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xonotic-maps.pk3dir.git
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xonotic/xonotic-maps.pk3dir.git
2019-08-25
Spike29
Renew centerprint messages after 7 seconds (instead...
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2019-08-25
Spike29
Tweak mapinfo so that messages last 7 seconds instead...
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2019-08-10
Spike29
Lower and enlarge the windows a bit in the shooting...
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2019-08-05
Mirio
Improve messages
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2019-08-05
Spike29
Merge branch 'Spike29/tutorial_level2' into Spike29...
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2019-08-05
Spike29
Merge branch 'Spike29/tutorial_level1' into Spike29...
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2019-06-01
Spike29
weapon_laster -> weapon_blaster
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2019-06-01
Spike29
weapon_laser -> weapon_blaster
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2019-06-01
Spike29
Merge branch 'master' into Spike29/tutorial_campaign
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2019-06-01
Spike29
Merge branch 'Spike29/tutorial_level1' into Spike29...
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2019-04-15
Mirio
Change Laser to Blaster and fix few cvar names
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2019-02-28
Mirio
Hopefully final jumppad fix
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2019-02-25
Mirio
Implosion: Fix launchpads scale
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2019-02-25
Mirio
Fix launchpads scale
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2019-02-24
Mirio
Revert lod models, it is causing issues with older...
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2019-02-11
Mirio
Update slick shader
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2019-02-10
Mirio
Add slick texture - thanks hotdog
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2019-02-09
Mirio
Revert jumppads on Erbium, Fuse and Glowplant
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2019-02-08
Mirio
Add -sRGB flag to Geoplanetary and Erbium
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2019-02-08
Mirio
Xoylent: Remove empty func_group entity
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2019-02-08
Mirio
Warfare: Remove info_location entities
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2019-02-08
Mirio
Vorix: Remove info_location entities
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2019-02-08
Mirio
Teachassault: Remove empty func_ entities
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2019-02-08
Mirio
Stormkeep: Remove empty func_ entity
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2019-02-08
Mirio
Nexball Arena: Remove empty func_group entities
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2019-02-08
Mirio
Fuse: Remove empty func_group entities
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2019-02-08
Mirio
Final Rage: Remove info_location entities
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2019-02-08
Mirio
Erbium: Remove empty func_group entity
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2019-02-08
Mirio
Drain: Remove empty func_rain entities
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2019-02-08
Mirio
Atelier: Remove empty func_groups
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2019-02-08
Mirio
Remove empty func_groups
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2019-02-08
Mirio
Merge branch 'Spike29/silentsiege' into 'master'
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2019-02-08
SpiKe
Minor cleanups on Silentsiege
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2019-02-06
Mirio
Geoplanetary: Improve bottom
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2019-02-06
Mirio
Make all jumppads consistens and be misc_gamemodels
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2019-02-05
Mirio
Geoplanetary: Cleanup, hide underneath better
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2019-02-05
Mirio
Hide Oilrig
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2019-02-03
Spike29
Fix turret stuck inside a brush
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2019-02-02
Spike29
Add visual details on the turret room
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2019-02-02
Spike29
Merge branch 'master' into Spike29/tutorial_level1
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2018-12-19
terencehill
Update space-elevator.waypoints.hardwired
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2018-11-07
Mirio
Merge branch 'Spike29/entities.ent_typo' into 'master'
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2018-11-06
SpiKe
Fix a minor typo in entities.ent (bruch -> brush)
131/head
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2018-10-31
Mirio
Merge branch 'packer/vorix' into 'master'
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2018-10-31
Mirio
Merge branch 'Spike29/solarium_fix' into 'master'
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2018-10-31
SpiKe
Minor fixes on Solarium
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2018-10-28
Mirio
Merge branch 'Spike29/solarium' into 'master'
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2018-10-28
SpiKe
Solarium: fix a visible caulk (part of #155)
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2018-10-28
packer
push version number
128/head
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2018-10-28
packer
improve hints, more detail brushes
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2018-10-23
Mirio
Geoplanetary: Fix jumppads, some patches and tunnel...
