2003-08-13 |
havoc | no time to explain, more changes on the path to q3bsp... |
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2003-08-13 |
havoc | more hackish cleanups of PVS stuff, now decompresses... |
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2003-08-13 |
havoc | *** empty log message *** |
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2003-08-13 |
havoc | I hope this fixes a md3 tag bug, but don't know |
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2003-08-11 |
havoc | moved SV_FatPVS to model code |
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2003-08-10 |
havoc | moved RecursiveLightPoint code to model_brush.c (model... |
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2003-08-10 |
havoc | *** empty log message *** |
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2003-08-10 |
havoc | Q3BSP collisions implemented (although not for patches... |
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2003-08-09 |
havoc | patch supplied by Toddd |
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2003-08-09 |
havoc | change GAME_BATTLEMECH gamedir to "base" (patch supplie... |
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2003-08-09 |
havoc | redesigned blood effects (now looks like droplets until... |
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2003-08-09 |
havoc | fixed loadgame bug with edict references to later edict... |
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2003-08-08 |
havoc | *** empty log message *** |
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2003-08-08 |
havoc | fixed compile errors |
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2003-08-08 |
havoc | sample implementation of QC replacement physics (alread... |
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2003-08-08 |
havoc | reverted noclip movement to quake behavior (commented... |
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2003-08-07 |
havoc | multiplayer-only games (Transfusion and so on) now... |
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2003-08-07 |
havoc | fix a warning |
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2003-08-07 |
havoc | simulated packet loss (cl_fakepacketloss_receive, cl_fa... |
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2003-08-07 |
havoc | *** empty log message *** |
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2003-08-07 |
havoc | sigh, one more thing I forgot to commit :( |
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2003-08-06 |
havoc | working code is better than broken code |
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2003-08-06 |
havoc | upgraded network protocol to DPPROTOCOL_VERSION4 -... |
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2003-08-06 |
havoc | *** empty log message *** |
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2003-08-06 |
havoc | optimized polygon collision code a bit (optimized node... |
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2003-08-03 |
havoc | added MOVE_WORLDONLY movement type |
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2003-08-03 |
havoc | *** empty log message *** |
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2003-08-03 |
havoc | fix skin loading on mdl (and probably md2) models by... |
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2003-07-31 |
havoc | corrected a few LittleLongs to LittleFloat in md3 loadi... |
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2003-07-31 |
havoc | *** empty log message *** |
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2003-07-31 |
havoc | simplified dlight fading code |
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2003-07-28 |
havoc | added code for protocol 4, not hooked up or tested |
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2003-07-28 |
havoc | *** empty log message *** |
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2003-07-28 |
havoc | I hope this fixes tags on md3 models, but I don't have... |
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2003-07-28 |
havoc | fix setattachment (it was setting tag_index to i, shoul... |
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2003-07-27 |
havoc | disable -Werror because it makes a mess of releases... |
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2003-07-27 |
havoc | remove an unused variable (and kill the one incorrect... |
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2003-07-27 |
havoc | added MAX_PACKETFRAGMENT to limit size of reliable... |
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2003-07-27 |
havoc | *** empty log message *** |
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2003-07-26 |
havoc | missing ) |
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2003-07-26 |
havoc | changed .skin loading behavior to compare mesh name... |
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2003-07-26 |
havoc | report if skins are missing in SkinFiles system |
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2003-07-26 |
havoc | *** empty log message *** |
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2003-07-26 |
havoc | *** empty log message *** |
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2003-07-26 |
havoc | *** empty log message *** |
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2003-07-25 |
havoc | *** empty log message *** |
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2003-07-25 |
havoc | marked a couple done, and sorted |
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2003-07-25 |
havoc | added DP_GFX_SKINFILES and DP_GFX_QUAKE3MODELTAGS exten... |
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2003-07-25 |
havoc | support for %s_%i.skin files on alias models (I.E.... |
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2003-07-24 |
havoc | removed gl.h from the list |
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2003-07-24 |
havoc | wsipx.h is not needed anymore, removed from the list |
