2011-11-06 |
divverent | fix showtex |
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2011-11-05 |
divverent | fix OBJ models not getting any lighting |
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2011-11-05 |
divverent | refactoring to avoid doing the same mistake again ... |
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2011-11-05 |
divverent | sync _DrawQ_Setup to R_ResetViewRendering2D (they match... |
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2011-11-05 |
divverent | eat unsupported tokens from framegroups file |
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2011-11-05 |
divverent | framegroups parsing: make 5th arg animation name, not... |
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2011-11-04 |
havoc | fix crash in CL_ModelIndexList_f |
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2011-11-03 |
divverent | fix segfault in prvm_printfunction |
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2011-11-02 |
divverent | fix accuracy issue in timerefresh |
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2011-11-02 |
havoc | support GL_ARB_framebuffer_object, with GL_EXT_framebuf... |
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2011-11-02 |
divverent | mark 5 permutation bits eligible for moving to static... |
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2011-11-02 |
divverent | win32: add two includes to make sure the constants... |
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2011-11-02 |
divverent | fix some typos |
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2011-11-01 |
divverent | Crypto_LoadKeys: make the caller responsible for the... |
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2011-11-01 |
divverent | lock the thread mutex while altering crypto key stuff |
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2011-11-01 |
divverent | Command line: -sessionid, cvars: locksession, (R/O... |
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2011-11-01 |
havoc | fix an issue with glStencilFuncSeparate being misused... |
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2011-11-01 |
divverent | impact handling: instead of detecting teleports by... |
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2011-11-01 |
divverent | speed up leaktest a bit |
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2011-11-01 |
divverent | remove debug print |
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2011-11-01 |
divverent | more parsing fix |
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2011-11-01 |
divverent | fix a parsing issue for framegroups files |
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2011-11-01 |
divverent | fix compile of VM_Warning changes |
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2011-11-01 |
divverent | VM_Warning should appear even if developer is 0. |
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2011-11-01 |
divverent | turn "z value discarded" into VM_Warnings so one can... |
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2011-11-01 |
havoc | fix compile errors and warnings in MSVC |
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2011-11-01 |
havoc | always use RGBA16F format for deferred rendering regard... |
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2011-10-31 |
havoc | added R_LoadTextureRenderbuffer for creating renderbuff... |
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2011-10-31 |
havoc | fix a bug that broke cl_maxphysicsframesperserverframe |
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2011-10-31 |
havoc | changed sv_fixedframeratesingleplayer logic a bit ... |
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2011-10-31 |
havoc | hit q1bsp sky as a solid in surface traceline |
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2011-10-31 |
havoc | undo the SUPERCONTENTS_SKY change, it should not be... |
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2011-10-31 |
havoc | removed r_shadow_deferred_8bitrange cvar |
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2011-10-31 |
havoc | fix r_shadow_deferred total breakage from r11146 |
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2011-10-31 |
havoc | fix dpmod shell casings spinning on the floor by disabl... |
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2011-10-31 |
havoc | cleaned up SV_Physics_Toss code to be more maintainable |
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2011-10-31 |
havoc | added support for GL_EXT_packed_depth_stencil, this... |
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2011-10-30 |
havoc | fix compile error on OSX |
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2011-10-30 |
havoc | fix two more C++ compile errors |
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2011-10-30 |
havoc | fix C++ compile error |
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2011-10-30 |
havoc | fix compile errors in D3D renderer (missing vabuf variable) |
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2011-10-29 |
havoc | let traces hit sky by default, don't know why this... |
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2011-10-29 |
havoc | allow .psk models to be loaded without a corresponding... |
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2011-10-29 |
havoc | less warning spew about non-existent frames in a model... |
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2011-10-27 |
havoc | added USEREFLECTCUBE case to MODE_GENERIC, this disable... |
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2011-10-27 |
divverent | -demo and -capturedemo: don't quit if loading another... |
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2011-10-27 |
divverent | rename some functions to avoid a name conflict |
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2011-10-27 |
divverent | framegroups: add support for group names specified... |
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2011-10-26 |
havoc | vid_soft_threads 8 by default because excessive threads... |
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2011-10-26 |
divverent | Linux dedicated server: set nice -19 while spawning... |
