2024-10-04 |
Spike29 | Merge branch 'master' into pending-release pending-release 184/head |
commit | commitdiff | tree | snapshot |
2024-09-07 |
Spike29 | Merge branch 'uis/opt-stormkeep' into 'master' |
commit | commitdiff | tree | snapshot |
2024-08-28 |
Spike29 | Merge branch 'master' into pending-release, fix a merge... |
commit | commitdiff | tree | snapshot |
2024-08-27 |
Spike29 | Merge branch 'Spike29/more_gametypes' into 'master' |
commit | commitdiff | tree | snapshot |
2024-08-27 |
Spike29 | Remove the KH gametype from Darkzone, Final Rage, Fuse... |
commit | commitdiff | tree | snapshot |
2024-08-27 |
Spike29 | Add "new" gametypes (tka, mayhem, tmayhem, surv) to... |
commit | commitdiff | tree | snapshot |
2024-08-25 |
uis | stormkeep: merge few brushes and minor changes |
commit | commitdiff | tree | snapshot |
2024-08-25 |
uis | stormkeep: improve brushwork in quad room |
commit | commitdiff | tree | snapshot |
2024-08-25 |
uis | stormkeep: improve outdoors lamps |
commit | commitdiff | tree | snapshot |
2024-08-25 |
Spike29 | Campaign: improve the description of the first CTF... |
commit | commitdiff | tree | snapshot |
2024-08-20 |
Spike29 | Nexball Arena: Use detail brushes (fixes a q3map2 warni... |
commit | commitdiff | tree | snapshot |
2024-08-14 |
Spike29 | Change key types from "model" to "string" for several... |
commit | commitdiff | tree | snapshot |
2024-08-14 |
Spike29 | Merge branch 'Mario/entity_fields' into 'master' |
commit | commitdiff | tree | snapshot |
2024-08-14 |
Mario | Fix accidental duplicate targetname key in some entity... |
commit | commitdiff | tree | snapshot |
2024-08-08 |
Spike29 | Space-Elevator: relink the waypoints, for some reason... |
commit | commitdiff | tree | snapshot |
2024-08-06 |
Spike29 | Space-Elevator: remove unneeded clips on windows, repla... |
commit | commitdiff | tree | snapshot |
2024-08-06 |
Spike29 | Space-Elevator: fix nonsolid glass |
commit | commitdiff | tree | snapshot |
2024-08-06 |
bones_was_here | space-elevator: use new q3map2 default light settings |
commit | commitdiff | tree | snapshot |
2024-08-04 |
Mario | Improve the wording and fill in the blanks of fields... |
commit | commitdiff | tree | snapshot |
2024-07-30 |
Spike29 | Rebuild Fuse and Opium (weapon decals were enabled... |
commit | commitdiff | tree | snapshot |
2024-07-30 |
Spike29 | Merge branch 'master' into pending-release |
commit | commitdiff | tree | snapshot |
2024-07-30 |
Spike29 | Merge branch 'Spike29/nomarks' into 'master' |
commit | commitdiff | tree | snapshot |
2024-07-29 |
Spike29 | Forgot to merge master first, rebuild some maps with... |
commit | commitdiff | tree | snapshot |
2024-07-29 |
Spike29 | Merge branch 'master' into Spike29/nomarks |
commit | commitdiff | tree | snapshot |
2024-07-28 |
Spike29 | Rebuild maps whose grate textures had their "surfacepar... |
commit | commitdiff | tree | snapshot |
2024-07-28 |
Spike29 | Adjust the surfaceparm nomarks shader directive for... |
commit | commitdiff | tree | snapshot |
2024-07-28 |
Spike29 | Merge branch 'Mario/courtfun_screen_shader' into 'master' |
commit | commitdiff | tree | snapshot |
2024-07-28 |
Mario | Add some missing screen textures to the courtfun shader |
commit | commitdiff | tree | snapshot |
2024-07-06 |
Spike29 | Bromine: on the roof area, fix some grass too close... |
commit | commitdiff | tree | snapshot |
2024-05-12 |
uis | stormkeep: revert stupid skybox edit, better brushes |
commit | commitdiff | tree | snapshot |
2024-05-12 |
Spike29 | Small cleanups on Bromine: |
commit | commitdiff | tree | snapshot |
2024-05-09 |
Spike29 | Merge branch 'Spike29/fix_badly_placed_entities' into... |
commit | commitdiff | tree | snapshot |
2024-05-08 |
Spike29 | Remove duplicate surfaceparm sky directives from map... |
