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xonotic/xonotic-data.pk3dir.git
2020-06-03
Mario
Whitelist keepaway ball effects cvars (not gameplay...
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2020-06-03
terencehill
cl_lockview 2 allows to control camera angles
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2020-06-03
terencehill
Clean up a few comments and reduce code indentation...
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2020-06-03
terencehill
Merge ObserverThink and SpectatorThink to avoid code...
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2020-06-03
Mario
Update gameplay hash
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2020-06-03
Mario
Fix compilation unit test
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2020-06-03
Mario
Make sure r_sky is turned on in the ultra/ultimate...
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2020-06-03
Rudolf Polzer
Transifex autosync
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2020-06-02
terencehill
Don't count dead players when selecting a spawnpoint
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2020-06-02
terencehill
Automatically join players 1 second after they connect...
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2020-06-02
terencehill
Part 2 of "Check joinAllowed again before actually...
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2020-06-02
Mario
Store the vehicle definition into a field so that it...
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2020-06-02
terencehill
Add a note on where to add new effects. Update hash
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2020-06-02
terencehill
Fix respawn ghost particle effect not working. Its...
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2020-06-02
terencehill
Improve and add context to some translatable messages
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2020-06-02
terencehill
Make it clear that effectinfo.qc is not compiled withou...
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2020-06-02
terencehill
If cl_lockview is enabled disable crosshair, spawn...
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2020-06-02
terencehill
Unset damagedbycontents for respawn ghosts
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2020-06-02
Rudolf Polzer
Transifex autosync
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2020-06-01
Mario
Improve prediction of typing preventing movement
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2020-06-01
Mario
Add default values to the new respawn ghost cvars in...
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2020-06-01
terencehill
Don't randomize respawn ghost time (g_respawn_ghosts_ti...
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2020-06-01
terencehill
Add cl_respawn_ghosts_keepcolors (disabled by default)
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2020-06-01
terencehill
LMS: show the NOLIVES message even to players joining...
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2020-06-01
terencehill
Prevent a division by 0
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2020-06-01
terencehill
Move SET_POS_AND_SZ_Y_ASPECT back to miscfuntions.qc...
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2020-06-01
terencehill
Move hud_panel_engineinfo_framecounter_decimals and...
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2020-06-01
Rudolf Polzer
Transifex autosync
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2020-05-31
Mario
If respawn ghosts are disabled, fade out the player...
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2020-05-31
Mario
Reset glowmod and colormap after the skipforcemodels...
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2020-05-31
Mario
Don't apply glowmod or colormap to respawn ghosts
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2020-05-31
Mario
Update gameplay hash
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2020-05-31
Mario
Restrict g_waypointsprite_normdistance to the maximum...
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2020-05-31
Mario
Merge branch 'bones_was_here/buffs_optional_waypoints...
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2020-05-31
bones_was_here
Allow buff waypoint sprites to be disabled
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2020-05-31
Mario
Offset exact trigger testing by a single QU to account...
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2020-05-31
Rudolf Polzer
Transifex autosync
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2020-05-30
Mario
Only show a Sending cvar message when connected to...
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2020-05-30
Mario
Add MusicGoat to credits
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2020-05-30
Mario
Make sure the new entries to the credits are sorted...
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2020-05-30
Mario
Update Havoc's name in credits, remove Samual from...
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2020-05-30
Mario
Add Cloudwalk to engine addition credits
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2020-05-30
terencehill
Allow normal revival during automatic revival. It fixes...
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2020-05-30
terencehill
On death stop player powerup pickup sound and play...
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2020-05-30
terencehill
centerprint_kill --> centerprint_Kill
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2020-05-30
Mario
Remove an obscure macro from trigger code that was...
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2020-05-30
Mario
Implement support for target_teleporter to be used...
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2020-05-30
Mario
Add some useful lerp lib functions made use of in the...
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2020-05-29
Rudolf Polzer
Transifex autosync
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2020-05-29
terencehill
Split the W_Setup* macros
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2020-05-29
terencehill
Fix crosshair_chase not resetting player's alpha upon...
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2020-05-29
terencehill
Inventory: check at runtime if the Inventory_groups_...
