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xonotic/xonotic-data.pk3dir.git
2013-04-29
Mario
Rename ogre to brute
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2013-04-29
Mario
Update name in spawn list
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2013-04-29
Mario
Rename rotfish to stingray
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2013-04-29
Mario
Remove marine
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2013-04-29
Mario
Rename grunt to marine
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2013-04-29
Mario
Fix monster color resetting when it respawns
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2013-04-29
Mario
Reset knight delayed attack after throwing fireball
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2013-04-28
Mario
rename rottweiler to cerberus
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2013-04-28
Mario
Rename shalrath to mage
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2013-04-28
Mario
Rename hell-knight to knight
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2013-04-28
Mario
Merge branch 'master' into Mario/monsters
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2013-04-28
Samual Lenks
Merge remote-tracking branch 'origin/Mario/vehicle_cras...
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2013-04-28
Samual Lenks
Merge remote-tracking branch 'origin/Mario/touchexplode...
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2013-04-28
Samual Lenks
Merge remote-tracking branch 'origin/Mario/hagar_load_fix'
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2013-04-28
Samual Lenks
Merge remote-tracking branch 'origin/Mario/misc_tracker...
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2013-04-28
Samual Lenks
Actually, enable NOTIFICATIONS_DEBUG by default for...
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2013-04-27
Mario
Rename demon to animus
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2013-04-27
Mario
Rename wizard to wyvern
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2013-04-27
Mario
Remove .checkattack
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2013-04-27
Mario
Update menu monster names
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2013-04-27
Mario
Rewrite monster attacks as a single function & rename...
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2013-04-27
Mario
Update spawn list to include slime
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2013-04-27
Mario
Rename tarbaby to slime & begin cleanup of monster_atta...
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2013-04-27
Mario
Lower ogre grenade refire rate
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2013-04-27
Mario
Lower ogre chance of using machinegun
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2013-04-27
Mario
Fix monsters firing projectiles only infront of themsel...
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2013-04-27
Mario
Add a cvar to only attack enemies infront of the monster
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2013-04-26
Mario
Add a new model for tarbaby
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2013-04-26
Mario
Improve mage friend health/ammo check a bit
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2013-04-26
Mario
Merge branch 'master' into Mario/misc_tracker_fixes
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2013-04-26
Mario
Fixes for some issues on the bug tracker
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2013-04-26
Samual Lenks
Merge remote-tracking branch 'origin/master'
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2013-04-26
Samual Lenks
When net_type is MSG_CENTER and net_name is 0, still...
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2013-04-23
Mario
Play an alarm sound when a powerful monster spawns
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2013-04-23
Mario
Update mage name in config too
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2013-04-23
Mario
Update tower defense monster spawn names
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2013-04-23
Mario
Clean up spawnfuncs a bit
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2013-04-23
Mario
Always use target2 if target doesn't exist
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2013-04-23
Mario
Update tower defense monsters to follow same rule
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2013-04-23
Mario
Use normal move flags even if we have a valid goal...
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2013-04-23
Mario
Update marine & mage spawnfuncs
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2013-04-23
Mario
Clean up spawnflags a bit
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2013-04-23
Mario
Add a cvar to control monster loot lifetime
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2013-04-23
Mario
Reset mage attack delay after using melee attack
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2013-04-23
Mario
Use start_health for mage player health checks
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2013-04-23
Mario
Unfreze player before disconnecting/spectating
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2013-04-23
Mario
Don't use player ammo/health checks when looking for...
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2013-04-22
Mario
Clean up mage shield code a little
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2013-04-22
Mario
Remove license text files (all the models are GPLv2+)
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2013-04-22
Samual Lenks
Merge remote-tracking branch 'origin/terencehill/MOTD_b...
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2013-04-22
Samual Lenks
Merge remote-tracking branch 'origin/master' into teren...
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2013-04-22
Mario
Returning 1 on the MonsterMove hook will stop the monster
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2013-04-22
Samual Lenks
Reset killcount on readyrestart too
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2013-04-22
Mario
Spawn turrets slightly closer to the player
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2013-04-22
Mario
Fix being unable to repair/upgrade turrets without...
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2013-04-22
Mario
Remove barricade model source
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2013-04-22
Mario
Don't move if no players are online
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2013-04-22
Mario
Add centerprints for some hidden turret messages
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2013-04-22
Mario
Add centerprints for all the turret messages
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2013-04-22
Mario
Lower gib amount when gibbing a monster corpse
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2013-04-22
Mario
Only set scale if setting info for a monster
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2013-04-22
Mario
Fix frozen players picking up the flag
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2013-04-22
Mario
Fix marine hitbox
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2013-04-22
Mario
Fix case sensitive monster type in mobspawn command
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2013-04-22
Mario
Add random skin support to all monsters
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2013-04-22
Mario
Increase monster hitboxes to match their scale
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2013-04-22
Mario
Remove some remaining scale modifiers
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2013-04-22
Mario
Remove all scale modifiers (networking scale changes...
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2013-04-22
Mario
Lower td monster spawn delay to 1.5 seconds
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2013-04-22
Mario
Increase mage shield damage to 40%
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2013-04-22
Mario
Use floats instead of strings to handle monster type
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2013-04-22
Mario
Set minimum monster fuel drop amount to 5
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2013-04-22
Mario
Update zombie status while spawning
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2013-04-22
Mario
Also remove weapon entity from removed monster
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2013-04-22
Mario
Use targ/monster_target instead of goalentity
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2013-04-22
Mario
Randomize z origin of wander target for swimming/flying...
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2013-04-22
Mario
Dont reset move target z origin for flying/swimming...
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2013-04-22
Mario
Fix reversed noalign usage
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2013-04-22
Mario
Also remove monster count check
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2013-04-22
Mario
Remove player count check from monster think function
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2013-04-22
Mario
Fix compile errors
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2013-04-22
Mario
Merge branch 'master' into Mario/monsters
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2013-04-22
Samual Lenks
forgot to remove the debug flag
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2013-04-22
Samual Lenks
Merge remote-tracking branch 'origin/samual/notifications'
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2013-04-22
Samual Lenks
Merge remote-tracking branch 'origin/master' into samua...
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2013-04-22
Samual Lenks
Add updates to notifications.cfg now
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2013-04-22
Samual Lenks
Alphabetical order
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2013-04-22
Samual Lenks
Fix a bunch of other things with new announcer code
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2013-04-21
Samual Lenks
Add the rest of the announcer calls to new system
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2013-04-21
Rudolf Polzer
get rid of some bad uses of .ogg extension
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2013-04-21
Samual Lenks
Make the legacy announcer code useless/strip most of...
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2013-04-21
Samual Lenks
Move that shizniz to the .qh file
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2013-04-21
Mario
Include model source for barricade
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2013-04-21
Mario
Add monster support to ons
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2013-04-20
Samual Lenks
Move more things over to new system
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2013-04-20
Samual Lenks
Getting close to finishing the infrastructure for new...
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2013-04-20
Samual Lenks
Fix translations being done on static filenames
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2013-04-20
Samual Lenks
Merge remote-tracking branch 'origin/master' into samua...
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2013-04-20
Mario
Add a new mage attack
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2013-04-20
Mario
Set moveto z origin to monster's z origin (fixes monste...
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