix' into 'master' |
commit | commitdiff | tree | snapshot |
2020-10-02 |
Mario | Clean up buffs_BuffModel_Customize, fix some duplicate... |
commit | commitdiff | tree | snapshot |
2020-09-29 |
Mario | Reduce code duplication in weapon impulse code by calli... |
commit | commitdiff | tree | snapshot |
2020-09-29 |
Mario | Purge miscfunctions.qc from the client-side codebase... |
commit | commitdiff | tree | snapshot |
2020-09-27 |
terencehill | Use gettime(GETTIME_FRAMESTART) instead of gettime... |
commit | commitdiff | tree | snapshot |
2020-09-25 |
Mario | Phase out miscfunctions.qc from the server codebase... |
commit | commitdiff | tree | snapshot |
2020-09-25 |
Mario | Move initialization stage handling out of miscfunctions... |
commit | commitdiff | tree | snapshot |
2020-09-25 |
Mario | Further cleanup miscfunctions, document the need to... |
commit | commitdiff | tree | snapshot |
2020-09-25 |
Mario | Move server-side chat handling to its own file, and... |
commit | commitdiff | tree | snapshot |
2020-09-23 |
Mario | Use a trace log for the client program version message... |
commit | commitdiff | tree | snapshot |
2020-09-23 |
Mario | Reduce verbosity of player stats debug messages |
commit | commitdiff | tree | snapshot |
2020-09-23 |
Mario | Reduce verbosity of most logging operations and fix... |
commit | commitdiff | tree | snapshot |
2020-09-23 |
Mario | Minor cleanup of world.qc, move most intermission and... |
commit | commitdiff | tree | snapshot |
2020-09-23 |
Mario | Replace some of the remaining cvar globals with autocva... |
commit | commitdiff | tree | snapshot |
2020-09-22 |
Mario | Move expr_evaluate to cvar.qh in lib |
commit | commitdiff | tree | snapshot |
2020-09-22 |
Mario | Add a commented definition for _fullspawndata outside... |
commit | commitdiff | tree | snapshot |
2020-09-22 |
Mario | Update dpdefs to match current master |
commit | commitdiff | tree | snapshot |
2020-09-22 |
Mario | Exclude burning and buff damage types from damage text... |
commit | commitdiff | tree | snapshot |
2020-09-22 |
Mario | Implement support for target_delay (compatibility spawn... |
commit | commitdiff | tree | snapshot |
2020-09-21 |
terencehill | Lock camera angles while moving the cursor if hud_curso... |
commit | commitdiff | tree | snapshot |
2020-09-21 |
Mario | Move some more functions out of miscfunctions, split... |
commit | commitdiff | tree | snapshot |
2020-09-11 |
Mario | Merge branch 'martin-t/jump' into 'master' |
commit | commitdiff | tree | snapshot |
2020-08-25 |
terencehill | Improve indentation consistency in client.qc |
commit | commitdiff | tree | snapshot |
2020-08-25 |
terencehill | Join ifs |
commit | commitdiff | tree | snapshot |
2020-08-25 |
terencehill | Add a macro to check g_chat_nospectators |
commit | commitdiff | tree | snapshot |
2020-08-25 |
terencehill | Hide shownames health / armor bg as soon as player... |
commit | commitdiff | tree | snapshot |
2020-08-25 |
Rudolf Polzer | Transifex autosync |
commit | commitdiff | tree | snapshot |
2020-08-22 |
Rudolf Polzer | Transifex autosync |
commit | commitdiff | tree | snapshot |
2020-08-21 |
Rudolf Polzer | Transifex autosync |
commit | commitdiff | tree | snapshot |
2020-08-21 |
Mirio | Add Czech and Turkish |
commit | commitdiff | tree | snapshot |
2020-08-20 |
Rudolf Polzer | Transifex autosync |
commit | commitdiff | tree | snapshot |
