2011-08-23 |
divverent | fix gameversion logic :( |
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2011-08-23 |
divverent | new cvar: r_sortentities to sort render edicts. |
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2011-08-21 |
vortex | 2 new cvars: sv_gameplayfix_unstickentities and sv_game... |
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2011-08-20 |
divverent | cvar: csqc_usedemoprogs |
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2011-08-20 |
divverent | dpshaderkill enhancements |
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2011-08-20 |
havoc | added dpshaderkillifcvar and dpshaderkillifcvarzero... |
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2011-08-18 |
divverent | sys_usenoclockbutbenchmark: use double for the timer, |
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2011-08-18 |
divverent | be more clear that the crypto_keys fingerprints are... |
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2011-08-17 |
divverent | uri_post: make content type mandatory |
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2011-08-17 |
divverent | allow extra args for messagemode and messagemode2 to... |
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2011-08-16 |
divverent | MOVETYPE_FLY_WORLDONLY (movetype 33) |
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2011-08-16 |
havoc | allow drawpic calls without flag parameter, as per... |
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2011-08-16 |
havoc | allow calls to drawstring without the flag parameter... |
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2011-08-16 |
havoc | expose R_SetView (aka setproperty) as builtin 309 as... |
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2011-08-16 |
havoc | implemented CSQC_InputEvent type 2 and type 3 mouse... |
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2011-08-16 |
havoc | fix MOVETYPE_FAKEPUSH (tenebrae movetype 13) implementation |
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2011-08-16 |
havoc | don't draw bouncegrid on custom csqc scenes without... |
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2011-08-16 |
havoc | fix GLSL shader error with directional bouncegrid and fog |
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2011-08-14 |
divverent | fix a wrong variable name |
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2011-08-14 |
divverent | fix support of odd heights in YUV conversion for video... |
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2011-08-07 |
havoc | added cast_half, cast_half2, cast_half3, cast_half4... |
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2011-08-05 |
havoc | fix typos |
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2011-08-05 |
havoc | don't depend on ptrdiff_t |
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2011-08-05 |
havoc | we probably don't need to call SDL_GL_LoadLibrary on... |
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2011-08-05 |
havoc | fix a couple compile issues affecting Maemo |
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2011-08-03 |
havoc | fix a pile of issues with calling conventions on GLES2... |
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2011-08-03 |
divverent | fix an obvious crash in user controlled wave func handling |
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2011-08-02 |
divverent | fix line feeds |
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2011-08-02 |
divverent | add a helper function to release all keys "properly" |
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2011-07-31 |
vortex | r_glsl_deluxemapping 2 support for vertexlit surfaces... |
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2011-07-31 |
vortex | Lightmaps merging debug print ("copying original lightm... |
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2011-07-29 |
eihrul | removing more memcpys from IQM loading |
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2011-07-29 |
eihrul | IQM loading fixes and optimizations |
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2011-07-29 |
havoc | re-optimize the IQM model loader somewhat by not alloca... |
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2011-07-29 |
havoc | reworked iqm model loader to copy all data into allocat... |
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2011-07-28 |
vortex | Quick fix on COM_ToLowerString/COM_ToUpperString to... |
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2011-07-27 |
vortex | Fix savegame loading crash |
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2011-07-27 |
divverent | SV_PushMove: no longer assume that just rotating the... |
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2011-07-25 |
havoc | disable VorteX's gamma corrected 2D drawing because... |
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2011-07-24 |
vortex | Fix gl_texturecompression_sprites to check for gl_textu... |
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2011-07-23 |
havoc | added sv_namechangetimer cvar which allows the name... |
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2011-07-21 |
havoc | remove a redundant (and bugged) check |
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2011-07-16 |
divverent | fix two errors in DDS format as written by DP |
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2011-07-13 |
havoc | added a FIXME comment - R_CompleteLightPoint should... |
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2011-07-11 |
eihrul | handle IQM models with no blend weights |
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2011-07-10 |
eihrul | tab formatting fix |
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2011-07-10 |
eihrul | build static frame for IQM models with no animations |
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2011-07-09 |
havoc | added -developer3 for crazy debugging sessions (gl_prin... |
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2011-07-09 |
havoc | print shader compile and link logs always if developer_... |
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2011-07-09 |
divverent | Update the default values for the motionblur..... I... |
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2011-07-09 |
divverent | Add/update cvars and such... Almost done now basically... |
