2009-10-18 |
havoc | replaced host_sleep with cl_maxfps_alwayssleep cvar... |
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2009-10-17 |
havoc | implemented real support for QW skins (pants, shirt... |
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2009-10-17 |
divverent | also support bouncefactor for MOVETYPE_BOUNCEMISSILE |
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2009-10-17 |
eihrul | use r_shadow_shadowmapmaxsize instead of directly acces... |
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2009-10-17 |
eihrul | fix r_shadow_shadowmapping_maxsize validation to not... |
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2009-10-17 |
havoc | limit shadowmap maxsize to a value based on gl_max_size |
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2009-10-17 |
havoc | changed submodel polygonoffset from 2 to 4 to fix the... |
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2009-10-16 |
havoc | added r_shadow_dot3 cvar to control whether GL1.3 hardw... |
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2009-10-16 |
havoc | turn off gl_combine by default, it's just too nasty... |
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2009-10-16 |
havoc | reorganized sv.writeentitiestoclient handling of Mod_Ca... |
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2009-10-16 |
havoc | changed handling of forbidden world writes - they are... |
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2009-10-14 |
havoc | do not use VBOs when gl_mesh_testarrayelement is 1 |
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2009-10-14 |
havoc | fixed bug with gl_paranoid 1 when gl_vbo is 0 where... |
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2009-10-14 |
havoc | process particles/decals movement even if r_drawparticl... |
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2009-10-14 |
havoc | disable glLineWidth setting because it is producing... |
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2009-10-12 |
eihrul | disabled old shadowmap lod formula entirely |
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2009-10-12 |
vortex | Experimental r_shadow_shadowmapping_quality cvar which... |
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2009-10-12 |
eihrul | support slope-dependent shadowmap biasing with polygon... |
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2009-10-11 |
divverent | restrict the protocols libcurl allows when redirecting... |
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2009-10-11 |
divverent | increase the accuracy of r_bloom_brighten a bit (or... |
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2009-10-10 |
divverent | fix bug that caused newlines of console lines to be... |
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2009-10-10 |
divverent | fix r_bloom_blur logic to not change brightness any... |
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2009-10-08 |
eihrul | rearrange r_shadow_shadowmap_texturetype settings so... |
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2009-10-08 |
eihrul | use R_SHADOW_SHADOWMODE_ enum for shadowmode for readab... |
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2009-10-08 |
eihrul | only honor r_shadow_shadowmapping cvar if both GLSL... |
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2009-10-08 |
havoc | check gl_support_fragment_shader before setting up... |
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2009-10-07 |
eihrul | fix for noselfshadow entities no culling from shadowmap... |
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2009-10-07 |
eihrul | avoid repeatedly thrashing GL state when switching... |
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2009-10-07 |
eihrul | improved culling of shadowmap sides against view frustum |
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2009-10-07 |
eihrul | use bounding boxes for shadowmap side culling instead... |
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2009-10-06 |
vortex | Added reliable Q3BSP tangentspace/modelspace deluxemaps... |
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2009-10-06 |
eihrul | fixed biasing issue in shadowmap frustum culling |
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2009-10-06 |
eihrul | improved shadowmap side culling |
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2009-10-06 |
eihrul | use cached matrix elements for calculating determinant |
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2009-10-06 |
divverent | even better matrix inversion (will test it later),... |
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2009-10-06 |
havoc | disable some slow code (clearing unused parameters... |
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2009-10-05 |
divverent | fix typo :P |
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2009-10-05 |
divverent | fix typo elsif |
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2009-10-05 |
divverent | add yet another (disabled) variant of determinants |
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2009-10-05 |
eihrul | if(foo = false) -> if(foo == false) bug fix |
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2009-10-05 |
havoc | faster Matrix4x4_Invert_Full based on David Moore code... |
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2009-10-05 |
divverent | rename them to dp_glossintensitymod and dp_glossexponentmod |
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2009-10-05 |
divverent | while I am at it, also dp_specularscalemod |
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2009-10-05 |
divverent | new shader keyword: dp_specularpowermod 2, makes gloss... |
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2009-10-04 |
vortex | -added game Blood Omnicide |
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2009-10-04 |
divverent | also don't call PostThink on disconnected clients ;) |
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2009-10-04 |
havoc | added sv_gameplayfix_consistentplayerprethink which... |
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2009-10-04 |
havoc | added DP_ENT_GLOWMOD extension, like DP_ENT_COLORMOD... |
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2009-10-04 |
divverent | tell QC about pixelheight too |
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2009-10-04 |
