]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2017-06-08 Martin Taibrfix compilation units
2017-06-08 Martin Taibrremove multiple declarations of v_angle, document usage...
2017-06-03 MarioMerge branch 'Lyberta/PlayerScore_Get' into 'master'
2017-06-03 LybertaPlayerScore_Add typo fix. 446/head
2017-06-03 LybertaPlayerScore_Add optimization.
2017-06-03 LybertaMake PlayerScore_Get a macro.
2017-06-03 LybertaAdded PlayerScore_Get function.
2017-06-03 MarioMerge branch 'Lyberta/VanillaOverkillConfigSync' into...
2017-06-03 LybertaSynced HMG and RPC stats in all configs. 445/head
2017-06-03 LybertaSynced HMG and RPC stats.
2017-06-03 Rudolf PolzerTransifex autosync
2017-06-02 Rudolf PolzerTransifex autosync
2017-06-01 MarioMerge branch 'Lyberta/f1time' into 'master'
2017-06-01 LybertaMade f1time be handled on the server too. 444/head
2017-06-01 MarioRemove an unused function
2017-06-01 MarioMerge branch 'Lyberta/PlayerDamagedEnhancement' into...
2017-06-01 LybertaCall PlayerDamaged even if damage is 0. Very useful... 443/head
2017-05-31 Rudolf PolzerTransifex autosync
2017-05-29 MarioPartial fix for turret checkpoints (find doesn't work...
2017-05-27 MarioOptimize shownames code a tiny bit by doing the vlen...
2017-05-27 terencehillIndent healtharmor.qc consistently
2017-05-27 terencehillTurn a few vec3 into vec2
2017-05-27 terencehillRemove outdated g_waypointsprite_tactical cvar; fix...
2017-05-27 terencehillAllow const folding in drawpic_aspect macro, which...
2017-05-26 MarioActually fix compile
2017-05-26 MarioFix compile
2017-05-26 MarioSend jump speed caps on connect (fixes mismatching...
2017-05-26 MarioFix default sv_player_viewoffset value
2017-05-26 MirioUpdate credits
2017-05-26 MarioMinor code cleanup in pathlib
2017-05-26 Rudolf PolzerTransifex autosync
2017-05-24 MarioWhitelist all g_maplist_* cvars from the purity checks
2017-05-24 MarioFix trigger_secret unreliability with triggering and...
2017-05-22 Rudolf PolzerTransifex autosync
2017-05-21 Rudolf PolzerTransifex autosync
2017-05-20 MarioKeep the resetting ordered, to match old behaviour
2017-05-20 MarioAdd an intrusive list for entities that save their...
2017-05-20 MarioAdd an intrusive list for seeker tags and fix seeker...
2017-05-20 MarioMake railgunhit a bool and reduce a find loop to intrus...
2017-05-20 MarioMerge branch 'Mario/intrusive' into 'master'
2017-05-20 terencehillFix Serbian in the language selector
2017-05-20 Rudolf PolzerTransifex autosync
2017-05-19 MarioMark g_ctf_leaderboard as a change allowed by server...
2017-05-19 MarioAllow disabling damage text server side without affecti...
2017-05-19 MarioTweak resistance buff to reduce damage after most other...
2017-05-18 terencehillRestore ** operator instead of pow, optimize check...
2017-05-18 terencehillReal fix for inconsistent refresh rate of numbers in...
2017-05-18 MarioUse pow() for accelerometer (potential fix for inconsis...
2017-05-17 MarioMerge branch 'master' into Mario/intrusive 441/head
2017-05-17 terencehillRemove a wasted global variable
2017-05-17 MarioUse an intrusive list to find ladders in bot AI
2017-05-17 MarioReplace a classname loop through waypoints with the...
2017-05-17 MarioReplace some findfloat loops with intrusive lists where...
2017-05-17 Rudolf PolzerTransifex autosync
2017-05-17 MarioUse the attacker parameter instead of saving globals...
2017-05-16 MarioUse race_ReadTime to acquire the first place record...
2017-05-16 MarioMerge branch 'Mario/cts_checkpoint_speedup' into 'master'
2017-05-16 MarioMerge branch 'Mario/cts_respawn_clear' into 'master'
2017-05-16 MarioFor safety, restore previous behaviour (but only loop... 440/head
2017-05-15 Rudolf PolzerTransifex autosync
2017-05-14 Rudolf PolzerTransifex autosync
2017-05-13 MarioFix use of .mins/.maxs in turret and vehicle registries
2017-05-13 MarioFix compile and use of .mins/.maxs on the monster regis...
2017-05-13 MarioAttempt to speed up physics client option selection...
2017-05-13 MarioUltra minor cleanup
2017-05-13 MarioMerge branch 'master' into Mario/cts_checkpoint_speedup
2017-05-13 MarioFinally update hash
2017-05-13 MarioTweak it further by not doing another loop within the...
2017-05-13 MarioGreatly optimize race checkpoints by using intrusive...
2017-05-12 MarioFix scoreboard monster counts
2017-05-08 terencehillShow joystick binds in the HUD only when a joystick...
2017-05-07 MarioMake map weapons glow the color of their waypoint inste...
2017-05-07 Rudolf PolzerTransifex autosync
2017-05-07 MarioLimit maximum possible distance at which shownames...
2017-05-06 terencehillDon't allow clearing ELO score; it fixes ELO value...
2017-05-06 MarioMerge branch 'martin-t/dmgtext' into 'master'
2017-05-06 MarioHide powerup pickup notifications in CTS (hack)
2017-05-06 MarioReapply physics client option check (not the cause...
2017-05-06 MarioRevert physics client option check (possible cause...
2017-05-06 MarioFix unregistering of rockets (player doesn't have lastr...
2017-05-06 MarioOptimization: replace a resource intensive vlen() call...
2017-05-06 MarioClean up the locals in FireRailgunBullet a little bit
2017-05-06 MarioMinor optimization: use pointcontents to check if an...
2017-05-06 MarioOptimization: use a findchain to loop through hit targe...
2017-05-06 MarioMinor optimization: don't bother checking if bots have...
2017-05-06 Rudolf PolzerTransifex autosync
2017-05-05 MarioOnly show playing message if the client is actually...
2017-05-05 MarioPrevent bots from updating spectatee (they use .enemy...
2017-05-05 Rudolf PolzerTransifex autosync
2017-05-04 MarioFix arc appearing in most weapons arena instead of...
2017-05-04 Rudolf PolzerTransifex autosync
2017-05-03 MarioLower the spam a bit from autoskill by using debug...
2017-05-03 Rudolf PolzerTransifex autosync
2017-05-02 Rudolf PolzerTransifex autosync
2017-05-02 MarioSet default buff cooldown to 0.1 in defrag config
2017-05-01 terencehillFix sv_cmd bbox output (missing newlines)
2017-05-01 MarioRevert compat hack
2017-05-01 MarioCompat hack: set target4 to target on info_player_start...
2017-05-01 terencehillApply hud_dynamic effects to nade and frost timers too
2017-05-01 MarioDisable screen blurring when low on health (the blood...
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