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2011-07-09 |
divverent | Change how the factor is calculated and set it up to... |
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2011-07-09 |
divverent | Begin a quick re-write of how motionblur values are... |
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2011-07-09 |
divverent | Different fade rates for adapting to bright scenes... |
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2011-07-09 |
havoc | changed qwmasters - kubus.rulez.pl is down, added qwmas... |
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2011-07-08 |
divverent | fix gl_mesh_testmanualfeeding |
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2011-07-08 |
divverent | OS X compile: do not build the AGL target by default... |
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2011-07-05 |
divverent | DP_SND_SOUND7_WIP1 |
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2011-07-02 |
divverent | move gecko builtins to menudefs.qc |
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2011-07-01 |
havoc | effectinfo velocitymultiplier defaults to 0 again |
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2011-07-01 |
havoc | fix default effectinfo gravity and size |
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2011-07-01 |
havoc | default effectinfo velocitymultiplier to 0 in nexuiz... |
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2011-06-30 |
havoc | fix some loading errors on effectinfo.txt where variabl... |
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2011-06-28 |
havoc | fix offsetmapping without a q3 shader on Q1BSP and MDL |
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2011-06-28 |
havoc | don't spam joy_active notices with developer_extra |
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2011-06-27 |
divverent | prevent segfault caused by stringlistsort |
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2011-06-27 |
havoc | fix C++ compile errors |
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2011-06-27 |
havoc | fix the solid water bug for real |
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2011-06-27 |
havoc | another attempt at fixing solid water in the dedicated... |
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2011-06-26 |
havoc | implemented DP_ENT_TRAILEFFECTNUM extension, which... |
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2011-06-26 |
divverent | fix a bug in EntityFrame5 stats delta bits handling |
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2011-06-26 |
divverent | funny feature: cl_lerpexcess |
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2011-06-26 |
divverent | add a workaround to make the ^ key work on some X.org... |
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2011-06-26 |
divverent | work around broken XLookupKeysym returning "" on XK_asc... |
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2011-06-26 |
havoc | cleaned up the fix for solid water in q1bsp dedicated... |
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2011-06-26 |
havoc | fix q1bsp dedicated server collisions, a simplification... |
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2011-06-24 |
havoc | fixed gfx/menuplyr handling - Draw_NewPic now flags... |
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2011-06-23 |
havoc | draw weapons on sbar at full opacity like they are... |
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2011-06-23 |
havoc | fix model loading memory corruption errors related to |
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2011-06-23 |
havoc | more rework of r_shadow_bouncegrid, now dynamic mode... |
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2011-06-23 |
havoc | added r_shadow_bouncegrid 2 which disables rtlights... |
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2011-06-22 |
havoc | added sv_gameplayfix_q1bsptracelinereportstexture cvar... |
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2011-06-21 |
divverent | "real" Unicode upper/lowercase (only 1:1 mappings,... |
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2011-06-20 |
havoc | fix two typos in DP_PHYSICS_ODE explanation (thanks... |
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2011-06-19 |
havoc | change default r_texture_dds_load_logfailure to 0 as... |
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2011-06-14 |
divverent | fix entity networking AGAIN |
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2011-06-13 |
divverent | fix wrong array sizes in MODE_WATER in softrast causing... |
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2011-06-13 |
divverent | fix some warnings about useless code (unsigned < 0... |
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2011-06-13 |
divverent | fix detection of multisampling for ATC |
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2011-06-13 |
havoc | refactored MSG_ReadString to be nicer code (and fix... |
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2011-06-13 |
divverent | MSG_ReadString: if hitting the max length of the string... |
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2011-06-12 |
divverent | make "exec" accept wildcards |
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2011-06-12 |
divverent | remove duplicate names from file search results |
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2011-06-08 |
havoc | fix a crash on saving a game |
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2011-06-08 |
divverent | use subtractive blend equation to support negative... |
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2011-06-08 |
havoc | reworked progs loading so that entvars_t and globalvars... |
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2011-06-08 |
havoc | eliminated S_LockSfx and S_UnlockSfx which were not... |
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2011-06-08 |
havoc | implemented r_transparent_alphatocoverage 2 which promo... |
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2011-06-08 |
havoc | disable sv_gameplayfix_nudgeoutofsolid by default until... |
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2011-06-08 |
havoc | reworked use of alphatest - now only GL11/GL13/GLES1... |
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