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xonotic/xonotic-data.pk3dir.git
2011-04-03
Mircea Kitsune
Half particle lifetime on all effects.
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2011-04-03
Mircea Kitsune
Crylink effects, with some changes to Electro ones...
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2011-04-03
Mircea Kitsune
Electro effect
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2011-04-03
Mircea Kitsune
Minelayer damage effect. Currently the same as mortar...
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2011-04-03
Mircea Kitsune
Do the last change properly, and also hide our own...
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2011-04-03
Mircea Kitsune
Network over one more byte, specifying if the damaged...
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2011-04-02
Mircea Kitsune
Also make a client side cvar switch
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2011-04-02
Mircea Kitsune
Skip the effect if the lifetime or tick cvars are disabled.
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2011-04-02
Mircea Kitsune
GrenadeLauncher effect (fire)
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2011-04-02
Mircea Kitsune
Uzi effects, as well as tweaks to the shotgun ones.
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2011-04-02
Mircea Kitsune
If the repeater is being updated, increase its lifetime...
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2011-04-02
Mircea Kitsune
Do as said in the last commit, and update the effect...
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2011-04-02
Mircea Kitsune
Turn the repeater entity into a field entity. This...
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2011-04-02
Mircea Kitsune
Base the lifetime of a damage effect on the damage...
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2011-04-02
Mircea Kitsune
Shotgun damage effect (bleeding). With blood colors...
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2011-04-02
Mircea Kitsune
Also remove my testing print. It's not needed any more.
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2011-04-02
Mircea Kitsune
Properly fix the species effectnum
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2011-04-02
Mircea Kitsune
Fix per-species effectnum
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2011-04-02
Mircea Kitsune
If the weapon is a bullet weapon (shotgun uzi or sniper...
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2011-04-02
Mircea Kitsune
More work on the laser damage effect
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2011-04-02
Mircea Kitsune
0.05 even. I defy teh lag!
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2011-04-02
Mircea Kitsune
Default the tick rate to 0.1. I don't believe this...
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2011-04-02
Mircea Kitsune
Better laser particles
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2011-04-02
Mircea Kitsune
First code that causes damage particles to show! Functi...
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2011-04-02
Mircea Kitsune
Add the first type of damage effect to effectinfo.txt...
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2011-04-02
Mircea Kitsune
Skip the effect if the damage was not caused by a weapon
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2011-04-02
Mircea Kitsune
Make the effect dependent on both sv_gentle and cl_gentle
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2011-04-02
Mircea Kitsune
Add more info to the debug tester
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2011-04-02
Mircea Kitsune
Decrease effect tick to 0.2 seconds. I think this shoul...
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2011-04-02
Mircea Kitsune
Correct cvar names in the cfg
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2011-04-02
Mircea Kitsune
Rename the effect from WeaponDamage to DamageEffect...
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2011-04-02
Mircea Kitsune
Cvar the server part of the effect
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2011-04-02
Mircea Kitsune
Return if a damage effect is already active for that...
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2011-04-02
Mircea Kitsune
Make the repeater actually repeat properly
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2011-04-02
Mircea Kitsune
The \n... it always gets forgotten
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2011-04-02
Mircea Kitsune
Put a little test in place client-side. No actual parti...
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2011-04-02
Mircea Kitsune
Only send the effect if the target is a player or dead...
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2011-04-02
Mircea Kitsune
First actual usage of the new code. Damage() will activ...
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2011-04-02
Mircea Kitsune
Attempt (once again) to implement constant player damag...
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2011-04-01
Rudolf Polzer
put the watermark in an ifdef
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2011-04-01
Rudolf Polzer
support # comments in player stats
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2011-04-01
Rudolf Polzer
send a "R" line in the player stats POST that is the...
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2011-04-01
Rudolf Polzer
in adminmsg: entnumber 0 means "all clients"
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2011-04-01
Rudolf Polzer
Merge branch 'master' of git://git.xonotic.org/xonotic...
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2011-04-01
Rudolf Polzer
new command: sv_cmd adminmsg <clientno> "string" <infob...
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2011-03-31
Rudolf Polzer
improve team spawn logic
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2011-03-31
Rudolf Polzer
Merge remote branch 'origin/mirceakitsune/cvared_gib_he...
