2011-05-09 |
vortex | Move Alpha-To-Coverage stuff to gl_backend.c, fix bug... |
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2011-05-09 |
havoc | fix a crash |
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2011-05-09 |
havoc | fix another warning |
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2011-05-09 |
havoc | fix a C++ compile error |
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2011-05-09 |
havoc | a few more PRVM_EDICTFIELDVALUE/PRVM_GLOBALFIELDVALUE... |
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2011-05-09 |
havoc | removed NULL checks for PRVM_EDICTFIELDVALUE/GLOBALFIEL... |
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2011-05-09 |
vortex | GL_ARB_multisampling defs (vid_multisampling) and alpha... |
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2011-05-09 |
havoc | fixed RF_VIEWMODEL really good this time |
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2011-05-09 |
havoc | fix bug in last patch, fix RF_USEAXIS handling |
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2011-05-09 |
havoc | fix RF_VIEWMODEL by using CL_GetTagMatrix on self rathe... |
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2011-05-09 |
havoc | added vid_sRGB cvar, this replaces the r_texture_sRGB... |
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2011-05-09 |
havoc | mac builds now detect if the gamedir exists in the... |
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2011-05-09 |
divverent | fix naming of two fields |
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2011-05-09 |
divverent | fix parsing in more places |
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2011-05-09 |
divverent | add a compare tool for dpdefs (not really complete!) |
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2011-05-09 |
divverent | fix annotation of crypto fields |
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2011-05-09 |
divverent | fix double declarations of ODE stuff |
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2011-05-09 |
divverent | add buttons 9 to 16; improve autocvar description |
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2011-05-09 |
divverent | fix water renders with r_viewscale |
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2011-05-09 |
divverent | try harder to get a version string out of git |
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2011-05-08 |
havoc | lovely untested OSX code for detecting gamedir inside... |
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2011-05-08 |
havoc | don't bother using GL_ARB_texture_non_power_of_two... |
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2011-05-08 |
vortex | renabe builtin particle->spawnparticle (DP_CSQC_SPAWNPA... |
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2011-05-08 |
havoc | updated to SDL1.2.14 version of OSX main code |
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2011-05-06 |
divverent | add 2 missing casts |
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2011-05-06 |
divverent | we can enable NPOT fonts, there seems to be no slowdown... |
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2011-05-06 |
divverent | new cvar: r_font_nonpoweroftwo (to save GPU VRAM for... |
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2011-05-06 |
divverent | add a debug print about font map use |
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2011-05-06 |
divverent | FINALLY use the mapidx right |
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2011-05-06 |
divverent | to resolve the format string madness once and for all... |
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2011-05-06 |
havoc | added .float sendcomplexanimation server qc field which... |
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2011-05-06 |
havoc | fix a format error in map_identifier (load_flags needs... |
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2011-05-06 |
havoc | fix bug with iqm models by removing pose 0 optimization... |
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2011-05-05 |
vortex | Removed mqt_viewmindist as it messes up order and don... |
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2011-05-05 |
havoc | fix serious error in font caching |
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2011-05-05 |
havoc | avoid creating an empty config.cfg in the basedir folde... |
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2011-05-04 |
divverent | avoid rendering the glyphs when not needed |
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2011-05-04 |
divverent | free the data allocated by font rendering, even if... |
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2011-05-04 |
divverent | also calculate padding if the font glyph is not to... |
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2011-05-04 |
divverent | add a third mode to call Font_Postprocess (NULL image... |
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2011-05-04 |
havoc | fix screenshot prefix updates on gamedir change |
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2011-05-04 |
havoc | fix loading of quake lmp/wad textures |
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2011-05-04 |
havoc | gl_texturecompression is no longer required for TEXF_CO... |
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2011-05-03 |
havoc | avoid bugs introduced by the attempt to skip image... |
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2011-05-03 |
havoc | don't upload the same ft2 font texture more than once |
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2011-05-03 |
havoc | check GL_ARB_fragment_shader |
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2011-05-03 |
havoc | reworked GL shader detection a bit, now works on Mac... |
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2011-05-03 |
havoc | fix two compile errors in C++ mode |
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2011-05-03 |
havoc | fix two bugs with the Windows handling of GAMEDIRMODE_S... |
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2011-05-03 |
vortex | Transparent sorting: added maxdist and array size cvars... |
