]> git.rm.cloudns.org Git - xonotic/darkplaces.git/shortlog
xonotic/darkplaces.git
2005-10-24 havocfix a use of cs.specialvisibilityradius before it was...
2005-10-24 havocmoved d_lightstylevalue into r_refdef.lightstyle
2005-10-24 havocfixed a flaw in Mod_Q1BSP_RecursiveRecalcNodeBBox,...
2005-10-24 havocslightly optimized Mod_ForName to make less calls to...
2005-10-24 havocmade an optimized SV_ClipMoveToWorld function to save...
2005-10-24 havoc#ifdef 0'd out BoxOnPlaneSide_Separate as it is not...
2005-10-23 havocdon't send empty lightstyles during signon
2005-10-23 havocfixed a bug that was making "Model %s not found" warnin...
2005-10-23 havocgot rid of Mod_CheckLoaded, changed how model system...
2005-10-23 havocchanged network entity pvs checking to cache the cluste...
2005-10-23 havocrewrote r_speeds stats code, now uses renderstats globa...
2005-10-21 havocfix another g++ conversion error
2005-10-21 havocadded explicit casts for agl functions when calling...
2005-10-21 havocfix another float->enum conversion error with g++ 4
2005-10-21 havocfixed two Con_Printf format strings with the wrong...
2005-10-21 havocgave names to nearly all structs and enums which should...
2005-10-21 havocfix an anonymous struct error with g++ 4
2005-10-21 havocfix a float->enum conversion error with g++ 4
2005-10-21 havocfix a float->enum conversion error with g++ on big...
2005-10-21 havocfix an int->enum conversion error with g++ on big endia...
2005-10-21 havocadded struct name to imageformats to cure an error...
2005-10-21 havocadded a struct name to envmapinfo to stop a g++ 4 error...
2005-10-21 havocmade darkplaces compile successfully with g++ to test...
2005-10-20 havocfix one more signedness warning
2005-10-20 havocgcc 4.0 signedness warning fixes and uninitialized...
2005-10-17 havocadded very preliminary zymotic hud
2005-10-15 havocfix typo
2005-10-15 havocdon't try to compile GL_NV_half_float shaders if the...
2005-10-14 havocremoved Lights Per Model setting from effects options...
2005-10-13 havocwork around for empty key/value pairs in nehahra neh1m8...
2005-10-11 havocfix a stupid bug with the runes display on the hud...
2005-10-11 havocchanged the unused line/sphere collision code to use...
2005-10-11 havocupdated a comment about the nehahra pmodel command...
2005-10-07 havocfix a stupid bug in line/sphere collision code (was...
2005-10-06 havocok this did not cause memory corruption because of...
2005-10-06 havocfix a very stupid bug in Mod_AllocSurfMesh that causes...
2005-09-24 havocfix recursive error (and sometimes segfault) when a...
2005-09-23 havocmake glsl work on ATI's newer drivers (which don't...
2005-09-18 molivier- SFXs no longer allocate mempools, they use the sound...
2005-09-18 molivierMade Mem_PrintStats also print the real allocated size...
2005-09-13 havocmoved scr_screenshot_name declaration from cl_screen...
2005-09-11 havocchanged R_TimeReport to call glFinish to improve the...
2005-09-11 havocfix a crash on vertex lighting q1bsp/hlbsp surfaces...
2005-09-11 havocrewrote colormapping handling to store colormap_pantsco...
2005-09-11 havocuse a better check for bmodels when clearing stainmaps...
2005-09-11 havocfix Sajt's bug in q1bsp/hlbsp hullsizes (off by one...
2005-09-11 havocfix a stupid typo in the vertex shader
2005-09-11 molivier- Updated Zlib definitions to version 1.2.3. The only...
2005-09-10 sajtAfter the swarm of angry mail I received from owners...
2005-09-10 sajtRemoved the evil evil prototype
2005-09-10 havocremoved a lot of texture_t fields that were used by...
2005-09-10 havocremoved old surface renderer
2005-09-10 sajtThe MCBSP header has been fixed but it will still crash...
2005-09-10 sajtRename dhullinfo_t to hullinfo_t, fix byte->qbyte....
2005-09-10 sajtMCBSP version 2 loading in the engine.. Some very ugly...
2005-09-09 havocnew surface renderer, builds a layer list in R_UpdateTe...
2005-09-09 havocfix a bug that made the world render colormapped (no...
2005-09-09 molivierMac OS X OpenGL and input module, using Carbon and...
2005-09-08 havocremoved detail texturing (it only worked in q1bsp and...
2005-09-08 havocremoved distortion textures formerly used by GF3 water...
2005-09-08 havocremoved GF3 water shader (entirely), it probably won...
2005-09-08 havocmoved waterscrollmatrix handling into texture->currente...
2005-09-07 havocchanged Mod_Q3BSP_LoadEffects to allow brushindex ...
2005-09-07 havocmigrated surface list iteration into the RenderLighting...
2005-09-07 havocfix a few very small mistakes by Black and Elric: preco...
2005-09-07 havocfix a crash in Cmd_ExecuteAlias when $* is used with...
2005-09-07 molivierAdded CoreAudio (Mac OS X) sound driver. Changed /...
2005-09-07 havocsplit model->DrawShadowVolume into CompileShadowVolume...
2005-09-07 molivierFixed the SDL video driver on Mac OS X (crash when...
2005-09-07 havocremoved r_shadow_realtime_world_compilelight cvar and...
2005-09-07 havocmigrated a lot of error handling out of R_Shadow_Render...
2005-09-07 sajtDot crosshair is now a tad bigger (and centred properly)
2005-09-06 sajt396 again
2005-09-06 sajtNew MCBSP format, used for my mod. It differs from...
2005-09-06 havocnow has two precision error workaround cases rather...
2005-09-06 havocdon't remove onground flag when riding a pusher, this...
2005-09-06 havocremoved (int) casts added by Sajt's last commit, as...
2005-09-06 sajtThe broken pushers are PARTLY fixed. They will now...
2005-09-02 havocfix a bug that called player thinks during a level...
2005-09-02 havocfix a memory leak in one error case in LoadTGA and...
2005-09-01 sajtNo longer gives fail message when skybox loads properly...
2005-08-31 havocinitialize red to false (fixes an uninitialized variabl...
2005-08-31 havocchange GAME_ZYMOTIC default data dir to basezym
2005-08-30 sajtAnother MSVC error fixed
2005-08-30 havocmodified Mod_ValidateElements to fix broken elements...
2005-08-30 havocmake compile on MSVC
2005-08-30 havocadded PSK model support (UnrealTournament 2003/2004...
2005-08-29 havocrollback that shadowmesh fix, I was thinking about...
2005-08-29 havocforgot one part of the shadowmesh fix
2005-08-29 havocfix the quake logo shadow in e1m5 (ALL surfaces were...
2005-08-28 havocsome cleaning of the model headers, and added bufferend...
2005-08-28 havocadded .dpm model support
2005-08-28 tomazAdded multiplayer maps to -did2 mode
2005-08-28 tomazAdded -did2 mode ( Defeat In Detail 2 )
2005-08-25 havocchanged scr_screenshot_jpeg default to 1 (note this...
2005-08-25 sajtGet client velocity from cl.velocity rather than cl...
2005-08-24 sajtApparently this shuts 'assignment in conditional' warni...
2005-08-24 havocfix a stupid bug in shader parsing (it was ignoring...
2005-08-24 sajt396
2005-08-24 sajtAdded 99% functional weaponmodel bobbing code. It even...
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