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2011-03-31
Rudolf Polzer
Merge remote branch 'origin/mand1nga/i18n-ES'
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2011-03-31
Rudolf Polzer
Merge remote branch 'origin/sev/hudlayout'
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2011-03-30
sev
Smaller powerups panel
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2011-03-30
sev
Merge branch 'sev/hudlayout' of ssh://git.xonotic.org...
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2011-03-30
sev
Merge branch 'master' of ssh://git.xonotic.org/xonotic...
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2011-03-30
Rudolf Polzer
Merge remote-tracking branch 'origin/samual/fixes_for_l...
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2011-03-30
sev
Merge branch 'master' of ssh://git.xonotic.org/xonotic...
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2011-03-30
Samual
Replace the old default hud, and add some updated/bette...
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2011-03-30
Samual
Merge remote branch 'origin/master' into sev/hudlayout
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2011-03-30
Samual
Merge remote branch 'origin/master' into samual/fixes_f...
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2011-03-29
Rudolf Polzer
FINALLY fix the "warpzonelib" error a proper way
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2011-03-28
Rudolf Polzer
Merge remote-tracking branch 'origin/samual/change_defa...
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2011-03-28
Rudolf Polzer
rebalance this to actually make some difference
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2011-03-28
Rudolf Polzer
fix slow push :P
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2011-03-28
Rudolf Polzer
Fix some bugs in here
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2011-03-28
Rudolf Polzer
new toy: autocvar_g_damagepush_speedfactor - ENJOY
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2011-03-27
Rudolf Polzer
move the minstanex_ammo hack out of WR_THINK, as now...
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2011-03-27
terencehill
Fix minstagib where isn't possible to shoot when you...
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2011-03-25
Rudolf Polzer
some unused vars be gone
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2011-03-25
mand1nga
Minor changes
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2011-03-25
mand1nga
Lots of fixes and polishing!
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2011-03-25
Rodrigo Mouton...
Initial version of Spanish translation
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2011-03-24
Samual
Merge remote branch 'origin/master' into samual/change_...
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2011-03-24
sev
New panel border color for single player: light blue...
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2011-03-23
Mircea Kitsune
Better names
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2011-03-23
Mircea Kitsune
Fix HUD blood splash being drawn at incorrect position...
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2011-03-23
sev
Added HUD layout for the Luminos skin: hud_luminos_smal...
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2011-03-23
Rudolf Polzer
use crylink_impact again (which is a copy of crylink_im...
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2011-03-23
Rudolf Polzer
Merge branch 'master' into samual/change_default_balance
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2011-03-23
Rudolf Polzer
visual fix for crylink impact
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2011-03-23
Rudolf Polzer
Merge remote branch 'origin/terencehill/misc_bugfixes'
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2011-03-23
Samual
Merge branch 'samual/change_default_balance' of ssh...
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2011-03-22
Samual
Swap the file names back and add support for old seeker...
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2011-03-22
Rudolf Polzer
add key binds for balance testing (F7 = balanceSamual...
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2011-03-22
terencehill
Check for negative values returned by search_begin...
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2011-03-22
Samual
Disable protection for minelayer proximity until furthe...
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2011-03-22
Samual
Lots of tweaks to the balance which were stashed away...
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2011-03-21
Samual
Merge branch 'samual/crylink_updates' into samual/chang...
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2011-03-21
Samual
Merge branch 'samual/seeker_updates' into samual/change...
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2011-03-21
Samual
Swap the configs and create one for FruitieX's old...
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2011-03-21
Samual
Change the effect from crylink_impact to crylink_impact...
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2011-03-21
Samual
New effect (slightly) for tag rockets
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2011-03-21
Samual
Merge remote branch 'origin/master' into samual/seeker_...
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2011-03-21
Samual
Lets just add some placeholder sprites.... they're...
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2011-03-21
Samual
Change the effect slightly for the seeker, and swap...
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2011-03-20
Mircea Kitsune
Cvar the amount of health dead bodies must take in...
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2011-03-20
terencehill
Remove wrong unlimited ammo check in Hook attack code...
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2011-03-20
terencehill
Fix issues when shooting if you have unlimited ammo...
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2011-03-20
terencehill
Fix impossibility to reload current weapon if you have...
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2011-03-20
terencehill
Merge branch 'master' into terencehill/misc_bugfixes
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2011-03-20
terencehill
Add a quick check to exec the reticle code only when...
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2011-03-19
terencehill
precache gfx/reticle_* only in CSQC_Init as there's...
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2011-03-19
terencehill
Fix no weapon displayed in the HUD if cl_weaponpriority...
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