2020-08-19 |
Rudolf Polzer | Transifex autosync |
commit | commitdiff | tree | snapshot |
2020-08-16 |
terencehill | Reduce a few overlong lines in crosshair code |
commit | commitdiff | tree | snapshot |
2020-08-16 |
terencehill | Avoid using duplicated code for vortex and oknex crossh... |
commit | commitdiff | tree | snapshot |
2020-08-10 |
Rudolf Polzer | Transifex autosync |
commit | commitdiff | tree | snapshot |
2020-08-09 |
terencehill | Improve indentation consistency in weapon code |
commit | commitdiff | tree | snapshot |
2020-08-09 |
Mario | Use an ordered list to find triggers to touch, fixes... |
commit | commitdiff | tree | snapshot |
2020-08-09 |
Rudolf Polzer | Transifex autosync |
commit | commitdiff | tree | snapshot |
2020-08-07 |
Mario | Fix include order of some _mod files, as pointed out... |
commit | commitdiff | tree | snapshot |
2020-08-07 |
Mario | Port some minor code fixes from the default-erasable... |
commit | commitdiff | tree | snapshot |
2020-08-07 |
Mario | Merge branch 'bones_was_here/trace_pred' into 'master' |
commit | commitdiff | tree | snapshot |
2020-08-07 |
bones_was_here | Support pings up to 400 for trace ent culling eye posit... |
commit | commitdiff | tree | snapshot |
2020-08-06 |
Mario | Add a note about some CSQC model bitflag numbers that... |
commit | commitdiff | tree | snapshot |
2020-08-06 |
Mario | Add a note about reusing bitflags in csqcmodel_settings.qh |
commit | commitdiff | tree | snapshot |
2020-08-04 |
Rudolf Polzer | Transifex autosync |
commit | commitdiff | tree | snapshot |
2020-08-03 |
Mario | Purge server/constants.qh |
commit | commitdiff | tree | snapshot |
2020-08-03 |
Mario | Network the ground entity of the player for the sake... |
commit | commitdiff | tree | snapshot |
2020-08-03 |
Mario | Set the generator forcefield's size to 20% larger than... |
commit | commitdiff | tree | snapshot |
2020-08-03 |
Mario | Reduce bold centerprint message size from 1.8 to 1.4 |
commit | commitdiff | tree | snapshot |
2020-08-03 |
Mario | Merge branch 'terencehill/cl_forceplayercolors_3' into... |
commit | commitdiff | tree | snapshot |
2020-08-03 |
Rudolf Polzer | Transifex autosync |
commit | commitdiff | tree | snapshot |
2020-08-03 |
Mario | Make sv_gameplayfix_delayprojectiles match the engine... |
commit | commitdiff | tree | snapshot |
2020-08-02 |
Mario | Rename client's commands folder to command, to match... |
commit | commitdiff | tree | snapshot |
2020-08-02 |
Mario | Remove the g_ prefix from some server code files and... |
commit | commitdiff | tree | snapshot |
2020-08-02 |
Mario | Don't attempt to network more than the maximum number... |
commit | commitdiff | tree | snapshot |
2020-08-02 |
Mario | Fix include order of new replicate.qh file |
commit | commitdiff | tree | snapshot |
2020-08-02 |
Mario | Purge client/defs.qh |
commit | commitdiff | tree | snapshot |
2020-08-02 |
Mario | Minor cleanup of client/defs.qh, move replicated cvars... |
commit | commitdiff | tree | snapshot |
2020-08-02 |
Mario | Purge server/defs.qh |
commit | commitdiff | tree | snapshot |
2020-08-02 |
Mario | Further cleanup of defs.qh |
commit | commitdiff | tree | snapshot |
2020-08-02 |
Mario | Some more defs.qh cleanup, update gameplay hash (again) |
commit | commitdiff | tree | snapshot |
2020-08-02 |
Mario | Move generic entity flags to a common constants locatio... |
