2016-03-27 |
Mario | Fix warpzones |
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2016-03-27 |
Mario | Fix the use of self, activator and other globals in... |
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2016-03-27 |
Mario | Merge branch 'Mario/warpzone_self' |
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2016-03-27 |
Mario | Fix more self uses in warpzone lib |
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2016-03-26 |
Mario | Undo last commit (result is used much later to get... |
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2016-03-26 |
Mario | Don't call crosshair_trace on racer (results appear... |
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2016-03-26 |
Mario | Bring back the precache hook (abused by mods) |
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2016-03-26 |
Mario | Don't store vehicle's antilag data to the player's... |
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2016-03-26 |
Mario | Always disable self damage from the blaster in instagib |
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2016-03-26 |
TimePath | Self removal kit: update plan |
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2016-03-26 |
TimePath | Propagate this |
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2016-03-26 |
Mario | Purge self from most of the warpzone lib |
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2016-03-26 |
Mario | Add a low attenuation for turret/vehicle projectile... |
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2016-03-26 |
Mario | Fix vehicle alarms to only play to the driver (yay... |
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2016-03-26 |
Mario | Hopefully fix silly compilation test unit |
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2016-03-26 |
Mario | Clean up some more self uses |
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2016-03-26 |
Mario | Clean out some more self uses from vehicle code |
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2016-03-26 |
Mario | If the monster is a client, don't attempt to remove it |
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2016-03-26 |
Mario | Set self in vehicle frames as before (until we can... |
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2016-03-26 |
TimePath | Merge branch 'terencehill/hud_fixes' into 'master' |
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2016-03-26 |
terencehill | Merge branch 'master' into terencehill/hud_fixes 294/head |
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2016-03-25 |
Mario | Set vehic velocity, not self.vehicle |
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2016-03-25 |
TimePath | Iter.qh: refactor |
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2016-03-25 |
TimePath | Menu: force visible when not connected |
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2016-03-25 |
TimePath | Inventory: check for null |
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2016-03-25 |
TimePath | Antilag: pass correct storage entity when vehicles... |
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2016-03-25 |
TimePath | Accept hash change in aa3e381, a new class was added |
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2016-03-25 |
TimePath | Fix PlayerState ownership |
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2016-03-24 |
Mario | Adjust the shotgun secondary animtime slightly in all... |
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2016-03-24 |
Mario | Hack to fix crouch prediction and hook/melee/frozen |
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2016-03-24 |
Mario | Greatly reduce console spam between map changes |
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2016-03-24 |
Mario | Colorize vehicle's crosshair (optional, cl_vehicles_cro... |
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2016-03-24 |
Mario | Fix teleporters resetting player's view when inside... |
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2016-03-24 |
Mario | Add a magic fallback number incase scoreboard_bg_scale... |
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2016-03-24 |
Mario | Update the player stats uri in config |
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2016-03-24 |
TimePath | Suppress warning in overkill+lms |
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2016-03-24 |
TimePath | Bumblebee spawn test |
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2016-03-24 |
TimePath | Don't call wr_gonethink without a weapon |
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2016-03-24 |
TimePath | Simplify progs.inc |
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2016-03-23 |
TimePath | Mark dirty csprogs pk3 with ~, * is a reserved characte... |
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2016-03-23 |
TimePath | Typecheck weaponframe |
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2016-03-23 |
TimePath | Merge branch 'terencehill/warmup_limit' into 'master' |
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2016-03-23 |
terencehill | Compact Announcer_Time code 295/head |
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2016-03-23 |
Mario | Clean up vehicle physics plugin a bit |
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2016-03-23 |
terencehill | Add a stat for warmup limit so the hud timer can show... |
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2016-03-23 |
TimePath | Provisions for unit testing |
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2016-03-23 |
TimePath | Fix regressions in 911f8048 |
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2016-03-23 |
TimePath | Transmute player entities |
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2016-03-22 |
TimePath | OO: transmute |
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2016-03-22 |
TimePath | Doxygen: improve static members and zoned strings |
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2016-03-22 |
Mario | Fix up even more self uses |
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2016-03-22 |
Mario | Purge self from bot roles |
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2016-03-22 |
Mario | Another load of self cases fixed |
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2016-03-22 |
TimePath | Doxygen: improve |
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2016-03-22 |
Mario | Rid more bot files of self |
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2016-03-22 |
Mario | Minor performance tweak |
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2016-03-22 |
Mario | Fix up a little function, should be last of the self... |
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2016-03-22 |
Mario | Cleanse some uses of self in the bot code |
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2016-03-22 |
TimePath | Linguist: override *.q[ch], *.inc |
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2016-03-22 |
TimePath | Use macros for labels |
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2016-03-22 |
TimePath | Remove unused SELFPARAM() |
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2016-03-22 |
TimePath | Add missing SELFPARAM() |
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2016-03-22 |
Mario | Cleanse anticheat of self |
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2016-03-22 |
TimePath | Propagate sound references |
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2016-03-22 |
TimePath | Type check class methods |
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2016-03-22 |
TimePath | Client: Type check |
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2016-03-22 |
TimePath | Type check macros |
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2016-03-22 |
TimePath | Registry: remove per-item post-initialization |
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2016-03-22 |
TimePath | Check for null |
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2016-03-22 |
Mario | Hopefully fix compilation unit |
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2016-03-21 |
Mario | Get ID on the client side for func_pointparticles ... |
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2016-03-21 |
Mario | Link some positional entities (fixes prediction of... |
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2016-03-18 |
Mario | Fix some repetition |
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2016-03-18 |
Mario | Silence a warning when countdown number is higher than... |
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2016-03-18 |
Mario | Bring back some old hacks to allow taunting while spect... |
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2016-03-17 |
TimePath | Makefile: escape dirty asterisk |
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2016-03-17 |
TimePath | oo: destructors |
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2016-03-17 |
TimePath | iter: allow toggling between const/mutable `it` |
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2016-03-15 |
TimePath | Accept hash change in c88e4741 |
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2016-03-15 |
TimePath | Increase net_connecttimeout a bit to help with connecti... |
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2016-03-15 |
TimePath | Fix NOTIF_ALL notifications |
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2016-03-15 |
TimePath | Check viewmodel alignment more frequently |
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2016-03-15 |
TimePath | Delete old macros |
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2016-03-15 |
TimePath | qcc.sh: fix preprocessor error reporting |
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2016-03-15 |
TimePath | Tweak doxygen commit messages |
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2016-03-15 |
TimePath | server: pass compilation units test |
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2016-03-15 |
TimePath | client: pass compilation units test |
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2016-03-15 |
TimePath | menu: #undef IMPLEMENTATION |
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2016-03-14 |
TimePath | qcc.sh: require bash, not sh |
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2016-03-14 |
TimePath | Fix compilation unit tester |
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2016-03-14 |
TimePath | gitignore: remove redundant qccversion pattern |
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2016-03-14 |
TimePath | Move scripts to qcsrc/tools |
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2016-03-14 |
TimePath | Revert "Accept hash change" |
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2016-03-14 |
TimePath | Migrate relative includes in headers to #include <> |
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2016-03-14 |
TimePath | #pragma once |
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2016-03-14 |
TimePath | Header police |
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2016-03-14 |
TimePath | Antilag: fix vehicles and monsters |
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2016-03-14 |
TimePath | vehicles: remove old out of sync configs |
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2016-03-14 |
TimePath | W_WeaponFrame: use weapon reference, not id |
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2016-03-14 |
TimePath | warpzones: revert FindRadius fast path |
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next |