]> git.rm.cloudns.org Git - voretournament/voretournament.git/shortlog
voretournament/voretournament.git
2011-07-22 MirceaKitsuneCorsair docs
2011-07-22 MirceaKitsuneWaypoints for Corsair
2011-07-22 MirceaKitsuneThe non-official Nexuiz map corsair
2011-07-22 MirceaKitsuneCorsair radar
2011-07-22 MirceaKitsuneScripts for an upcoming map
2011-07-22 MirceaKitsuneSounds for an upcoming map
2011-07-22 MirceaKitsuneTextures for an upcoming map
2011-07-22 MirceaKitsuneModels for an upcoming map
2011-07-22 MirceaKitsuneNew skybox for an upcoming map
2011-07-22 MirceaKitsuneGood song for CyberParcour
2011-07-22 MirceaKitsuneInfo updates
2011-07-22 MirceaKitsuneCompile a radar image, still
2011-07-22 MirceaKitsuneThe CTS map, CyberParcour. Since no items are placed...
2011-07-22 MirceaKitsuneCyberParcour shader
2011-07-22 MirceaKitsuneCyberParcour textures
2011-07-22 MirceaKitsuneRacetrack waypoints. Although bots will never be as...
2011-07-22 MirceaKitsuneBetter Racetrack song
2011-07-22 MirceaKitsuneRacetrack radar and other stuff
2011-07-22 MirceaKitsuneThe Nexuiz race map, racetrack
2011-07-22 MirceaKitsuneShaders for the new textures
2011-07-22 MirceaKitsuneCommit some textures that will be needed
2011-07-22 MirceaKitsuneFix a bug causing the strength fire sound to be spammed...
2011-07-20 MirceaKitsuneGood songs for the new maps
2011-07-20 MirceaKitsuneDocument new maps in release notes
2011-07-20 MirceaKitsuneUpdate maplist
2011-07-20 MirceaKitsuneToxic radar and waypoints cache
2011-07-20 MirceaKitsunePort Toxic, another Nexuiz map
2011-07-20 MirceaKitsuneForgotten maplist update
2011-07-20 MirceaKitsuneStrength radar, and a shader the map uses. Also update...
2011-07-20 MirceaKitsuneWhy were those Ruiner lightmaps not on GIT?
2011-07-20 MirceaKitsunePort the Nexuiz map, Strength.
2011-07-19 MirceaKitsuneFix a bug with forced reloading
2011-07-19 MirceaKitsuneRework the buttons yet again. Both grabber modes is...
2011-07-19 MirceaKitsuneProperly resize the weapon settings window
2011-07-19 MirceaKitsuneDocument the firing button change
2011-07-19 MirceaKitsuneMake grabber radius a little smaller now
2011-07-19 MirceaKitsuneMerge branch 'master' into mirceakitsune/firing_buttons
2011-07-19 MirceaKitsuneMake g_healthsize_vore_pos much smaller to reduce the...
2011-07-19 MirceaKitsuneAh... keep primary fire for stomach kicks though
2011-07-19 MirceaKitsuneTeach bots to use the new firing button
2011-07-19 MirceaKitsuneMove vore swallowing to the alt fire button, which...
2011-07-19 MirceaKitsuneAllow grabber secondary to be toggled
2011-07-19 MirceaKitsuneNo alt fire if hooked or firing the hook
2011-07-19 MirceaKitsuneWe don't need to dim the crosshair this much when unarm...
2011-07-19 MirceaKitsuneFix a menu bug
2011-07-19 MirceaKitsuneBetter default crosshairs
2011-07-19 MirceaKitsuneAdd menu selectors for all crosshairs
2011-07-19 MirceaKitsuneCrosshair style based on weapon and firing type
2011-07-19 MirceaKitsuneGrabber firing type now depends on distance, rather...
2011-07-19 MirceaKitsuneCreate a crosshair style stat
2011-07-19 MirceaKitsuneMake a menu change which will be needed for multiple...