commit | commitdiff | tree | snapshot |
2024-05-08 |
Spike29 | Remove duplicate surfaceparm sky directives from some... |
commit | commitdiff | tree | snapshot |
2024-05-05 |
Spike29 | Geoplanetary: fix misplaced dom_controlpoint entities |
commit | commitdiff | tree | snapshot |
2024-05-02 |
uis | stormkeep: improve brushwork more, remove random caulk... |
commit | commitdiff | tree | snapshot |
2024-05-02 |
uis | stormkeep: reduce overdraw, improve brushwork |
commit | commitdiff | tree | snapshot |
2024-04-28 |
Spike29 | Trident: fix misaligned textures on some trim patches |
commit | commitdiff | tree | snapshot |
2024-04-20 |
Spike29 | Opium: fix a visible gap between 2 patches + fix a... |
commit | commitdiff | tree | snapshot |
2024-04-17 |
Spike29 | Delete the "cubemaps" folder, which was meant to be... |
commit | commitdiff | tree | snapshot |
2024-04-16 |
Spike29 | Add missing solarpanel to shaderlist.txt |
commit | commitdiff | tree | snapshot |
2024-04-14 |
Spike29 | Merge branch 'Spike29/opium_update' into 'pending-release' |
commit | commitdiff | tree | snapshot |
2024-04-14 |
Spike29 | Major Opium update |
commit | commitdiff | tree | snapshot |
2024-04-07 |
Spike29 | Trident: caulk more invisible surfaces and fix misalign... |
commit | commitdiff | tree | snapshot |
2024-04-01 |
Spike29 | Implosion: raise item_flag_team entities and fix mispla... |
commit | commitdiff | tree | snapshot |
2024-04-01 |
Spike29 | Geoplanetary: raise item_flag_team entities |
commit | commitdiff | tree | snapshot |
2024-03-31 |
Spike29 | Courtfun: fix a badly placed onslaught_controlpoint... |
commit | commitdiff | tree | snapshot |
2024-03-31 |
Spike29 | Vorix: fix 2 badly placed item_health_big entities |
commit | commitdiff | tree | snapshot |
2024-03-31 |
Spike29 | Courtfun: fix a badly placed item_shield entity |
commit | commitdiff | tree | snapshot |
2024-03-31 |
Spike29 | Glowplant: fix badly placed entities (2 item_health_med... |
commit | commitdiff | tree | snapshot |
2024-03-31 |
Spike29 | Erbium: fix 3 badly placed item_armor_small entities |
commit | commitdiff | tree | snapshot |
2024-03-31 |
Spike29 | Bromine: fix badly placed entities |
commit | commitdiff | tree | snapshot |
2024-03-30 |
Spike29 | Solarium: slightly move two item_health_small entities... |
commit | commitdiff | tree | snapshot |
2024-03-30 |
Spike29 | Merge branch 'master' into pending-release |
commit | commitdiff | tree | snapshot |
2024-03-30 |
Spike29 | Xoylent: Use common/caulk instead of common/nodraw... |
commit | commitdiff | tree | snapshot |
2024-03-30 |
Spike29 | Xoylent: Use new q3map2 default light settings |
commit | commitdiff | tree | snapshot |
2024-03-30 |
Spike29 | SilentSiege: rebuild with q3map2 backsplash disabled |
commit | commitdiff | tree | snapshot |
2024-03-30 |
Spike29 | Silentsiege: fix nonsolid grates |
commit | commitdiff | tree | snapshot |
2024-03-30 |
bones_was_here | silentsiege: use new q3map2 default light settings |
commit | commitdiff | tree | snapshot |
2024-03-30 |
Spike29 | Courtfun: fix nonsolid grates |
commit | commitdiff | tree | snapshot |
2024-03-30 |
bones_was_here | courtfun: use new q3map2 default light settings |
commit | commitdiff | tree | snapshot |
2024-03-30 |
Spike29 | Atelier: fix nonsolid grates |
commit | commitdiff | tree | snapshot |
2024-03-30 |
bones_was_here | atelier: use new q3map2 default light settings |
commit | commitdiff | tree | snapshot |
2024-03-30 |
Spike29 | Merge branch 'Spike29/solarium' into 'pending-release' |
commit | commitdiff | tree | snapshot |
2024-03-30 |
Spike29 | Solarium: make all the crate models nonsolid and cover... |
commit | commitdiff | tree | snapshot |
2024-03-30 |
Spike29 | Merge branch 'Spike29/darkzone' into 'master' |
commit | commitdiff | tree | snapshot |
