]> git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/shortlog
xonotic/xonotic-maps.pk3dir.git
2019-11-09 Spike29Shorten the platform before the circle jump, makes...
2019-11-09 Spike29Change the forcefield texture in the shooting range
2019-08-28 MirioFix typo weapon -> weapons
2019-08-28 Spike29Simplify map logic
2019-08-26 Spike29(Level 3) Add a lobby room that offers the possibility...
2019-08-26 Spike29Add a third level to the tutorial (advanced techniques...
2019-08-26 Spike29Merge branch 'master' into Spike29/tutorial_campaign
2019-08-25 Spike29Renew centerprint messages after 7 seconds (instead...
2019-08-25 Spike29Tweak mapinfo so that messages last 7 seconds instead...
2019-08-10 Spike29Lower and enlarge the windows a bit in the shooting...
2019-08-06 MirioCampaign: Fix Nexball level
2019-08-05 MirioImprove messages
2019-08-05 MirioChange trim texture
2019-08-05 Spike29Merge branch 'Spike29/tutorial_level2' into Spike29...
2019-08-05 Spike29Merge branch 'Spike29/tutorial_level1' into Spike29...
2019-08-03 MirioGeoplanetary: Rework warpzones, fix entity names
2019-08-03 MirioGeoplanetary: Fix visible caulk
2019-08-03 MirioFix #160
2019-07-24 MirioFix DOM control point messages
2019-07-23 MirioFix #156
2019-07-01 MirioAdd clip for smoother movement at 50a
2019-06-01 Spike29weapon_laster -> weapon_blaster
2019-06-01 Spike29weapon_laser -> weapon_blaster
2019-06-01 Spike29Merge branch 'master' into Spike29/tutorial_campaign
2019-06-01 Spike29Merge branch 'Spike29/tutorial_level1' into Spike29...
2019-04-15 MirioChange Laser to Blaster and fix few cvar names
2019-02-28 MirioHopefully final jumppad fix
2019-02-25 MirioImplosion: Fix launchpads scale
2019-02-25 MirioFix launchpads scale
2019-02-24 MirioRevert lod models, it is causing issues with older...
2019-02-11 MirioUpdate slick shader
2019-02-10 MirioAdd slick texture - thanks hotdog
2019-02-09 MirioRevert jumppads on Erbium, Fuse and Glowplant
2019-02-08 MirioAdd -sRGB flag to Geoplanetary and Erbium
2019-02-08 MirioXoylent: Remove empty func_group entity
2019-02-08 MirioWarfare: Remove info_location entities
2019-02-08 MirioVorix: Remove info_location entities
2019-02-08 MirioTeachassault: Remove empty func_ entities
2019-02-08 MirioStormkeep: Remove empty func_ entity
2019-02-08 MirioNexball Arena: Remove empty func_group entities
2019-02-08 MirioFuse: Remove empty func_group entities
2019-02-08 MirioFinal Rage: Remove info_location entities
2019-02-08 MirioErbium: Remove empty func_group entity
2019-02-08 MirioDrain: Remove empty func_rain entities
2019-02-08 MirioAtelier: Remove empty func_groups
2019-02-08 MirioRemove empty func_groups
2019-02-08 MirioMerge branch 'Spike29/silentsiege' into 'master'
2019-02-08 SpiKeMinor cleanups on Silentsiege
2019-02-06 MirioGeoplanetary: Improve bottom
2019-02-06 MirioMake all jumppads consistens and be misc_gamemodels
2019-02-05 MirioGeoplanetary: Cleanup, hide underneath better
2019-02-05 MirioHide Oilrig
2019-02-03 Spike29Fix turret stuck inside a brush
2019-02-02 Spike29Add visual details on the turret room
2019-02-02 Spike29Merge branch 'master' into Spike29/tutorial_level1
2018-12-19 terencehillUpdate space-elevator.waypoints.hardwired
2018-11-07 MirioMerge branch 'Spike29/entities.ent_typo' into 'master'
2018-11-06 SpiKeFix a minor typo in entities.ent (bruch -> brush) 131/head
2018-10-31 MirioMerge branch 'packer/vorix' into 'master'
2018-10-31 MirioMerge branch 'Spike29/solarium_fix' into 'master'
2018-10-31 SpiKeMinor fixes on Solarium
2018-10-28 MirioMerge branch 'Spike29/solarium' into 'master'
2018-10-28 SpiKeSolarium: fix a visible caulk (part of #155)
2018-10-28 packerpush version number 128/head
2018-10-28 packerimprove hints, more detail brushes
2018-10-23 MirioGeoplanetary: Fix jumppads, some patches and tunnel...
2018-10-23 MirioErbium: Change clips into wepclips on stairs
2018-10-23 MirioStormkeep: Fix misaligned texture
2018-10-23 MirioStormkeep: Fix misaligned texture
2018-10-20 Martin TaibrMerge branch 'Spike29/space-elevator_fix154' into ...
2018-10-20 SpiKeAdd two missing patches below the map, fix #154
2018-10-19 Spike29Adjust level descriptions
2018-10-19 Spike29Merge branch 'Spike29/tutorial_level2' into Spike29...
2018-10-19 Spike29Merge branch 'Spike29/tutorial_level1' into Spike29...
2018-10-19 Spike29Tweak mapinfo (remove timelimit and hide the map from...
2018-10-19 Spike29Tweak mapinfo (remove timelimit and hide the map from...
2018-10-18 Spike29Reset health after weapon rooms
2018-10-17 Spike29Merge branch 'master' into Spike29/tutorial_level2
2018-10-17 Spike29Merge branch 'master' into Spike29/tutorial_level1
2018-10-17 MarioHide drain from the menu
2018-10-16 MarioActually add the missing orange lod texture for jumppad
2018-10-16 MarioFix an inconsistency with jumppad LOD skins
2018-10-15 Spike29Reset health to 100 after the blaster room too
2018-10-15 Spike29Add visual details in the shotgun room
2018-10-14 Spike29Revert 'Add 'health 100' key to target_remove_all_items...
2018-10-14 Spike29Add a sound when the shotgun slap button is activated
2018-10-14 Spike29Tweak the turret room
2018-10-14 Spike29Add a 6th zombie in the shooting range
2018-10-13 Spike29Add 'health 100' key to target_remove_all_items
2018-10-07 Spike29Update the campaign file
2018-10-07 Spike29Merge branch 'Spike29/tutorial_level2' into Spike29...
2018-10-07 Spike29Merge branch 'Spike29/tutorial_level1' into Spike29...
2018-10-07 Spike29Set health to 100 when entering the turret room
2018-10-07 Spike29Replace the func_door with a func_button in the shotgun...
2018-10-07 Spike29Simplify the exit room, the door system was broken
2018-10-06 Spike29Remove 2 unused entities
2018-10-06 Spike29Add a shotgun secondary (shotgun slap) practice part
2018-10-06 Spike29New exit room: reach the door before a turret kills...
2018-10-06 Spike29Replace the glass with a force field in the shooting...
2018-10-04 Spike29Add health pickups in the shooting rooms
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