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2020-07-15 cloudwalkIncrease MAX_CACHED_PICS to 2048, as per wrath-darkplaces
2020-07-15 cloudwalkSave cl_maxfps_alwayssleep changes to config
2020-07-15 cloudwalkDon't crash the game if a "nasty" -game name is rejecte...
2020-07-15 cloudwalkAdd support for CACHEPICFLAG_LINEAR (currently unused...
2020-07-15 cloudwalklibxmp: Misc improvements (nico)
2020-07-15 cloudwalkzone: Fix backed file alloc for BSD. Check for -1 in...
2020-07-15 cloudwalkprogs: Correct drawline and sound builtin parameters...
2020-07-15 cloudwalkprvm_edict: Implement __fullspawndata. Testing only...
2020-07-15 cloudwalkhost: Shutdown client-only subsystems in CL_Shutdown.
2020-07-15 cloudwalksv_ccmds: In status cmd, print IPs to loopback client
2020-07-15 cloudwalkhost: Remove redundant check
2020-07-15 cloudwalkhost: Sleep at the end of the frame. Receive packets...
2020-07-15 cloudwalkhost: Remove redundant check. Only the bigger of these...
2020-07-15 cloudwalkhost: Adjust timers at the end of each client or server...
2020-07-15 cloudwalksys_shared: Remove #ifdef for VERY old and obsolete...
2020-07-15 cloudwalkprvm: Fix multiple int opcode issues reported by Spoike
2020-07-13 cloudwalkhost: Move server perf code to server frame code
2020-07-13 cloudwalkhost: Move timer resets to client/server code
2020-07-13 cloudwalkhost: Move server/client-specific frametime limiting...
2020-07-13 cloudwalkhost: Use new global host.sleeptime instead of svs...
2020-07-13 cloudwalkhost, csqc: Remove cl.csqc_paused. Use new global host...
2020-07-13 cloudwalkcsqc: Minor refactor of a few functions
2020-07-13 cloudwalkhost: Add "restless" variable to host_t. True means...
2020-07-13 cloudwalkbsp: Merge Q1/Q2 LoadSubmodels into one func. The diffe...
2020-07-13 cloudwalkbsp: Rename a few more functions that are used by more...
2020-07-11 cloudwalkImprove clang support. Add tcc support. Clang builds...
2020-07-09 cloudwalkprvm: Implement integer and pointer opcodes
2020-07-09 cloudwalkRefactor the model loading code to use an array of...
2020-07-09 cloudwalkRename model functions to make them more generic and...
2020-07-09 cloudwalkcommon: Add game "DOOMBRINGER"
2020-07-07 cloudwalkRevert "Fix texture load failure not printing"
2020-07-07 cloudwalkUgly hack to fix skybox textures being loaded as MATERI...
2020-07-06 cloudwalkFix loading of external Q1BSP textures. Does not fix...
2020-07-05 cloudwalkFix nasty typo in a dpsnprintf causing truncated cmds...
2020-07-04 cloudwalkFix Windows build of sys_unix.c
2020-07-04 cloudwalkRename parameter of SV_SpawnServer for clarity
2020-07-04 cloudwalkMake cl_video_libavw.c a regular C file like the rest...
2020-07-04 cloudwalkRename sys_linux.c to sys_unix.c, which is more accurate.
2020-07-04 cloudwalkMove host_client to serverside, where it belongs.
2020-07-04 cloudwalkRename q3shaderinfo_t to shader_t, to be in line with...
2020-07-04 cloudwalkRename entframe files
2020-07-02 cloudwalkConvert \ to / when loading texture from Q3 shader
2020-07-02 cloudwalkFix texture load failure not printing
2020-07-02 cloudwalkFix trailing space in "cmd" not connected message....
2020-07-02 cloudwalk(Round 3 - Final) Break up protocol.c.
2020-07-02 cloudwalkDon't Mod_BuildTextureVectorsFromNormals if 2D. 5-10...
2020-07-02 cloudwalkCreate a pointer to globals to reduce instructions...