havoc | changed uniform GlowScale to GlowColor |
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2009-10-04 |
havoc | duplicated PRVM_ExecuteProgram to become MVM_ExecutePro... |
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2009-10-04 |
havoc | use one markframe variable |
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2009-10-04 |
havoc | audited trace.endpos code |
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2009-10-04 |
havoc | fix another case of Trace.endpos being set too early |
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2009-10-04 |
havoc | fix bug in last patch - must set trace.endpos AFTER... |
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2009-10-03 |
havoc | split CL_Move into CL_TracePoint, CL_TraceLine, CL_Trac... |
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2009-10-03 |
havoc | added r_renderview cvar (similar to scr_refresh but... |
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2009-10-03 |
divverent | fix two not freed search handles |
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2009-10-03 |
divverent | remove now unneeded code |
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2009-10-03 |
divverent | fix connect after getchallenge, rcon, getchallenge... |
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2009-10-03 |
divverent | fix two bugs in srcon/rcon_secure 2. It now WORKS. |
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2009-10-03 |
havoc | minor optimization to CL_RelinkLightFlashes |
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2009-10-03 |
havoc | enable networking clients as legacy even with sv_onlycs... |
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2009-10-03 |
havoc | added cvar sv_onlycsqcnetworking which disables legacy... |
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2009-10-03 |
eihrul | compile separate index lists for each cubemap shadowmap... |
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2009-10-02 |
divverent | try making srcon work better with many rcon comamnds... |
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2009-10-02 |
havoc | another fix |
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2009-10-02 |
havoc | possible bugfix for r_water bugs introduced recently |
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2009-10-02 |
divverent | sorry for this 100% untested change... making srcon... |
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2009-10-02 |
divverent | rcon_secure: alternative getchallenge-based authenticat... |
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2009-10-02 |
eihrul | added cvar r_shadow_shadowmapping_precision to control... |
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2009-10-02 |
eihrul | stub out face culling for shadowmapping temporarily |
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2009-10-02 |
eihrul | enable backface culling for shadowmap rendering |
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2009-10-01 |
eihrul | use nearest filtering on VSDCT |
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2009-10-01 |
eihrul | avoid unnecessary texture offset scaling in shadowmap... |
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2009-10-01 |
eihrul | better VSDCT transform |
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2009-10-01 |
eihrul | GLSL compiler variable declaration workaround |
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2009-10-01 |
eihrul | default to using texture rectangle shadowmaps when... |
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2009-10-01 |
eihrul | automagically select best shadowmapping filter mode... |
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2009-10-01 |
havoc | use 4 periods in ALSA instead of 2 for lower latency... |
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2009-10-01 |
eihrul | added a cheaper 3x3 PCF settings for shadowmaps |
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2009-10-01 |
eihrul | depth texture mode fixes |
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2009-09-30 |
havoc | fixed water rendering in shrunken views |
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2009-09-30 |
eihrul | shadowmap projection fixes |
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2009-09-30 |
eihrul | make use of virtual shadow depth cube texture optional |
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2009-09-30 |
eihrul | ALU cubemap indirection fixes |
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2009-09-30 |
havoc | clarify surfedge handling with a comment about surfedge 0 |
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2009-09-30 |
eihrul | added support for more shadowmap2D PCF modes and provis... |
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2009-09-30 |
havoc | use hash lookups on shader permutations to greatly... |
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2009-09-30 |
eihrul | disable compare mode on shadowmapcube when not using... |
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2009-09-30 |
eihrul | added in stub permutations for shadowmap2d and shadowma... |
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2009-09-30 |
eihrul | restoring scaffolding for cubemap and 2D shadowmaps |
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2009-09-30 |
eihrul | added indirection cube map for shadowmapping and revise... |
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2009-09-28 |
havoc | fix two bugs related to textype_t pointed out by Lee... |
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2009-09-28 |
havoc | fix stencil clear |
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2009-09-28 |
havoc | fix allocation of 2D shadowmap textures when the first... |
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2009-09-28 |
divverent | when fixing vertex indexes, reject the map instead... |
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2009-09-27 |
divverent | fix screenshot hw gamma check |
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2009-09-27 |
divverent | fix inverse logic in "important" local |
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2009-09-27 |
havoc | change cl.time check back |
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next |