]> git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/shortlog
xonotic/xonotic-maps.pk3dir.git
2011-06-07 MirceaKitsuneReplace a texture
2011-06-07 MirceaKitsuneUse trigger_hurt entities instead, to keep people from...
2011-06-07 MirceaKitsuneFix some laser teams outside
2011-06-07 MirceaKitsuneLast laser gates, placed on the outside bridge around...
2011-06-07 MirceaKitsuneLasers that block the warpzones between the bases ...
2011-06-07 MirceaKitsuneSome tweaks to the laser toggling buttons
2011-06-07 MirceaKitsuneAdded the first team lasers. A player from the team...
2011-06-07 MirceaKitsuneOops, forgot to update the song in mapinfo
2011-06-07 MirceaKitsuneAdd CTF to the mapinfo, and also update the gametype...
2011-06-07 MirceaKitsuneCTF flags. Onslaught and possibly Nexball will be added...
2011-06-07 MirceaKitsuneTeam spawning points
2011-06-07 MirceaKitsuneOutdoor team architectures and paintings. Also recolor...
2011-06-07 MirceaKitsuneTeam mode architecture, for coloring the red and blue...
2011-06-07 MirceaKitsuneGroup all rails and ladders into func_group entities
2011-06-06 MirceaKitsuneBot waypoints for the new architecture
2011-06-06 MirceaKitsuneUpdate rtlights and get lights out of solid (now that...
2011-06-06 MirceaKitsuneSome small tweaks, and add more guiding arrows to the...
2011-06-06 MirceaKitsuneAdd a display and indicator inside elevator entrances
2011-06-06 MirceaKitsuneFix some elevator settings
2011-06-06 MirceaKitsuneElevator panels, making it easier to know what the...
2011-06-06 MirceaKitsuneRandomly add some damage and crates / barrels to the...
2011-06-06 MirceaKitsunePosition textures in the opposing rooms properly (they...
2011-06-06 MirceaKitsuneMirror the elevator to the other room, but in an opposi...
2011-06-06 MirceaKitsuneAttempt to add elevators between the opposing rooms...
2011-06-05 MirceaKitsuneForgot to make some brushes details
2011-06-05 MirceaKitsuneChange a texture back
2011-06-05 MirceaKitsuneAdd two more sustainment pipes somewhere, for a better...
2011-06-05 MirceaKitsuneAnother texture position fix
2011-06-05 MirceaKitsuneFix some textures I forgot from a previous change
2011-06-05 MirceaKitsuneChange some textures
2011-06-05 MirceaKitsuneReposition jump pads to not hit the new buildings.
2011-06-05 MirceaKitsuneAdd some new architecture outside, aimed at creating...
2011-06-05 MirceaKitsuneImprove some ugly textures outside
2011-06-05 MirceaKitsuneAbort and revert my old idea of making a middle room...
2011-06-05 MirceaKitsuneMerge branch 'master' into mirceakitsune/lab610
2011-05-24 Rudolf Polzerand even more rename of sniperrifle -> rifle
2011-05-24 Rudolf PolzerMerge branch 'master' of git://git.xonotic.org/xonotic...
2011-05-24 Rudolf Polzermore sniperrifle -> rifle rename
2011-05-23 merlijnMerge remote-tracking branch 'origin/diabolik/afterslime'
2011-05-22 Rudolf PolzerMerge remote-tracking branch 'origin/mirceakitsune...
2011-05-16 Sahil SinghalForgot to up version number.
2011-05-16 Sahil SinghalFixed jumppad for better flow. Should be ready for...
2011-05-16 Sahil SinghalMerge remote branch 'origin/master' into diabolik/after...
2011-05-14 Rudolf PolzerMerge remote-tracking branch 'origin/savagex/common'
2011-04-29 Rudolf Polzerlet's pass shader-audit
2011-04-29 Rudolf PolzerSquashed commit of the following:
2011-04-22 MirceaKitsunePosition some barrels properly on terrain
2011-04-22 MirceaKitsuneAdd a forgotten weapon clip around a barrel.
2011-04-22 MirceaKitsuneMake all of the barrels explosive. Original idea and...
