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xonotic/xonotic-data.pk3dir.git
2013-04-22
Mario
Fix being unable to repair/upgrade turrets without...
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2013-04-22
Mario
Remove barricade model source
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2013-04-22
Mario
Don't move if no players are online
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2013-04-22
Mario
Add centerprints for some hidden turret messages
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2013-04-22
Mario
Add centerprints for all the turret messages
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2013-04-22
Mario
Lower gib amount when gibbing a monster corpse
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2013-04-22
Mario
Only set scale if setting info for a monster
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2013-04-22
Mario
Fix frozen players picking up the flag
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2013-04-22
Mario
Fix marine hitbox
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2013-04-22
Mario
Fix case sensitive monster type in mobspawn command
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2013-04-22
Mario
Add random skin support to all monsters
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2013-04-22
Mario
Increase monster hitboxes to match their scale
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2013-04-22
Mario
Remove some remaining scale modifiers
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2013-04-22
Mario
Remove all scale modifiers (networking scale changes...
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2013-04-22
Mario
Lower td monster spawn delay to 1.5 seconds
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2013-04-22
Mario
Increase mage shield damage to 40%
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2013-04-22
Mario
Use floats instead of strings to handle monster type
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2013-04-22
Mario
Set minimum monster fuel drop amount to 5
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2013-04-22
Mario
Update zombie status while spawning
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2013-04-22
Mario
Also remove weapon entity from removed monster
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2013-04-22
Mario
Use targ/monster_target instead of goalentity
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2013-04-22
Mario
Randomize z origin of wander target for swimming/flying...
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2013-04-22
Mario
Dont reset move target z origin for flying/swimming...
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2013-04-22
Mario
Fix reversed noalign usage
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2013-04-22
Mario
Also remove monster count check
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2013-04-22
Mario
Remove player count check from monster think function
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2013-04-22
Mario
Fix compile errors
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2013-04-22
Mario
Merge branch 'master' into Mario/monsters
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2013-04-22
Samual Lenks
forgot to remove the debug flag
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2013-04-22
Samual Lenks
Merge remote-tracking branch 'origin/samual/notifications'
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2013-04-22
Samual Lenks
Merge remote-tracking branch 'origin/master' into samua...
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2013-04-22
Samual Lenks
Add updates to notifications.cfg now
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2013-04-22
Samual Lenks
Alphabetical order
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2013-04-22
Samual Lenks
Fix a bunch of other things with new announcer code
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2013-04-21
Samual Lenks
Add the rest of the announcer calls to new system
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2013-04-21
Rudolf Polzer
get rid of some bad uses of .ogg extension
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2013-04-21
Samual Lenks
Make the legacy announcer code useless/strip most of...
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2013-04-21
Samual Lenks
Move that shizniz to the .qh file
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2013-04-21
Mario
Include model source for barricade
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2013-04-21
Mario
Add monster support to ons
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2013-04-20
Samual Lenks
Move more things over to new system
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2013-04-20
Samual Lenks
Getting close to finishing the infrastructure for new...
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2013-04-20
Samual Lenks
Fix translations being done on static filenames
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2013-04-20
Samual Lenks
Merge remote-tracking branch 'origin/master' into samua...
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2013-04-20
Mario
Add a new mage attack
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2013-04-20
Mario
Set moveto z origin to monster's z origin (fixes monste...
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2013-04-20
Mario
Increase soldier speed
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2013-04-20
Mario
Add a basic trick to make monsters walk around eachother
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2013-04-20
Mario
Add a FL_GENERATOR flag for td generator (may be used...
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2013-04-20
Mario
Fix turrets still shooting when match ends
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2013-04-20
Mario
Properly lower turret power & increase buff count to 5
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2013-04-20
Mario
Lower turret starting power in td
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2013-04-19
Rudolf Polzer
++deathlocation
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2013-04-19
Mario
Fix spawned monsters respawning
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2013-04-19
Mario
Fix dead monsters not disappearing
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2013-04-18
Mario
Add untested fix for monster corpses not disappearing
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2013-04-18
Mario
Don't give players frozen by monsters points if a teamm...
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2013-04-18
Mario
Remove freezetag_revive_progress
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2013-04-18
Mario
Only send movement flags when moving
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2013-04-18
Mario
Fix frozen players not dying/respawning if they touch...
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2013-04-18
Mario
Merge the frozen flags
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2013-04-18
Mario
Make the Freeze function usable with freezetag
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2013-04-18
Mario
Fix turrets shooting players during build phase
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2013-04-18
Mario
Lower monster think delay
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2013-04-18
Mario
Add td monster spawns to the mapinfo entity detection
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2013-04-18
Mario
Add tower defense to the menu
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2013-04-18
Mario
Also block DPCONTENTS_MONSTERCLIP
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2013-04-18
Mario
Add botclip blocking to tower defense
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2013-04-18
Mario
Player typehit sound if the player shoots another playe...
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2013-04-18
Mario
Disable monsters returning dropped flags in config
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2013-04-18
Mario
Increase monster starting speed in td
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2013-04-18
Mario
Remove useless delay checks
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2013-04-18
Mario
Also check if monster teammates need help
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2013-04-18
Mario
Add cvars for the force field
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2013-04-18
Mario
Some fixes for mage shield
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2013-04-18
Mario
Mage has a random chance to spawn a force field which...
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2013-04-18
Mario
Allow monsters to pass through corpses, but not through...
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2013-04-18
Mario
Use monster_melee for all monster melee attacks
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2013-04-18
Mario
Fix more bad use of .think
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2013-04-17
Samual Lenks
Enable notifications debug again
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2013-04-17
Samual Lenks
Work more on announcements
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2013-04-17
Mario
Remove useless ifdef check
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2013-04-17
Mario
Increase monster think delay
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2013-04-17
Mario
Fix reversed noalign & nodrop usage
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2013-04-17
Mario
Reset hell-knight delay when starting inferno attack
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2013-04-17
Mario
Remove useless generator think function
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2013-04-17
Mario
Fix monsters sinking into the ground while spawning
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2013-04-17
Mario
Set monster deadflags incase something needs them
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2013-04-17
Mario
Fix spider freezing dead players/monsters
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2013-04-17
Mario
Precache stuff
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2013-04-17
Mario
Add some ons fanciness to td generator
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2013-04-17
Mario
Use Team_ColorRGB for monster/generator glow & radar...
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2013-04-17
Mario
Move onslaught engine damage models to the client
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2013-04-17
Mario
Set onslaught status when resetting too
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2013-04-17
Mario
Also set generator model when health is full (for reset...
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2013-04-17
Mario
More generator fixes
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2013-04-17
Mario
Fix td generator using monster status flags
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2013-04-17
Mario
Begin making generator a common networked entity
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2013-04-17
Mario
Fix hell-knight .think usage
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2013-04-17
Mario
Move td generator model loading to client
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