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2003-07-24 |
havoc | a correction about mingw makefile |
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2003-07-24 |
havoc | added Battlemech (thanks to Todd for submitting the... |
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2003-07-24 |
havoc | md3 tag attachments (implemented but untested), also... |
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2003-07-24 |
havoc | cleaned up quit message system, now GAME_GOODVSBAD2... |
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2003-07-24 |
havoc | a little more explanation of shadow edge code |
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2003-07-24 |
havoc | quite possibly the smallest ever commit - deleting... |
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2003-07-22 |
warp | Kill an unused increment. |
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2003-07-22 |
havoc | now loads md3 tags |
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2003-07-22 |
havoc | fixed TE_BLOOD2 (by making it go away, it was not used... |
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2003-07-22 |
havoc | collision code cleanups (model->brush.TraceBox is now... |
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2003-07-22 |
havoc | get rid of bobbing when dead |
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2003-07-22 |
havoc | added VectorLerp |
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2003-07-22 |
havoc | added Q2 and Q3 contents flags |
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2003-07-22 |
havoc | viewmodels should not emit dlights (they spawn around... |
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2003-07-22 |
havoc | gl_flashblend 1 now disables model dlighting like it... |
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2003-07-22 |
havoc | fix major editing mistake in Mod_LoadSkinFrame (it... |
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2003-07-22 |
havoc | add a couple Mem_CheckSentinelsGlobal calls to loadimag... |
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2003-07-22 |
havoc | use proper string for conn->address when accepting... |
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2003-07-22 |
havoc | expose the developer_memory and developer_memorydebug... |
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2003-07-22 |
havoc | two more dpzoo items |
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2003-07-22 |
havoc | thanks to Tomaz for pestering me about the fact his... |
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2003-07-21 |
havoc | more changes |
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2003-07-21 |
havoc | some more battlemech related todo items |
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2003-07-21 |
havoc | added a battlemech bug report |
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2003-07-21 |
havoc | *** empty log message *** |
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2003-07-21 |
havoc | fix an error in a last minute change (was using maxcont... |
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2003-07-21 |
havoc | skip over NULL sockets in cl_sockets and sv_sockets... |
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2003-07-21 |
havoc | patch up some major cracks in the armor of the function... |
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2003-07-20 |
havoc | marked gl_texturemode bug as done (apparently I fixed... |
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2003-07-19 |
havoc | added SV_PointContents |
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2003-07-19 |
havoc | *** empty log message *** |
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2003-07-18 |
havoc | thanks to Tomaz for updating the project files |
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2003-07-18 |
havoc | *** empty log message *** |
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2003-07-18 |
havoc | finally I decided to commit my todo list, for whoever... |
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2003-07-18 |
havoc | now loads q3 bsp (but can't render it or collide with... |
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2003-07-17 |
havoc | moved all type-specific model fields to respective... |
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2003-07-15 |
havoc | turn down optimizations to -O2 because some versions... |
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2003-07-15 |
havoc | increase number of digits for memlist reports |
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2003-07-15 |
havoc | jpeg screenshot support in cl_avidemo recording |
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2003-07-14 |
havoc | added r_lightning.c to move the lightning beam renderin... |
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2003-07-14 |
havoc | now reports resamplesfx calls that don't involve resamp... |
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2003-07-14 |
rain | Fix the event mask so that the gamma is reset when... |
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2003-07-14 |
havoc | now defaults to 20% brightness conback because I got... |
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2003-07-14 |
havoc | added scr_conbrightness cvar |
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2003-07-14 |
havoc | fix loading of skins that end in ".tga" or similar... |
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2003-07-13 |
havoc | added some (untested) terrain code for whomever cares |
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2003-07-13 |
havoc | compare coop.value instead of coop.integer |
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2003-07-13 |
havoc | added a very important part of GAME_GOODVSBAD2 support... |
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2003-07-13 |
havoc | GL_EXT_texture_filter_anisotropic support (thanks zinx!) |
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next |