2011-04-22 Rudolf Polzerdocument respawntime, respawntimejitter
2011-04-22 Rudolf PolzerMerge remote-tracking branch 'origin/morphed/crate02'
2011-04-22 Rudolf Polzerupdate entities.ent file
2011-04-22 Rudolf Polzeradd misc_breakablemodel
2011-04-22 Morphedsmall fix, should be ready to merge now
2011-04-22 Morphedcrate model
2011-04-16 Maik Mertenintroduce common/waternodraw, common/slimenodraw and...
2011-04-12 Rudolf Polzershader-audit: detect broken nesting of braces
2011-04-08 mand1ngaFixed conflicting cdtracks
2011-04-08 mand1ngaMerge branch 'master' into diabolik/afterslime
2011-04-03 mand1ngaMerge remote branch 'origin/mirceakitsune/red_planet'
2011-03-15 Jakob MGMake some trick moves in glowplant less hard
2011-03-09 Rudolf Polzernaming convention fixes
2011-03-09 Rudolf PolzerSquashed commit of the following:
2011-03-06 ssinghalMerge branch 'diabolik/afterslime' of ssh://git.xonotic...
2011-03-06 ssinghalUpdate version in .options.
2011-03-06 ssinghalAdded bot waypoints, music, and dom. Fixed valves.
2011-02-17 MirceaKitsuneGametype filtered models shall not cast shadows. If...
2011-02-17 MirceaKitsuneI think the panel lights are better off left white
2011-02-17 MirceaKitsuneUse different light colors for blue base entrance doors...
2011-02-17 MirceaKitsuneBot waypoints
2011-02-17 MirceaKitsuneOptimize preview image a bit, and make it of a good...
2011-02-17 MirceaKitsuneAdd a better song to the mapinfo
2011-02-17 ssinghalForgot the mapinfo whoops.
2011-02-17 ssinghalMore trims to afterslime and fix stairs in the front.
2011-02-17 ssinghalMerge remote branch 'origin/master' into diabolik/after...
2011-02-17 MirceaKitsuneAnd lastly, use the new teamspawns / noteamspawns setti...
2011-02-17 MirceaKitsuneFix outside rails. Forgot that the center ones don...
2011-02-17 MirceaKitsuneI think the error screen is better for the bent blue...
2011-02-17 MirceaKitsuneColor blue base entrance door lights in yellow (error...
2011-02-17 MirceaKitsuneSome brushes shouldn't be detail brushes, while others...
2011-02-17 MirceaKitsuneRemove tons of orphaned entities without brushes. This...
2011-02-17 MirceaKitsuneMake team only details in blue base permanent, removing...
2011-02-17 MirceaKitsuneMerge Cuinnton's latest changes to Red Planet.
2011-02-14 Rudolf Polzerredefine target2 to 4 on path_corner a more logical way
2011-02-14 Rudolf Polzerdocument this path_corner extension
2011-02-10 Rudolf Polzerfix space_elevator mapinfo
2011-02-09 Rudolf PolzerMerge remote branches 'origin/cbrutail/effects-beams...
2011-02-08 Rudolf PolzerMerge remote branch 'origin/cbrutail/model_walker-static'
2011-02-07 Rudolf Polzeradd platmovetype here too (autogenerated by entities...
2011-02-06 Maik Mertenadd platmovetype to affected entities
2011-02-05 tzorkMerge remote branch 'origin/savagex/techassault'
2011-02-05 tzorkMerge remote branch 'origin/diabolik/stein1x'
2011-02-05 tzorkfix non ^2 texture, invert green of norms (gl style)
2011-02-04 ssinghalNew texture set by JulianaStein. Mostly concrete/cement...
2011-02-02 tzorkMerge remote branch 'origin/tzork/trakfix1'
2011-02-02 tzorkInvert green channels for _norms of new trak textures
2011-02-01 ssinghalForgot to change to version 5.
2011-02-01 ssinghalGet the lava color from liquids_lava now.
2011-02-01 ssinghalMerge remote branch 'origin/master' into diabolik/after...
2011-02-01 MirceaKitsuneProper light color for errored doors
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