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2011-10-25 |
havoc | thread_pthread now uses recursive mutex (THREADRECURSIVE) |
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2011-10-25 |
havoc | fix warnings |
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2011-10-25 |
divverent | as realtime no longer suffices to detect same frame... |
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2011-10-25 |
divverent | fix a bug regarding entity reuse |
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2011-10-25 |
divverent | mutex support for d0_blind_id (requires current git... |
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2011-10-25 |
divverent | HMAC: remove static vars |
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2011-10-25 |
havoc | only lock the server mutex if executing commands |
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2011-10-25 |
havoc | added Sys_PrintfToTerminal function for convenience... |
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2011-10-25 |
havoc | added debug prints (enabled if you define THREADDEBUG... |
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2011-10-25 |
havoc | stupid hack - declare a prototype for keysym2ucs to... |
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2011-10-24 |
havoc | fix Collision_ClipTrace_Line_Sphere calculation of... |
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2011-10-23 |
havoc | move the mutex creation to after the memory pool is... |
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2011-10-23 |
havoc | added USEDGA define, disabled by default, to suppress... |
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2011-10-23 |
divverent | fix compile errors in vid_glx.c |
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2011-10-23 |
divverent | fix a sRGB conversion in effectinfo handling |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2011-10-22 |
havoc | use checkdisk flag on model loading after ingame downlo... |
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2011-10-22 |
divverent | fix factors in sRGBlightmaps code |
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2011-10-22 |
divverent | fix image loading sRGB conversion |
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2011-10-22 |
divverent | more sRGB simplification |
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2011-10-22 |
divverent | a harmless sRGB simplification, more to be done later |
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2011-10-22 |
havoc | don't crash when .clientcamera is set on a botclient |
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2011-10-21 |
divverent | use the correct sRGB conversion for the gamma ramps |
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2011-10-21 |
divverent | fix another typo in sRGB conversion |
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2011-10-21 |
divverent | make sRGB conversions match entirely with GL_EXT_textur... |
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2011-10-21 |
divverent | option: mod_q3bsp_sRGBlightmaps (experimental) |
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2011-10-21 |
divverent | vid_sRGB_fallback: now 3 is unconditional, and 2 also... |
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2011-10-20 |
divverent | make the sRGB fallback cvar controlled (and off by... |
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2011-10-20 |
divverent | fix parts of the sRGB emulation |
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2011-10-20 |
divverent | sRGB: also handle sRGB for loading DDS textures |
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2011-10-20 |
divverent | sRGB: also convert vertex colors |
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2011-10-20 |
divverent | rename the function |
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2011-10-20 |
divverent | convert lightmaps to sRGB for nice sRGB support |
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2011-10-19 |
divverent | fix a compile error in recent bloom changes |
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2011-10-18 |
eihrul | make R_SetupView take view size from fbo textures if... |
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2011-10-18 |
eihrul | fix fbo var name bug in R_DrawModelShadowMaps |
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2011-10-18 |
divverent | fix one C++ compile error. It looks like we have no... |
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2011-10-18 |
divverent | move these declarations to where they belong |
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2011-10-18 |
eihrul | fix R_DrawModelShadows/R_DrawModelShadowMaps prototypes... |
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2011-10-17 |
havoc | fix more crashes to do with animscenes being NULL on... |
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2011-10-17 |
havoc | added sv_disablenotify cvar (default 1) to suppress... |
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2011-10-17 |
havoc | added sv_threaded cvar, the server can now be moved... |
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2011-10-17 |
havoc | reworked collision cache to only be used by bouncegrid... |
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2011-10-17 |
havoc | allow terminal input on sdl client as well (glx client... |
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2011-10-17 |
havoc | init/shutdown thread system in dedicated server as... |
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2011-10-17 |
divverent | new cvar: cl_maxphysicsframesperserverframe |
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2011-10-16 |
havoc | fix byte color handling in iqm loader |
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2011-10-16 |
divverent | properly detect vid.samples value if overridden by... |
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2011-10-16 |
havoc | if vid_samples is > 1 then do not use fbo view or water... |
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2011-10-16 |
havoc | fix motionblur with r_viewfbo 2 or 3 |
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next |