]> git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/shortlog
xonotic/xonotic-maps.pk3dir.git
2017-01-17 MirioMerge branch 'master' into kuniuthefrogg/boil
2017-01-16 MirioCompile Solarium again with fixed shader file
2017-01-16 MirioFix #123
2017-01-16 MirioCompile please
2017-01-16 MirioForgot the map file ...
2017-01-16 MirioMerge branch 'master' into kuniuthefrogg/boil
2017-01-16 MirioChange cdtrack to 2, so we make use of all tracks
2017-01-16 MirioFix the remaining issues
2017-01-16 MirioMerge branch 'master' into kuniuthefrogg/boil
2017-01-13 MirioMore polishing
2017-01-12 MirioPolish outside areas
2016-12-31 MirioYou will compile dance in 2016 wont you
2016-12-31 kuniuthefroggbugfix
2016-12-29 MirioCompile maps please
2016-12-27 kuniuthefroggsmall texture fix
2016-12-27 kuniuthefroggfix spawnpoints, add more glorious artwork by Mirio...
2016-12-27 MirioUpdate versioning
2016-12-27 MirioUpdate maps with new entity maps
2016-12-27 MirioMerge branch 'DefaultUser/entity_def' into 'master'
2016-12-25 MarioRemove slowdown field from dance, poll passed
2016-11-27 MirioAdd nopicmip to shader file
2016-11-26 MirioUpdate texture, add new texture
2016-11-26 kuniuthefroggscale 0.9
2016-11-26 kuniuthefroggmore details, first try to scale it down a bit
2016-11-23 MirioFix shader file
2016-11-23 MirioMerge branch 'master' into kuniuthefrogg/boil
2016-11-23 kuniuthefrogguse Mirios txtures, bugfix
2016-11-22 MirioAdd textures + shader
2016-11-22 kuniuthefroggmore clipping, more lights, item placement updates
2016-11-18 MirioFix bot number of KH level
2016-11-17 kuniuthefroggnew DM map
2016-11-07 MirioFix generator message
2016-11-07 MirioFix barrels
2016-11-07 MirioFix #122
2016-11-05 FreddyRename item_health_large to item_health_big 57/head
2016-11-04 FreddyRename item_armor_large to item_armor_mega
2016-10-26 MirioMerge branch 'maddin/map-warfare-updates'
2016-10-26 MirioMerge branch 'master' into maddin/map-warfare-updates
2016-10-26 MirioMerge branch 'packer/vorix' into 'master'
2016-10-26 MirioMerge branch 'master' into packer/vorix 53/head
2016-10-25 MirioRemove gametypefilter and fix z-fight
2016-10-25 MirioMerge branch 'master' into packer/vorix
2016-10-25 MirioMerge branch 'master' into maddin/map-warfare-updates
2016-10-20 MirioMerge branch 'stormkeep-caulk-fix' into 'master'
2016-10-18 t0uYK8Nestormkeep: fix visible caulk 55/head
2016-08-16 MarioMerge remote-tracking branch 'origin/matthiaskrgr/implo...
2016-08-08 MarioUse .wav instead of .ogg in warfare map file, should...
2016-07-27 Matthias Krügerimplosion: fix tubes not connected to brush (near map...
2016-07-13 MarioFix a minor texture issue on dance
2016-07-11 MarioRemove non-team modes from dance (servers that wish...
2016-06-25 MarioFix Atelier speakers pointing to a non-existent sound...
2016-06-12 MarioCorrect spelling mistake in some commented out cvars
2016-06-08 packerfix lava spot
2016-06-02 Maddinfixed ceiling beneath MG, more clipping, some bot donot...
2016-04-15 MirioFix texture alignment
2016-04-06 MirioMerge branch 'matthiaskrgr/afterslime_windowfix' into...
2016-03-25 Matthias Krügerafterslime: fix window when viewing from inside slime...
2016-03-24 MirioRevert stuff
2016-03-23 MirioClips clips clip
2016-02-21 packerMerge remote-tracking branch 'origin/master' into packe...
2016-02-21 packerfix boxes
2016-01-27 Rudolf PolzerWTF, this texture had red and green channels swapped...
2016-01-27 Rudolf PolzerFix some Y channels.
2016-01-22 packerupdate location names
2016-01-20 MirioFix missing texture
2016-01-15 Rudolf PolzerFix most of solarpanel.
2016-01-14 Rudolf PolzerUpdate shaderlist.
2016-01-14 Rudolf PolzerFix catharsis and crystals shader (make them conform...
2016-01-14 Rudolf PolzerFix blendfunc auditing for texture blending shaders.
2016-01-14 Rudolf Polzerminor fixes
2016-01-11 MirioWeapon clips, so projectiles do not disappear
2016-01-11 MirioEnlarge teleporter trigger so you won't get stuck anymore
2016-01-01 MirioClip places which you should not reach, clip doorways...
2015-12-31 MirioFix warpzone sound volumes
2015-12-30 MarioAdd a note to misc_gamemodel preferring use of misc_cli...
2015-10-26 MirioMerge branch 'maddin/textures-phillipk2x-fixes' into...
2015-10-23 mschwanactual add the missing image...
2015-10-23 mschwanadded transparent and opaque variations for grate shade...
2015-10-01 MirioFix getting stuck at pipes
2015-10-01 MirioMerge branch 'maddin/map-warfare' into 'master'
2015-10-01 mschwanaligned light over the MG
2015-10-01 mschwanenable reflections again
2015-10-01 mschwanworkaround for issue with buggy reflections, see #102...
2015-10-01 MirioMerge branch 'maddin/textures-phillipk2x-cleanup' into...
2015-10-01 MirioMerge branch 'maddin/textures-common' into 'master'
2015-10-01 MirioMerge branch 'maddin/map-warfare' into 'master'
2015-10-01 MirioDisable reflections
2015-09-30 mschwanadded missing empty lines, formatting
2015-09-29 MirioMerge branch 'matthiaskrgr/light_misc' into 'master'
2015-09-28 mschwanincreased bouncescale
2015-09-28 mschwanadded polygonoffset and sort keys for proper decals
2015-09-28 mschwannew compile options: less bounce but more intense bounc...
2015-09-28 mschwanreadding info_autoscreenshot
2015-09-28 mschwanminor shader adjustments
2015-09-28 mschwanpanels done, pipes done, trims done, walls done
2015-09-28 mschwanlights done, natural done, natural shader are now impro...
2015-09-28 mschwanfloor done, grates know render correctly using their...
2015-09-28 mschwanbase done, ceiling done, computer done
2015-09-23 mschwankill this sneaky autoscreenshot entity with fire
2015-09-23 mschwancactus models shall not receive shadows
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