2024-03-30 |
Spike29 | Merge branch 'Spike29/trigger_counter_fix' |
commit | commitdiff | tree | snapshot |
2024-03-24 |
Spike29 | Fuse: fix 2 small visible caulks on a beam in the Stren... |
commit | commitdiff | tree | snapshot |
2024-03-24 |
Spike29 | Merge branch 'master' into pending-release |
commit | commitdiff | tree | snapshot |
2024-03-24 |
Spike29 | Merge branch 'Juhu/q3df_misc' into 'master' |
commit | commitdiff | tree | snapshot |
2024-03-24 |
Spike29 | Add a note about the "speed" key in the target_speed... |
commit | commitdiff | tree | snapshot |
2024-03-14 |
bones_was_here | Merge branch 'bones_was_here/item_bboxes_2' into 'master' |
commit | commitdiff | tree | snapshot |
2024-03-14 |
bones_was_here | entities.ent: update small & medium health & armor... |
commit | commitdiff | tree | snapshot |
2024-03-13 |
Spike29 | Solarium: fix nonsolid grates |
commit | commitdiff | tree | snapshot |
2024-03-13 |
bones_was_here | solarium: use new q3map2 default light settings |
commit | commitdiff | tree | snapshot |
2024-02-21 |
Spike29 | Change trigger_counter type to point |
commit | commitdiff | tree | snapshot |
2024-01-21 |
Spike29 | Merge branch 'master' into pending-release |
commit | commitdiff | tree | snapshot |
2024-01-21 |
bones_was_here | Shorten a faux shader parameter to prevent truncation... |
commit | commitdiff | tree | snapshot |
2024-01-06 |
Spike29 | Update the Bromine screenshot (the grass no longer... |
commit | commitdiff | tree | snapshot |
2024-01-01 |
SpiKe | Merge branch 'uis/opt-trident' into 'master' |
commit | commitdiff | tree | snapshot |
2024-01-01 |
uis | A lot of changes improving Trident performance |
commit | commitdiff | tree | snapshot |
2023-12-23 |
uis | Caulk more |
commit | commitdiff | tree | snapshot |
2023-11-08 |
SpiKe | Merge branch 'Spike29/misc_breakablemodel_fix' into... |
commit | commitdiff | tree | snapshot |
2023-11-08 |
SpiKe | Change misc_breakablemodel type to point |
commit | commitdiff | tree | snapshot |
2023-09-14 |
Spike29 | Xoylent: Use common/caulk instead of common/nodraw... |
commit | commitdiff | tree | snapshot |
2023-09-14 |
Spike29 | Xoylent: Use new q3map2 default light settings |
commit | commitdiff | tree | snapshot |
2023-09-14 |
Spike29 | Merge branch 'master' into pending-release |
commit | commitdiff | tree | snapshot |
2023-08-19 |
Spike29 | Stormkeep: use new q3map2 default light settings |
commit | commitdiff | tree | snapshot |
2023-08-15 |
Spike29 | SilentSiege: rebuild with q3map2 backsplash disabled |
commit | commitdiff | tree | snapshot |
2023-08-15 |
Spike29 | Silentsiege: fix nonsolid grates |
commit | commitdiff | tree | snapshot |
2023-08-15 |
bones_was_here | silentsiege: use new q3map2 default light settings |
commit | commitdiff | tree | snapshot |
2023-08-15 |
Spike29 | Fuse: rebuild with q3map2 backsplash disabled |
commit | commitdiff | tree | snapshot |
2023-08-15 |
Spike29 | Fuse: fix nonsolid grates |
commit | commitdiff | tree | snapshot |
2023-08-15 |
bones_was_here | fuse: use new q3map2 default light settings |
commit | commitdiff | tree | snapshot |
2023-08-15 |
Spike29 | Merge branch 'master' into pending-release |
commit | commitdiff | tree | snapshot |
2023-08-15 |
Spike29 | Afterslime: rebuild with q3map2 backsplash disabled |
commit | commitdiff | tree | snapshot |
2023-08-15 |
Spike29 | Final Rage: rebuild with q3map2 backsplash disabled |
commit | commitdiff | tree | snapshot |
2023-08-15 |
bones_was_here | finalrage: use new q3map2 default light settings |
commit | commitdiff | tree | snapshot |
2023-08-06 |
Spike29 | Darkzone: fix tiny visible caulks + rebuild with q3map2... |
commit | commitdiff | tree | snapshot |
2023-08-03 |
Spike29 | Courtfun: fix nonsolid grates |
commit | commitdiff | tree | snapshot |
next |