2020-07-02 cloudwalk(Round 2) Break up protocol.c
2020-07-01 cloudwalk(Round 1) Break up protocol.c
2020-07-01 cloudwalkDon't let a full server frame occur before sending...
2020-07-01 cloudwalkTell clients to reconnect before loading the next map...
2020-07-01 cloudwalkImplement csqc "effect" builtin
2020-07-01 cloudwalkUse double for freetime in edict_engineprivate_t and...
2020-07-01 cloudwalkFix rcon
2020-07-01 cloudwalk(Round 7) host_cmd.c is no more. Last remaining cmds...
2020-06-30 cloudwalkReset tempstringsbuf when progs are reset. Fixes possib...
2020-06-30 cloudwalkAlphabetical order fix
2020-06-30 cloudwalkAdd cl_cmd.c to vs projects
2020-06-30 cloudwalk(Round 6) Break up host_cmd.c
2020-06-30 cloudwalkFix broken recoil with r_stereo
2020-06-30 cloudwalkAdd PEDANTIC and CONFIG_PEDANTIC to compile as standard...
2020-06-30 cloudwalkDisable PRVM_64 until it can be developed further....
2020-06-30 cloudwalkFix remaining warnings
2020-06-30 cloudwalkAdd EOF newlines
2020-06-30 cloudwalkComply with ISO C11. Engine will now compile with ...
2020-06-30 cloudwalkAdd -Winline flag
2020-06-29 cloudwalkImplement standards-compliant chat input editing functi...
2020-06-29 cloudwalkMove abortframe to top of host_t to avoid struct alignm...
2020-06-29 cloudwalkAdd -Wc++-compat flag and fix its sole warning. This...
2020-06-29 cloudwalkUse PRIx64 in C++-friendly form
2020-06-29 cloudwalkAdd -Wshadow cflag and eliminate its warnings, includin...
2020-06-29 havocRename render_modellight_lightdir to render_modellight_...
2020-06-29 havocFix compiling in VS2019 - wrong include syntax for...
2020-06-29 havocFix snd_xmp.c compiling in VS2019 - can't have empty...
2020-06-27 cloudwalkFix some warnings found by cppcheck
2020-06-27 cloudwalkFix playermodel fallback failing on Xonotic, allowing...
2020-06-27 cloudwalkRemove Con_Warnf and Errorf. Use macros to change color...
2020-06-27 cloudwalkImplement RGBstring_to_colorindex to simplify code...
2020-06-27 cloudwalkFix client version of ambientsound
2020-06-27 cloudwalkCorrect typo in builtin description comment, found...
2020-06-27 cloudwalkFix buffer position check
2020-06-27 cloudwalkAdd missing builtin to menudefs.qc, discovered by teren...
2020-06-27 cloudwalkIn Nicks_CompleteCountPossible, use MAX_SCOREBOARDNAME...
2020-06-27 cloudwalkDynamically specify float precision when QC sets cvars...
2020-06-27 cloudwalkWrap cvar callback around ifdef
2020-06-27 cloudwalkCall cvar callbacks after the cvar is set. Potentially...
2020-06-25 cloudwalkFix null pointer crash when unsetting a cvar.
2020-06-25 cloudwalkRevert "Use double for cvar values. Fixes a number...
2020-06-24 cloudwalkUse double for cvar values. Fixes a number of bugs...
2020-06-24 cloudwalkTypo
2020-06-24 cloudwalkActually fix color not being applied correctly
2020-06-24 cloudwalkFix color not applying correctly
2020-06-24 cloudwalkFix remnants of fog being applied to UIs
2020-06-24 cloudwalkDon't apply gl_lightmaps to UI elements
2020-06-24 cloudwalkRemove hack in changelevel
2020-06-24 cloudwalk(Round 5) Break up host_cmd.c
2020-06-24 cloudwalkDon't lerp nailgun and super nailgun. Trades smoothness...
2020-06-24 cloudwalkImplement classic Quake-style weapon bobbing. Enable...
2020-06-23 cloudwalkEradicated the CVAR_NQUSERINFOHACK flag, for good
2020-06-23 cloudwalk(Round 4) Break up host_cmd.c
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