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2018-10-23
Mirio
Erbium: Change clips into wepclips on stairs
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2018-10-23
Mirio
Stormkeep: Fix misaligned texture
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2018-10-23
Mirio
Stormkeep: Fix misaligned texture
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2018-10-20
Martin Taibr
Merge branch 'Spike29/space-elevator_fix154' into ...
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2018-10-20
SpiKe
Add two missing patches below the map, fix #154
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2018-10-19
Spike29
Adjust level descriptions
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2018-10-19
Spike29
Merge branch 'Spike29/tutorial_level2' into Spike29...
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2018-10-19
Spike29
Merge branch 'Spike29/tutorial_level1' into Spike29...
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2018-10-19
Spike29
Tweak mapinfo (remove timelimit and hide the map from...
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2018-10-19
Spike29
Tweak mapinfo (remove timelimit and hide the map from...
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2018-10-18
Spike29
Reset health after weapon rooms
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2018-10-17
Spike29
Merge branch 'master' into Spike29/tutorial_level2
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2018-10-17
Spike29
Merge branch 'master' into Spike29/tutorial_level1
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2018-10-17
Mario
Hide drain from the menu
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2018-10-16
Mario
Actually add the missing orange lod texture for jumppad
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2018-10-16
Mario
Fix an inconsistency with jumppad LOD skins
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2018-10-15
Spike29
Reset health to 100 after the blaster room too
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2018-10-15
Spike29
Add visual details in the shotgun room
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2018-10-14
Spike29
Revert 'Add 'health 100' key to target_remove_all_items...
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2018-10-14
Spike29
Add a sound when the shotgun slap button is activated
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2018-10-14
Spike29
Tweak the turret room
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2018-10-14
Spike29
Add a 6th zombie in the shooting range
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2018-10-13
Spike29
Add 'health 100' key to target_remove_all_items
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2018-10-07
Spike29
Update the campaign file
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2018-10-07
Spike29
Merge branch 'Spike29/tutorial_level2' into Spike29...
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2018-10-07
Spike29
Merge branch 'Spike29/tutorial_level1' into Spike29...
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2018-10-07
Spike29
Set health to 100 when entering the turret room
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2018-10-07
Spike29
Replace the func_door with a func_button in the shotgun...
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2018-10-07
Spike29
Simplify the exit room, the door system was broken
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2018-10-06
Spike29
Remove 2 unused entities
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2018-10-06
Spike29
Add a shotgun secondary (shotgun slap) practice part
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2018-10-06
Spike29
New exit room: reach the door before a turret kills...
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2018-10-06
Spike29
Replace the glass with a force field in the shooting...
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2018-10-04
Spike29
Add health pickups in the shooting rooms
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2018-10-04
Spike29
Clean up buttons and doors logic
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2018-10-02
Spike29
Add target_spawnpoint entities (creates a checkpoint...
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2018-10-02
Spike29
Extend the trigger_teleport in the 'air control practic...
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2018-09-30
Spike29
Remove the 'toggle' spawnflag for doors
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2018-09-30
Spike29
Initial import
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2018-09-30
Spike29
Add maps/campaigntutorial.txt
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2018-09-29
Spike29
Remove the 'dontaccumulatedmg' spawnflag on buttons
124/head
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2018-09-24
Spike29
Clarify the blaster jump text intructions
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2018-09-23
Spike29
Shorten the crouch/jump room
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2018-09-23
Spike29
Add a room for shotgun practice (needs polishing)
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2018-09-21
Spike29
Merge branch 'master' into Spike29/tutorial_level1
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2018-09-21
Mirio
Push atelier file again, so comments get removed
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2018-09-19
Spike29
Add more 'well done' triggers
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2018-09-19
Mirio
Merge branch 'Spike29/atelier_texture_fix' into 'master'
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2018-09-19
SpiKe
Misaligned texture fix on Atelier
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