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2011-05-01 |
divverent | shells are too stupid to understand precedence of ... |
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2011-05-01 |
havoc | fix a compile error in my last edit for OSX |
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2011-05-01 |
havoc | don't override dock icon on OSX |
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2011-05-01 |
divverent | detect git revision too, not just svn version |
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2011-05-01 |
havoc | reworked userdir path selection, now has 4 "tiers": |
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2011-05-01 |
havoc | on OSX use ~/Library/Application Support/<gamename... |
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2011-04-29 |
divverent | CL_RotateMoves: helper builtin for Xonotic for perfect... |
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2011-04-29 |
havoc | changed vid_hasfocus check to use SDL_APPINPUTFOCUS... |
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2011-04-29 |
havoc | refactored the SDL_WM_SetCaption and SDL_WM_SetIcon... |
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2011-04-27 |
divverent | use highp by default |
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2011-04-27 |
divverent | use highp by default |
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2011-04-27 |
divverent | do NOT use mediump explicitly for GLSL130 because this... |
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2011-04-27 |
divverent | in glsl130, add "precision mediump float" |
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2011-04-27 |
havoc | added r_transparent cvar to turn off transparent render... |
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2011-04-25 |
divverent | evaluate sv_curl_serverpackages changes immediately... |
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2011-04-25 |
vortex | R_LightPoint: fix glitch. Add checking for worldmodel... |
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2011-04-20 |
divverent | really fix csprogs.dat.??.po loading |
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2011-04-20 |
divverent | do NOT use the crc inside the file name for .po file... |
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2011-04-20 |
divverent | fix compile failure in crypto.c |
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2011-04-20 |
havoc | fix a comment about ftransform |
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2011-04-20 |
divverent | crypto: avoid generating control-like packets |
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2011-04-19 |
havoc | disabled glBegin, glEnd, glPolygonMode wrapper function... |
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2011-04-19 |
havoc | added RENDERPATH_GLES1 |
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2011-04-19 |
havoc | fix typo in last commit |
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2011-04-19 |
havoc | move iphone detection above macosx detection |
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2011-04-19 |
havoc | separate out the GLES2 stuff from the iphone stuff |
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2011-04-19 |
divverent | fix a segfault in menu routing when switching gamedirs |
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2011-04-19 |
divverent | fix a bug in cvar hash handling |
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2011-04-18 |
havoc | made r_showoverdraw honor material face culling settings |
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2011-04-18 |
havoc | added r_showoverdraw cvar which allows you to see how... |
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2011-04-18 |
havoc | fix cullentities trace on q1bsp, it was broken by the |
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2011-04-18 |
havoc | undo an accidental r_test commit in vid_sdl.c |
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2011-04-18 |
divverent | make dpoffsetscale apply again |
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2011-04-13 |
divverent | fix a typo causing moire with offsetmapping |
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2011-04-13 |
divverent | new cvar: r_glsl_offsetmapping_reliefmapping_refinestep... |
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2011-04-12 |
divverent | fix loading "g"-less .obj files |
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2011-04-12 |
divverent | avoid some crashes when recursing BIHs |
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2011-04-12 |
havoc | fix a typo |
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2011-04-12 |
divverent | oops, fix last fix |
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2011-04-12 |
divverent | fix an engine crash in vid_glx |
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2011-04-12 |
divverent | fix mingw breakage on Ubuntu |
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2011-04-12 |
havoc | remove the never-finished first incarnation of obj... |
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2011-04-10 |
divverent | fix compilation of dpsoftrast on mingw32 (use Interlock... |
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2011-04-10 |
divverent | break the net connection AFTER calling ClientDisconnect... |
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2011-04-10 |
havoc | don't infinite loop if a sound has total_length 0 |
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2011-04-10 |
havoc | implemented support for GL_EXT_texture_sRGB to preserve... |
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2011-04-10 |
havoc | correct a cvar comment now that directional shading... |
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2011-04-10 |
havoc | redesigned r_shadow_bouncegrid_static_directionalshadin... |
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2011-04-10 |
havoc | rewrote mod_collision_bih tracing code, the functions... |
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2011-04-10 |
divverent | fix the same bugs as before in strireplace |
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next |