2003-07-28 |
havoc | added code for protocol 4, not hooked up or tested |
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2003-07-28 |
havoc | *** empty log message *** |
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2003-07-28 |
havoc | I hope this fixes tags on md3 models, but I don't have... |
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2003-07-28 |
havoc | fix setattachment (it was setting tag_index to i, shoul... |
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2003-07-27 |
havoc | disable -Werror because it makes a mess of releases... |
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2003-07-27 |
havoc | remove an unused variable (and kill the one incorrect... |
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2003-07-27 |
havoc | added MAX_PACKETFRAGMENT to limit size of reliable... |
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2003-07-27 |
havoc | *** empty log message *** |
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2003-07-26 |
havoc | missing ) |
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2003-07-26 |
havoc | changed .skin loading behavior to compare mesh name... |
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2003-07-26 |
havoc | report if skins are missing in SkinFiles system |
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2003-07-26 |
havoc | *** empty log message *** |
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2003-07-26 |
havoc | *** empty log message *** |
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2003-07-26 |
havoc | *** empty log message *** |
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2003-07-25 |
havoc | *** empty log message *** |
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2003-07-25 |
havoc | marked a couple done, and sorted |
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2003-07-25 |
havoc | added DP_GFX_SKINFILES and DP_GFX_QUAKE3MODELTAGS exten... |
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2003-07-25 |
havoc | support for %s_%i.skin files on alias models (I.E.... |
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2003-07-24 |
havoc | removed gl.h from the list |
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2003-07-24 |
havoc | wsipx.h is not needed anymore, removed from the list |
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2003-07-24 |
havoc | a correction about mingw makefile |
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2003-07-24 |
havoc | added Battlemech (thanks to Todd for submitting the... |
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2003-07-24 |
havoc | md3 tag attachments (implemented but untested), also... |
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2003-07-24 |
havoc | cleaned up quit message system, now GAME_GOODVSBAD2... |
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2003-07-24 |
havoc | a little more explanation of shadow edge code |
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2003-07-24 |
havoc | quite possibly the smallest ever commit - deleting... |
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2003-07-22 |
warp | Kill an unused increment. |
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2003-07-22 |
havoc | now loads md3 tags |
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2003-07-22 |
havoc | fixed TE_BLOOD2 (by making it go away, it was not used... |
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2003-07-22 |
havoc | collision code cleanups (model->brush.TraceBox is now... |
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2003-07-22 |
havoc | get rid of bobbing when dead |
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2003-07-22 |
havoc | added VectorLerp |
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2003-07-22 |
havoc | added Q2 and Q3 contents flags |
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2003-07-22 |
havoc | viewmodels should not emit dlights (they spawn around... |
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2003-07-22 |
havoc | gl_flashblend 1 now disables model dlighting like it... |
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2003-07-22 |
havoc | fix major editing mistake in Mod_LoadSkinFrame (it... |
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2003-07-22 |
havoc | add a couple Mem_CheckSentinelsGlobal calls to loadimag... |
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2003-07-22 |
havoc | use proper string for conn->address when accepting... |
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2003-07-22 |
havoc | expose the developer_memory and developer_memorydebug... |
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2003-07-22 |
havoc | two more dpzoo items |
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2003-07-22 |
havoc | thanks to Tomaz for pestering me about the fact his... |
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2003-07-21 |
havoc | more changes |
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2003-07-21 |
havoc | some more battlemech related todo items |
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2003-07-21 |
havoc | added a battlemech bug report |
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2003-07-21 |
havoc | *** empty log message *** |
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2003-07-21 |
havoc | fix an error in a last minute change (was using maxcont... |
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2003-07-21 |
havoc | skip over NULL sockets in cl_sockets and sv_sockets... |
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2003-07-21 |
havoc | patch up some major cracks in the armor of the function... |
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2003-07-20 |
havoc | marked gl_texturemode bug as done (apparently I fixed... |
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2003-07-19 |
havoc | added SV_PointContents |
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2003-07-19 |
havoc | *** empty log message *** |
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2003-07-18 |
havoc | thanks to Tomaz for updating the project files |
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2003-07-18 |