commit | commitdiff | tree | snapshot |
2020-08-02 |
Mario | Some more defs.qh cleanup, update gameplay hash |
commit | commitdiff | tree | snapshot |
2020-08-02 |
Mario | Some more cleanup of defs.qh, use a flag to indicate... |
commit | commitdiff | tree | snapshot |
2020-08-01 |
Mario | Remove some virtually unused macros |
commit | commitdiff | tree | snapshot |
2020-08-01 |
Mario | Reorganise some more definitions out of defs.qh, show... |
commit | commitdiff | tree | snapshot |
2020-08-01 |
Mario | Remove the engine STATE_ definitions so they can be... |
commit | commitdiff | tree | snapshot |
2020-08-01 |
Mario | Move some weapon definitions out of defs.qh, fix compil... |
commit | commitdiff | tree | snapshot |
2020-08-01 |
Mario | Reorganise item code so that VM-specific code is in... |
commit | commitdiff | tree | snapshot |
2020-08-01 |
Mario | Rename server/items.qc to server/items/spawning.qc |
commit | commitdiff | tree | snapshot |
2020-08-01 |
Mario | Rename t_items.qc to items.qc |
commit | commitdiff | tree | snapshot |
2020-08-01 |
Rudolf Polzer | Transifex autosync |
commit | commitdiff | tree | snapshot |
2020-08-01 |
Mario | Draw EF_FLAME and EF_STARDUST effects as box particles... |
commit | commitdiff | tree | snapshot |
2020-07-31 |
Mario | Clean up target_kill code, allow it to be deactivated |
commit | commitdiff | tree | snapshot |
2020-07-31 |
Mario | Disable an unused function in the CTF code |
commit | commitdiff | tree | snapshot |
2020-07-31 |
Mario | Add Read/WriteAngleVector macros to simplify the networ... |
commit | commitdiff | tree | snapshot |
2020-07-31 |
Mario | Some more cleanup to map objects, allow trigger_delay... |
commit | commitdiff | tree | snapshot |
2020-07-31 |
Mario | Ensure trigger_flipflop starts disabled upon reset... |
commit | commitdiff | tree | snapshot |
2020-07-31 |
Mario | Refactor trigger_secret to be standalone (not using... |
commit | commitdiff | tree | snapshot |
2020-07-31 |
Rudolf Polzer | Transifex autosync |
commit | commitdiff | tree | snapshot |
2020-07-31 |
Mario | Minor cleanup to func_vectormamamam, fix message2 not... |
commit | commitdiff | tree | snapshot |
2020-07-30 |
terencehill | Pathlib code cleanup (tZork patch from the oldstuff... |
commit | commitdiff | tree | snapshot |
2020-07-30 |
Rudolf Polzer | Transifex autosync |
commit | commitdiff | tree | snapshot |
2020-07-29 |
Rudolf Polzer | Transifex autosync |
commit | commitdiff | tree | snapshot |
2020-07-27 |
Mario | Fix monsters respawning not using their original monste... |
commit | commitdiff | tree | snapshot |
2020-07-27 |
Mario | Offset thrown weapon positions while dual wielding... |
commit | commitdiff | tree | snapshot |
2020-07-27 |
Mario | Don't perform trueaim tracing on the client side when... |
commit | commitdiff | tree | snapshot |
2020-07-27 |
Mario | Use monster definitions directly instead of a set ID... |
commit | commitdiff | tree | snapshot |
2020-07-27 |
Mario | Merge branch 'Mario/headshots' into 'master' |
commit | commitdiff | tree | snapshot |
2020-07-26 |
terencehill | cl_forceplayercolors 3 forces player colors to mine... |
commit | commitdiff | tree | snapshot |
2020-07-26 |
Rudolf Polzer | Transifex autosync |
commit | commitdiff | tree | snapshot |
2020-07-25 |
terencehill | Display language names with different alpha levels... |
commit | commitdiff | tree | snapshot |
next |