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2020-05-29
Mario
Whitelist some more gameplay irrelevant cvars
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2020-05-29
Mario
Whitelist sv_radio (does nothing gameplay relevant)
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2020-05-29
Mario
Stop player powerup sounds when respawning
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2020-05-29
Mario
Remove some unnecessary item bits, increase maximum...
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2020-05-29
Mario
Fix compilation unit test
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2020-05-29
Mario
Disable prvm_garbagecollection_enable by default (impro...
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2020-05-29
Mario
Light refactor of spawnpoint linking code to more accur...
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2020-05-29
Mario
Fix spawnpoints showing up white in teamplay gamemodes...
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2020-05-29
Mario
Optimize spawnpoint drawing further (there is no render...
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2020-05-29
Mario
Simplify spawnpoint distance culling (particles aren...
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2020-05-29
Mario
Merge branch 'terencehill/registry_API' into 'master'
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2020-05-29
Mario
Remove the cvar wrappers that existed for the campaign...
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2020-05-29
Mario
Revert "Whitelist g_respawn_ghosts (does nothing gamepl...
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2020-05-29
Rudolf Polzer
Transifex autosync
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2020-05-29
Mario
Whitelist g_respawn_ghosts (does nothing gameplay relevant)
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2020-05-28
terencehill
Use a consistent naming scheme for the centerprint...
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2020-05-28
terencehill
Strip BOLD_OPERATOR when a centerprint message gets...
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2020-05-28
Mario
Enable sv_disablenotify in Xonotic's configuration
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2020-05-28
Rudolf Polzer
Transifex autosync
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2020-05-27
terencehill
Fix #2448 "HUD editor cursor stuck after exit"
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2020-05-27
terencehill
Document REGISTRY_DEFINE_GET
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2020-05-27
terencehill
Weapons_fromstr --> Weapon_from_name
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2020-05-27
terencehill
Registry API: add REGISTRY_GET
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2020-05-27
terencehill
Fix g_fullbrightitems that requires a game restart...
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2020-05-27
Mario
Replace the cam_* cvars with spawnflag bits so they...
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2020-05-27
terencehill
Announce 1 frag remaining when suddendeath mode starts
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2020-05-26
terencehill
Simplify REGISTER_REGISTRY macro
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2020-05-26
Mario
Merge branch 'Mario/pure_entity_fix' into 'master'
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2020-05-26
Mario
Merge branch 'master' into Mario/pure_entity_fix
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2020-05-26
terencehill
Improve registry API by adding REGISTRY_MAX and REGISTR...
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2020-05-26
Mario
Revert "Don't apply picmip to the RPC's texture, possib...
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2020-05-26
Mario
Don't apply picmip to the RPC's texture, possible fix...
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2020-05-26
Mario
Merge branch 'bones_was_here/make' into 'master'
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2020-05-26
bones_was_here
Adjust Makefile to be consistent with qcsrc/Makefile
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2020-05-25
terencehill
Forbid telefrags while round hasn't started yet. Also...
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2020-05-25
terencehill
Fix impossibility of joining an LMS game introduced...
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2020-05-25
terencehill
Make sure casing physics isn't run if the casing isn...
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2020-05-25
Mario
Merge branch 'terencehill/erebus_tweaks' into 'master'
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2020-05-24
terencehill
Merge branch 'Mario/casing_disconect_fix' into 'master'
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2020-05-24
Mario
Limit the maximum number of physics iterations in a...
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2020-05-24
Mario
Enable g_spawnpoints_auto_move_out_of_solid by default...
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2020-05-24
Mario
Merge branch 'terencehill/frozen_resurfacing' into...
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2020-05-24
terencehill
Improve physics in water when frozen
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2020-05-24
terencehill
Move resurfacing (when frozen) code to sys_phys_simulate
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2020-05-24
Mario
Allow admins to change the announcer and CTF flag model...
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2020-05-23
terencehill
Merge branch 'Mario/waterjump_fix' into 'master'
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2020-05-23
terencehill
Merge branch 'Mario/frozen_floating' into 'master'
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2020-05-23
Mario
Alternate fix for jittery view while floating in the...
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