havoc | *** empty log message *** |
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2003-07-18 |
havoc | finally I decided to commit my todo list, for whoever... |
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2003-07-18 |
havoc | now loads q3 bsp (but can't render it or collide with... |
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2003-07-17 |
havoc | moved all type-specific model fields to respective... |
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2003-07-15 |
havoc | turn down optimizations to -O2 because some versions... |
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2003-07-15 |
havoc | increase number of digits for memlist reports |
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2003-07-15 |
havoc | jpeg screenshot support in cl_avidemo recording |
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2003-07-14 |
havoc | added r_lightning.c to move the lightning beam renderin... |
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2003-07-14 |
havoc | now reports resamplesfx calls that don't involve resamp... |
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2003-07-14 |
rain | Fix the event mask so that the gamma is reset when... |
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2003-07-14 |
havoc | now defaults to 20% brightness conback because I got... |
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2003-07-14 |
havoc | added scr_conbrightness cvar |
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2003-07-14 |
havoc | fix loading of skins that end in ".tga" or similar... |
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2003-07-13 |
havoc | added some (untested) terrain code for whomever cares |
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2003-07-13 |
havoc | compare coop.value instead of coop.integer |
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2003-07-13 |
havoc | added a very important part of GAME_GOODVSBAD2 support... |
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2003-07-13 |
havoc | GL_EXT_texture_filter_anisotropic support (thanks zinx!) |
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2003-07-13 |
havoc | slight simplification of fog layer in alias skins |
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2003-07-13 |
havoc | fixed a severe bug in texcoord2f[] reading in Mod_Build... |
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2003-07-12 |
havoc | fix a bunch of things that should have been checking... |
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2003-07-12 |
havoc | now sends nops to server as unreliable, to avoid trashi... |
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2003-07-12 |
havoc | NetConn_Write should print packets even if LHNET_Write... |
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2003-07-12 |
havoc | added GL_HALFLIFE_MAP_CVAR extension to list (the cvar... |
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2003-07-12 |
havoc | added .ent file loading to client |
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2003-07-12 |
havoc | added DP_GFX_EXTERNALTEXTURES extension to list |
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2003-07-12 |
havoc | got rid of frags per hour and time connected in scorebo... |
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2003-07-12 |
havoc | all outputs of Mod_BuildTextureVectorsAndNormals are... |
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2003-07-11 |
havoc | added cvars r_lerpsprites, r_lerpmodels, and r_waterscr... |
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2003-07-11 |
havoc | added a note about another kind of terrain strip and... |
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2003-07-10 |
havoc | err I guess BuildGammaTable8 was used! |
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2003-07-10 |
havoc | #if 0'd out a few unused functions |
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2003-07-10 |
havoc | server no longer responds to any netquake control packe... |
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2003-07-10 |
havoc | added decals to effects options menu |
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2003-07-10 |
havoc | added a tip to runaway loop error (suggesting use of... |
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2003-07-10 |
havoc | added 'readable' version of a particular line of code... |
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2003-07-08 |
havoc | check svc_setview against MAX_EDICTS |
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2003-07-08 |
havoc | fixed a buffer overflow in SV_BroadcastPrintf |
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2003-07-08 |
havoc | more of the fixes to clients joining and properly setti... |
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2003-07-08 |
havoc | fixed a lot of problems with filling out client edicts... |
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2003-07-08 |
havoc | some enhancements to timeout handling inspired by ProQu... |
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2003-07-08 |
havoc | redesigned much of PF_VarString to clean it up (shorter... |
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2003-07-08 |
havoc | fixed model shadows going through walls (by making... |
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2003-07-06 |
havoc | renamed GAME_GOODVSBAD2 executable to gvb2 |
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2003-07-06 |
havoc | reverted RunParticleEffect appearance in non-GOODVSBAD2... |
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2003-07-06 |
havoc | allow traceline to take unusual values for nomonsters... |
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2003-07-04 |
havoc | because gethostbyname("0.0.0.0") fails in windows,... |
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2003-07-03 |
havoc | fix htons warnings in MSVC (thanks to Tomaz for reporti... |
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2003-07-03 |
havoc | fixed numerous bugs with explosion hull shape (now... |
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next |