2011-07-18 MirceaKitsuneLimit the stomach board to 9 entries due to the HUD...
2011-07-18 MirceaKitsuneRemove the % symbol from the capacity indicator. It...
2011-07-18 MirceaKitsuneBetter balance settings and other tweaks
2011-07-18 MirceaKitsuneMake stomach capacity twice brighter than health /...
2011-07-18 MirceaKitsuneDocument the new feature
2011-07-18 MirceaKitsuneFix a typo causing bad values to show
2011-07-18 MirceaKitsuneRemove forgotten debug print
2011-07-18 MirceaKitsuneBetter neighboring prey limit
2011-07-18 MirceaKitsuneMerge branch 'master' into mirceakitsune/quantity_stoma...
2011-07-18 MirceaKitsuneMake kick damage a little bit lower
2011-07-18 MirceaKitsuneFix a bug that caused the stomach load to be filtered...
2011-07-18 MirceaKitsuneDon't show capacity when there's no prey and healthsize...
2011-07-18 MirceaKitsuneRevert change I made to the text coloring function...
2011-07-18 MirceaKitsuneValue based color for the stomach board capacity indicator
2011-07-18 MirceaKitsuneFix extra space in my last commit
2011-07-18 MirceaKitsuneMore descriptive swallow message when out of prey capacity
2011-07-18 MirceaKitsuneDraw text bigger when showing only the capacity
2011-07-18 MirceaKitsuneDo not show 0/ when there's no prey
2011-07-18 MirceaKitsuneAdd a percent symbol to the stomach board
2011-07-18 MirceaKitsuneBetter sbar font size with the new indicator
2011-07-18 MirceaKitsuneMake prey pop out of the predator if the pred becomes...
2011-07-18 MirceaKitsuneProperly prevent swallowing more players than your...
2011-07-18 MirceaKitsuneRandomize the position of prey in the stomach, now...
2011-07-18 MirceaKitsuneFix distributed digestion
2011-07-18 MirceaKitsuneAdapt walking speed based on stomach load to the new...
2011-07-18 MirceaKitsuneActually fix the speedcap
2011-07-18 MirceaKitsuneAdapt the speedcap to the new system
2011-07-18 MirceaKitsuneGet the gravity system to work properly
2011-07-18 MirceaKitsuneNew system for applying stomach load and weight
2011-07-18 MirceaKitsuneUse floor() instead of ceil() for max load, to match...
2011-07-18 MirceaKitsuneFix how weight is calculated and applied
2011-07-18 MirceaKitsuneAdjust some more cvars to the new system
2011-07-18 MirceaKitsuneRename some cvars
2011-07-18 MirceaKitsuneFurther progress on the belly mass system
2011-07-18 MirceaKitsuneMore progress on the mass based stomach system, impleme...
2011-07-18 MirceaKitsuneFirst part of a mass based swallowing system. Swallow...
2011-07-17 MirceaKitsuneReduce Grabber damage a bit for now, as several people...
2011-07-17 MirceaKitsuneDocument the previous fix
2011-07-17 MirceaKitsuneHopefully fix another small issue with the stomach...
2011-07-17 MirceaKitsuneFix the stomach board showing the wrong player in multi...
2011-07-17 MirceaKitsuneVore Tournament 0.6.1 has been released! Mark that...
2011-07-17 MirceaKitsuneBetter default swallow speed
2011-07-17 MirceaKitsuneShow the proper stomach board color on spectated player...
2011-07-16 MirceaKitsuneAlso use the proper alpha cvars for the swallow model
2011-07-16 MirceaKitsuneFix the swallow model not showing to spectators when...
2011-07-16 MirceaKitsuneDisable GLSL gamma again by default. I believe this...
2011-07-16 MirceaKitsuneDon't show names for prey when the stomach model is...
2011-07-16 MirceaKitsuneEnable v_glslgamma. This isn't what was causing the...
2011-07-16 MirceaKitsuneLimit how often the Grabber's beam effect is sent ...
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