]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2016-09-13 Martin Taibrdamagetext condition
2016-09-13 Martin Taibrfix damage text max values
2016-09-11 Martin TaibrMerge branch 'master' into martin-t/damagetext
2016-09-11 Martin Taibrsend 3 bytes for damagetext when necessary
2016-09-09 terencehillRemove tga extension from CA icons
2016-09-09 terencehillAvoid a division by 0 (it happened playing DOM on a...
2016-09-09 terencehillMake work snake status panel layout with whatever panel...
2016-09-08 terencehill"Color (Friendly Fire):" --> "Color:"
2016-09-08 terencehillCleanup scoreboard code a little bit
2016-09-08 terencehillRemove some seriously weird code playing with text...
2016-09-07 Martin Taibranother attempt, this time 64
2016-09-07 MarioFix spectator camera resetting to world origin with...
2016-09-06 Martin Taibrdamagetext: try sending 24bit ints
2016-09-06 terencehillRemove HUD_Minigame_Showpanels() and minigame_isactive...
2016-09-06 terencehillRemove deprecated APP_TEAM_ENT, switch to APP_TEAM_NUM
2016-09-06 terencehillIntroduce APP_NUM to shorten a some of the longest...
2016-09-06 terencehillMenu: fix issues with hidden gametypes
2016-09-06 MarioMerge branch 'terencehill/CA_forbidspawn' into 'master'
2016-09-05 Martin Taibrreplace ints with floats in PlayerDamaged hookfunction
2016-09-04 terencehillCA: Reset .team when a player chooses to spectate;... 364/head
2016-09-04 terencehillRemove redundant code from Join (it gets executed in...
2016-09-04 terencehillMerge branch 'master' into terencehill/CA_forbidspawn
2016-09-03 terencehillMake sure to send correctly encoded ping values
2016-09-03 terencehillSplit a too long line of code
2016-09-03 terencehillspawnAllowed --> joinAllowed
2016-09-03 terencehillDon't consider the client allowed to spawn while showin...
2016-09-03 Martin Taibrfix damage text rounding errors when accumulating damage
2016-09-02 MarioMake wr_glow available to server, fixes third person...
2016-09-01 terencehillTurn a very long macro into a function, cuts down cspro...
2016-09-01 terencehillIS_DIGIT
2016-09-01 terencehillAdd IS_HEXDIGIT macro and make use of it
2016-09-01 terencehillCleanup: Remove header comments that don't make sense...
2016-09-01 MarioRemove gakarmored and ignishalfmasked
2016-09-01 MarioMerge branch 'DefaultUser/gametype_votescreen' into...
2016-09-01 MarioMerge branch 'terencehill/textLengthUpToWidth_patch...
2016-09-01 terencehillFix textLengthUpToWidth and textLengthUpToLength shorte... 348/head
2016-09-01 terencehillMerge branch 'master' into terencehill/CA_forbidspawn
2016-09-01 terencehillMake it pass compilation unit test
2016-08-31 terencehillMove scoreboard stuff into the scoreboard file
2016-08-31 terencehillMinor cleanup: reduce Scoreboard_DrawItem code, remove...
2016-08-31 terencehillGive a higher priority to g_maxplayer check
2016-08-31 terencehillLeaveSpectatorMode --> JoinOrShowTeamSelection
2016-08-31 terencehillMerge branch 'master' into terencehill/CA_forbidspawn
2016-08-31 MarioKill some more vlen uses
2016-08-31 terencehillRemove an outdated reference to a cvar from g_keepaway...
2016-08-31 terencehillProperly initialize Keepaway as team based game mode
2016-08-30 MarioInvasion: clean up monster picking code a little
2016-08-30 MarioDon't even check trace_ent (unreliable)
2016-08-30 MarioOptimize it further
2016-08-30 MarioTweak it further
2016-08-30 MarioMake monsters not care if their target is behind anothe...
2016-08-30 MarioDon't allow magnet buff to pickup or capture flags...
2016-08-30 MarioAdd a 'hidden' option to playermodel info files, hide...
2016-08-29 MarioSome minor cleanup, use intrusive lists for bot project...
2016-08-29 MarioAdd parenthesis
2016-08-29 terencehillInclude hmg and rpc in the weapon priority lists
2016-08-28 terencehillMake use of update_mousepos() in the mapvote code too
2016-08-28 terencehillAdd update_mousepos()
2016-08-28 terencehillAdd quickmenu entry to the keybinder
2016-08-28 terencehillFix mouse handling of quickmenu and radar
2016-08-28 terencehillMove around some more entries in the keybinder
2016-08-28 terencehill"drop weapon" --> "drop weapon / throw nade"
2016-08-28 MarioFix potential for crashing in freezetag
2016-08-28 terencehillRemove silly checks of WEP_TYPE_OTHER that always retur...
2016-08-28 TimePathentcs: fix name changing
2016-08-28 TimePathentcs: use SAME_TEAM
2016-08-28 TimePathentcs: accept updates before game_starttime
2016-08-28 TimePathentcs: upgrade to linked entity, don't throw away
2016-08-28 TimePathentcs: don't send sv_entnum twice
2016-08-28 MarioPartial fix for keyhunt
2016-08-28 TimePathFix `settemp_for_type all`
2016-08-27 TimePathMonsters: fix compilation units
2016-08-27 TimePathMonsters: #undef IMPLEMENTATION
2016-08-27 TimePathMerge branch 'Mario/intrusive' into 'master'
2016-08-27 TimePathUpdate gameplay hash again
2016-08-27 TimePathUpdate gameplay hash
2016-08-26 terencehillMake use of hud_fontsize in the accuracy panel too...
2016-08-26 terencehillFix condition for splitting accuracy panel row in 2...
2016-08-25 terencehillRemove a never used score field
2016-08-25 terencehillSimplify some code
2016-08-25 terencehillReload hud_fontsize and fix scoreboard layout as soon...
2016-08-25 terencehillAdd safety checks
2016-08-25 terencehillFix CENTER_JOIN_PREVENT message spam while you keep...
2016-08-25 terencehillRemove an useless check + small cleanup
2016-08-25 terencehillAnticipate g_maxplayers check so it doesn't cause weird...
2016-08-24 terencehillEnhance LeaveSpectatorMode code so it can handle the...
2016-08-24 terencehillInfer teamplay from gametype instead of checking server...
2016-08-24 MarioRemove an unused function and macro
2016-08-24 FreddyGametype Votescreen: Remove the _icon cvar for custom... 359/head
2016-08-24 terencehillCA: Forbid spawning players in a more correct way,...
2016-08-24 MarioClean up movetype setting, fixes .move_qcphysics
2016-08-24 MarioMerge branch 'terencehill/hud_updates' into 'master'
2016-08-23 terencehillserverflags & SERVERFLAG_TEAMPLAY --> teamplay
2016-08-23 terencehillScoreboard columns: remove not working "k/d" keyword...
2016-08-23 terencehillDisplay "damage" as column header instead of "dmg"...
2016-08-23 terencehillSP_DMG field title is dmg, not damage
2016-08-23 MarioMerge branch 'terencehill/hud_start_fix' into 'master'
2016-08-22 terencehillDon't draw scoreboard and HUD until gametype and scores... 362/head
2016-08-22 MarioFix grammar
2016-08-22 MarioFix CopyBody description
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