]> git.rm.cloudns.org Git - xonotic/xonotic-maps.pk3dir.git/shortlog
xonotic/xonotic-maps.pk3dir.git
2012-03-07 Rudolf Polzerfix more naming
2012-03-07 Rudolf Polzermore rename
2012-03-07 Rudolf Polzertextures renamed properly
2012-03-07 Rudolf Polzerless turbulence on rotsnake7
2012-03-07 Rudolf PolzerMerge branch 'divVerent/augenkrebs' of git://de.git...
2012-03-07 Rudolf Polzerstuff
2012-03-07 Rudolf Polzernow with a rotsnake7
2012-03-06 Rudolf Polzermore scale fix
2012-03-06 Rudolf Polzeranother one
2012-03-06 Rudolf Polzermore augenkrebs
2012-03-06 Rudolf Polzeraugenkrebs mapinfo fixes
2012-03-06 Rudolf Polzerfix stupid use of cretebase
2012-03-06 Rudolf Polzermore mapping fix
2012-03-06 Rudolf PolzerNOW WITH PROPER THIRD MUSIC TRACK ;)
2012-03-06 Rudolf Polzerfix GPL texture mapping
2012-03-06 Rudolf Polzeroops, file too much
2012-03-06 Rudolf Polzeradd the GPL the proper way for this map
2012-03-06 Rudolf Polzeroops... turn it by 90 deg to make it better
2012-03-06 Rudolf Polzernow also did the wall texture
2012-03-06 Rudolf Polzerrebuild please
2012-03-06 Rudolf Polzeruseless size file
2012-03-06 Rudolf PolzerYAY for color cycling!
2012-03-06 Rudolf Polzerrebuild
2012-03-06 Rudolf Polzerjumpy done
2012-03-06 Rudolf Polzerpinchpunch done
2012-03-05 Rudolf Polzerrebuild please
2012-03-05 Rudolf Polzerfix a lot of tcmod turb issues
2012-03-05 Rudolf Polzerfix tcmod turb use
2012-03-05 Rudolf Polzermore fixes
2012-03-05 Rudolf Polzeryet another one redone
2012-03-05 Rudolf Polzerfix png images
2012-03-05 Rudolf Polzerrebuild
2012-03-05 Rudolf Polzeranother texture done
2012-03-01 Rudolf Polzerslow down bricks anim
2012-03-01 Rudolf Polzerbricks texture replaced by something more fun
2012-03-01 Rudolf Polzerchange music (one track still left to fix)
2012-03-01 Rudolf Polzerfix lightmap color
2012-03-01 Rudolf Polzerturn off bloom on augenkrebs. It defeats purpose.
2012-03-01 Rudolf Polzernow with svg export settings
2012-03-01 Rudolf Polzeraugenkrebs please rebuild, we now have floor texture
2012-03-01 Rudolf Polzersakuras2b is back!
2012-03-01 Rudolf Polzerthese no longer are in use
2012-03-01 Rudolf Polzerthree more
2012-03-01 Rudolf Polzerdon't need size files of these any more, these are...
2012-03-01 Rudolf Polzeradd files for the required size of the textures
2012-02-21 Rudolf Polzermore
2012-02-21 Rudolf Polzeruse a better shot of afterslime
2012-02-21 Rudolf Polzerneed reflectmap
2012-02-21 Rudolf Polzermore fix
2012-02-21 Rudolf Polzerfix naming
2012-02-21 Rudolf Polzermore source :)
2012-02-21 Rudolf Polzermore source
2012-02-21 Rudolf Polzerprovide "source" of most files here
2012-02-21 Rudolf Polzermore augenkrebs
2012-02-21 Rudolf Polzerfix texture references
2012-02-21 Rudolf Polzermore textures
2012-02-21 Rudolf Polzerstuff
2012-02-21 Rudolf Polzerthis one was trivial gimping using builtin filters...
2012-02-21 Rudolf Polzermoiretex is back
2012-02-21 Rudolf Polzermore
2012-02-21 Rudolf Polzermore
2012-02-21 Rudolf PolzerI made these and they are trivial
2012-02-21 Rudolf Polzerrename textures to shader name convention
2012-02-21 Rudolf PolzerInitial import. Nonfree content left out and will get...
2012-02-11 Rudolf PolzerMerge remote-tracking branch 'origin/cbrutail/map-light...
2012-02-10 cbrutailVines were not 1 qu thick. Also, new mapimage.
2012-02-10 cbrutailMerge branch 'master' into cbrutail/map-lightspeed_dome...
2012-02-10 cbrutailSome fixes here and there, plus adding some little...
2012-02-09 Rudolf Polzerrecompile courtfun and g-23 due to sRGB -fast bug
2012-02-06 cbrutail*bump
2012-02-06 cbrutailNew map image, and fixing some textures here and there...
2012-02-06 cbrutailAdding samplesize 4, and bounce 6
2012-02-05 cbrutailFixing the screen, it was never ok.
2012-02-05 cbrutailIntroducing sRGB, also fixing lights inside the bsp...
2012-02-05 cbrutailReplaced the ugly patch domes with models from THEFTBOT...
2012-02-02 Rudolf Polzerapply the game type renames
2012-01-27 Rudolf Polzerfix a few more bad uses of tcmod scroll
2012-01-26 Rudolf Polzerreverse order of scroll/scale because scroll snaps...
2012-01-24 SamualAdd keepaway to afterslime, and also add clan arena...
2012-01-21 Rudolf Polzerbump g-23
2012-01-21 Rudolf Polzerredo courtfun autoscreenshots please :P
2012-01-20 SamualMapshot for courtfun
2012-01-20 Samualwhoops, afterslime already had 91 of these haha
2012-01-20 SamualReplace weapon_hlac with various other solutions for...
2012-01-20 SamualTry info_autoscreenshot positions on afterslime
2012-01-20 Rudolf Polzercourtfun: fix cvar name g_powerups
2012-01-20 Rudolf Polzerautoscreenshot locations for glowplant
2012-01-20 Rudolf Polzeralso support "target" in info_autoscreenshot (not imple...
2012-01-16 Rudolf PolzerMerge remote-tracking branch 'origin/savagex/courtfun...
2012-01-16 Rudolf Polzeranother recompile please, Y U no make good screenshots
2012-01-16 Rudolf Polzernew compile and screenshot run please to test info_auto...
2012-01-16 Rudolf Polzerdefine the first autoscreenshot point for g-23
2012-01-16 Rudolf Polzerautoscreenshot location
2012-01-15 Maik Mertenadd some lighting detail (grate shadows, yeah!) and...
2012-01-15 Maik Mertenmerge some brushes that originate from the original...
2012-01-14 Maik Mertenmoar smoke
2012-01-14 Maik Mertenslightly tweak floodlight
2012-01-13 Maik Mertenadd -sRGB to map options, just to be sure
2012-01-13 Maik Mertenadjust to sRGB
2012-01-13 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
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